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NPC Generator

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Advanced [show]


Wymar Gyula, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man wears a weathered and beat up set of banded mail beneath an oversized violet coat. His hair is long and auburn with streaks of silver, and is pulled back with small violet clips. His beard is silver, braided, and well cared for. His thin eyebrows rest above his beady gray eyes.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He has a small toy that he constantly fidgets with.

History: Wymar hails from a village terrorized by goblins. In his 18th year, his parents were killed by a goblins raid, leaving Wymar alone in the world. After a stint in an orphanage, he was adopted. He has taken up leadership of the village's small militia in response to goblins demanding more tribute than usual.

Motivation: A deep hatred of goblins; and revenge

Flaws: Ugly, Disease, Addict. Bonds: Enemies. Occupation: Sculptor

Voice: Spits words with contempt

Attributes [hide]

Wymar Gyula, Male Human Fighter 3
Medium (5'5") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 12 (+1)7 (-2) 11 (+0)14 (+2)
Skills Insight +2, Survival +2
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: 100 pp. Jasper (30 gp).


Social Check DCs


Everard Kensley, Male Human [Permalink]

Personal [hide]

Description: This eastern man is abnormally tall. He is generally well dressed albeit a few years behind the times. His whole body is exceptionally muscular. His golden hair is well kept and his bushy mustache is tapered upwards at the ends. He has several tiny aquamarine earrings on each ear.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: When he was but 7 years old his parents immigrated from the east. From his teen years he was always beautiful and desirable, so people have always doted on him. He left for the east, certain he would find work there.

Motivation: He has money and likes to spend it; and he uses money and sex appeal to get what he needs

Flaws: Shy, Secretive. Bonds: Attractive, Immigrant, Rich. Occupation: Navigator

Voice: Nasally tone

Attributes [hide]

Everard Kensley, Male Human Fighter 3
Medium (6'0") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 15 (+2)14 (+2) 15 (+2)15 (+2)
Skills History +4, Sleight of Hand +5
Senses Passive Perception 12
Languages Common, Terran, Undercommon
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3

Possessions: 3100 sp. Fire opal pendant on a fine gold chain (800 gp). Eyepatch with mock eye of sapphire and moonstone (800 gp). Solid gold idol (300 gp). 1 Healer’s kit. 1 Climber’s kit. 1 Masterwork Musical instrument.


Social Check DCs


Guy Spaulding, Male Human [Permalink]

Personal [hide]

Description: This man is very fat, and is well dressed, constantly wearing a brown suit, yellow shirt, and red tie. His hair is short and auburn. His hazel eyes peer out from beneath his Stetson brown hat.

Personality: His tongue was cut out and he uses sign language. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: Guy was born into a poor family. Growing up, he dreamt of becoming a Fighter, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Fighter in service of a powerful lord somewhere. Cursed with a spirit at a very young age, Guy has worked very hard to control his curse. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He wants to meet his childhood hero; and he desires power and/or immortality

Ideals: Optimist. Flaws: Ugly, Disease. Bonds: Poor, Adventurer. Occupation: Stableman

Voice: Sensual and smooth

Attributes [hide]

Guy Spaulding, Male Human Fighter 3
Medium (6'0") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 12 (+1)14 (+2) 8 (-1)13 (+1)
Skills History +4, Intimidation +3
Senses Passive Perception 9
Languages Common, Celestial, Dwarven
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 15000 cp.


Social Check DCs


Bertram Nash, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic left hand, he is wearing a perfectly clean shirt and pair of pants. His white hair is smooth and relatively long. His green eyes are slightly larger than normal.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: The child of eastern immigrants he idolized his father. Cursed with unlife at a very young age, Bertram has worked very hard to control his curse. He now mingles about in high society.

Motivation: He is greedy; and money/treasure

Ideals: Passionate. Flaws: Disease. Bonds: Attractive, Rich, Immigrant. Occupation: Priest

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Bertram Nash, Male Human Fighter 3
Medium (5'3") Human, True Neutral (CR 3)
Armor Class 12
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 15 (+2)11 (+0) 11 (+0)12 (+1)
Skills History +2, Persuasion +3
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3

Possessions: 100 gp.


Social Check DCs


Alexandre Birkenhead, Male Human [Permalink]

Personal [hide]

Description: This younger middle-aged man is renowned for his bright grey suits and hats, and a wedding ring on his left hand. His hair is golden, silky, and of moderate length. His amber eyes dart from person to person.

Personality: He is calm most of the time but flees social interaction. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: Alexandre was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: Wishes to resurrect an old love.

Flaws: Shy. Bonds: In love, Attractive, Adventurer, Poor, Immigrant. Occupation: Masseuse

Voice: Indian accent

Attributes [hide]

Alexandre Birkenhead, Male Human Fighter 3
Medium (6'4") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 14 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)8 (-1) 11 (+0)7 (-2) 18 (+4)14 (+2)
Skills Religion +0, Sleight of Hand +1
Senses Passive Perception 14
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +1 / 1d8-1, Grapple -1

Possessions: 3100 sp. 1 Masterwork Musical instrument. 1 Silk rope. 1 Average lock.


Social Check DCs

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