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NPC Generator

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Advanced [show]


Norman Tattersall, Male Human [Permalink]

Personal [hide]

Description: Runty and weak-looking, he wears clothing that is held on in multiple layers but all of it is in poor condition. His white hair has been sun bleached extensively. He has a tattooed face.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: Norman was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. Through the years after Norman was born, his mother became increasingly distant from his family, instead choosing to pursue power in the south. Norman's mother didn't care for him much, and the feeling was mutual. After a long history of fighting, Norman and his spouse have recently divorced.

Motivation: He's repulsed by the PC; and retire the richest man in the south

Ideals: Philantrophist, Entrepeneur. Flaws: Ugly, Antagonistic. Bonds: Poor. Occupation: Roofer

Voice: Nasally tone

Attributes [hide]

Norman Tattersall, Male Human Fighter 3
Medium (6'1") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 14 (+2)13 (+1) 11 (+0)15 (+2)
Skills Persuasion +4
Senses Passive Perception 10
Languages Common, Abyssal
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 100 gp.


Social Check DCs


Shane Ogden, Male Human [Permalink]

Personal [hide]

Description: He is generally shirtless and showing off his tattooed chest. He keeps his auburn hair in a pixie cut. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is almost excessively polite to everyone, even when angry. Any perceived weakness will be pressed and exploited. He is seen as merciless and passionate.

History: Sold as a small child to a brothel owner, Shane was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Carpenter work with an outfit from a few towns over. Carpenter work suited him well, and with each successful project, he earned more gold and more respect from his peers. He tends to his Carpenter job now, and dutifully fulfills any obligations he has.

Motivation: Wants to open a new tavern; and doesn't want to be a carpenter and was forced into it by his family

Flaws: Shy. Bonds: Criminal record, Mentor, Job, Family. Occupation: Carpenter

Voice: Italian accent

Attributes [hide]

Shane Ogden, Male Human Fighter 3
Medium (5'7") Human, Neutral Evil (CR 3)
Armor Class 14
Hit Points 37 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)18 (+4) 18 (+4)15 (+2) 13 (+1)13 (+1)
Skills Deception +3, Intimidation +3
Senses Passive Perception 11
Languages Common, Ignan, Gnoll
Attacks Melee +3 / 1d8+1, Ranged +6 / 1d8+4, Grapple +4

Possessions: 100 gp. Onyx (30 gp). Red garnet (140 gp). 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Alexandre Burton, Male Human [Permalink]

Personal [hide]

Description: This light-skinned male wears a black broad hat and black clothes. He is tall, broad shouldered and powerfully built. He has styled his white hair well, parting it to the right. His amber eyes dart around the room hyper actively observing anyone and anything.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: Born in the east to a Sage, Alexandre learned a great deal about his father's area of expertise. Over the years he perfected his riding and shooting skills. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: He is unsatisfied with his job; and a rival would like him out of the picture

Ideals: Entrepeneur. Flaws: Antagonistic. Bonds: Job, Nature, Criminal record. Occupation: Sage

Voice: Pronounces O like U

Attributes [hide]

Alexandre Burton, Male Human Fighter 3
Medium (5'5") Human, True Neutral (CR 3)
Armor Class 12
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 13 (+1)14 (+2) 17 (+3)11 (+0)
Skills Athletics +3, Investigation +4
Senses Passive Perception 13
Languages Common, Druidic, Gnome
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +4

Possessions: 300 gp.


Social Check DCs


Gilbert Fawcett, Male Human [Permalink]

Personal [hide]

Description: He stands about 6'1" and has the majority of his body covered in plate. His right hand appears badly burned and disfigured. He sports a long brown beard, and similarly colored long hair. He has amber eyes.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He is obsessed with a lost civilization.

History: Sold as a small child to a slaver, Gilbert was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He found a children's book about a Human Fighter who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He wants to meet his childhood hero; and to reunite with his old friends

Flaws: Shy. Bonds: Adventurer, Mentor. Occupation: Apothecary

Voice: Strong lisp

Attributes [hide]

Gilbert Fawcett, Male Human Fighter 4
Medium (6'1") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 44 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 18 (+4)15 (+2) 13 (+1)16 (+3)
Skills Deception +5, Sleight of Hand +2
Senses Passive Perception 11
Languages Common, Druidic, Terran
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2

Possessions: 44000 sp.


Social Check DCs


Rolf Kitchur, Male Human [Permalink]

Personal [hide]

Description: This man is well dressed, constantly wearing a blue suit, black shirt, and brown tie. He has a penchant for wearing a ring with an oversized amethyst on his right hand. His hair is short and red. His brown eyes peer out from beneath his top blue hat.

Personality: He exudes charisma. He is a tour de force of persuasion. He is lazy, self-centered, vain, and jealous.

History: He was born the only child of a wealthy merchant. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. Due to his spouse's obsession with being a Cook they were divorced and he won custody of their daughter. He worked as a Gardener, and he later adopted a second daughter.

Motivation: Find a way to reverse the transformation of his brother; and to reunite with his absent father

Ideals: Entrepeneur. Flaws: Selfish. Bonds: Rich, Attractive, Family. Occupation: Gardener

Voice: Nasally tone

Attributes [hide]

Rolf Kitchur, Male Human Fighter 4
Medium (6'1") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 30 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 15 (+2)15 (+2) 9 (-1)12 (+1)
Skills Nature +4, Perception +1
Senses Passive Perception 11
Languages Common, Undercommon, Druidic
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2

Possessions: 18000 sp. 1 Half-Plate. 1 Banded mail.


Social Check DCs

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