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NPC Generator

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Advanced [show]


Conrad Tinley, Male Human [Permalink]

Personal [hide]

Description: This man is wearing a long, green cloak. He is muscular with a powerful set of arms. His golden hair is greasy and uncared for. He has a dull look in his amber eyes.

Personality: He speaks before he thinks and is too direct. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He has dedicated himself to building a better village for his children.

Motivation: A need for knowledge about a nearby landmark; and he wants nothing more than to rejoin the army

Flaws: Ugly, Impulsive, Fearful. Bonds: Religious, Adventurer, Military. Occupation: Dyer

Voice: Speaks with back of mouth

Attributes [hide]

Conrad Tinley, Male Human Fighter 3
Medium (5'0") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 13 (+1)12 (+1) 12 (+1)13 (+1)
Skills Arcana +3, Nature +3
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3

Possessions: Just what you see.


Social Check DCs


Clerebold Langston, Male Human [Permalink]

Personal [hide]

Description: Runty and weak-looking, he wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He has shaved his head bald. He has brown eyes.

Personality: He loves telling others what to do and how they should feel about things. He invites people to come help in his community garden.

History: He was born a particularly ugly child, much to the horror of his parents. He found a children's book about a Human Fighter who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: A need for knowledge about a nearby landmark; and obtaining odd cultural human artifacts is his passion

Ideals: Opinionated, Philantrophist. Flaws: Ugly. Bonds: Adventurer, Poor. Occupation: Shoemaker

Voice: Speaks fast with a slight lisp

Attributes [hide]

Clerebold Langston, Male Human Fighter 3
Medium (5'9") Human, Neutral Evil (CR 3)
Armor Class 9
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 11 (+0)8 (-1) 9 (-1)12 (+1)
Skills Nature +1, Persuasion +3
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2

Possessions: Just what you see.


Social Check DCs


Bertram Coombs, Male Human [Permalink]

Personal [hide]

Description: He dresses in collared shirts and wears a proper scarf over his head, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'0" when asserting himself. His auburn hair is lengthy and is close to two feet long. His violet eyes are slightly larger than normal.

Personality: Bertram speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. His job bores him to no end. He has decided to make it more interesting.

History: His father raised him in a mountain cabin. He made a point of taking high paying jobs and getting most of it up front. Due to his spouse's obsession with being a Scribe they were divorced and he won custody of their daughter. He worked as a Architect, and he later adopted a second daughter.

Motivation: Seeks redemption; and he feels the way he acts is they only way to get by in the world

Ideals: Impeccable. Bonds: Adventurer, Criminal record, Nature, Family. Occupation: Architect

Voice: Stutters

Attributes [hide]

Bertram Coombs, Male Human Fighter 3
Medium (6'0") Human, Lawful Evil (CR 3)
Armor Class 9
Hit Points 14 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 10 (+0)12 (+1) 6 (-2)8 (-1)
Skills Perception +0, Persuasion +1
Senses Passive Perception 11
Languages Common, Celestial
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2

Possessions: 100 gp. Lapis lazuli (5 gp). Bloodstone (80 gp). Violet garnet (200 gp). 1 Darkwood Buckler.


Social Check DCs


Anselm Hadleigh, Male Human [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking southern young adult. He wears a shirt that is too small, which lets his gut show, with a ratty red coat over it. Beneath his clothing is a huge mess of scar tissue. He has dyed his greying blonde hair a little too much giving a sharp blonde color. His eyes are a pleasant gray.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. He saw this and took pride in his father's willingness to do anything to win. He used his abilities to trick people and travel the world for free.

Motivation: He is being blackmailed/forced/etc and this influences his actions.

Flaws: Ugly, Mundane. Bonds: Slave, Criminal record, Military. Occupation: Laborer

Voice: Timid voice

Attributes [hide]

Anselm Hadleigh, Male Human Fighter 3
Medium (5'5") Human, True Neutral (CR 3)
Armor Class 10
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 12 (+1)15 (+2) 12 (+1)9 (-1)
Skills Investigation +4, Survival +3
Senses Passive Perception 11
Languages Common, Goblin, Aquan
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 300 gp. Amethyst (120 gp). Citrine (30 gp). Zircon (30 gp).


Social Check DCs


Nicholas Pickering, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and wears light armors faded through time and improper care. With a patchy chestnut beard and wild chestnut hair. He is baby faced.

Personality: Nicholas is depressed about a lot of things. He tends to be a nihilist. He does suffer from mild PTSD, and the sight of goblins may trigger it at times.

History: His parents moved while he was still in utero so he is the first generation to be born here. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He left for the west, certain he would find work there.

Motivation: Several ex partners dislike his way of doing things and want revenge; and many goblins want him driven away

Flaws: Depressed. Bonds: Enemies, Immigrant, Job. Occupation: Stylist

Voice: Complex vocabulary, royal

Attributes [hide]

Nicholas Pickering, Male Human Fighter 3
Medium (5'4") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 32 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 18 (+4)14 (+2) 12 (+1)17 (+3)
Skills Acrobatics +2, Deception +5
Senses Passive Perception 11
Languages Common, Dwarven, Elven
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +5

Possessions: 1 Masterwork Uncommon Weapon.


Social Check DCs

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