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NPC Generator

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Advanced [show]


Odo Hadlee, Male Human [Permalink]

Personal [hide]

Description: He wears an entirely black suit with pastel socks and a vest with buckled shoes. He is portly but not overly obese. He has shaved his head bald. He wears large thick round spectacles.

Personality: His tongue was cut out and he uses sign language. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.

History: He was born to a criminal king-pin and mafia family His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Odo grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Odo. Some 5 years later his spouse died after the birth of his daughter. Heartbroken, Odo never married again. Instead he focused his life to raising his daughter whom he trained as his mother had trained him before.

Motivation: Money/treasure; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Flaws: Disease. Bonds: Criminal record, In love, Rich. Occupation: Servant

Voice: Hissing voice

Attributes [hide]

Odo Hadlee, Male Human Fighter 3
Medium (5'7") Human, True Neutral (CR 3)
Armor Class 9
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)8 (-1) 15 (+2)11 (+0) 11 (+0)10 (+0)
Skills Athletics +1, Sleight of Hand +1
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +1 / 1d8-1, Grapple +1

Possessions: 100 gp.


Social Check DCs


Bertram Harlan, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears a yellow vest and prefers red and blue shirts. His boots appear to have been at one point steel toed but are quite worn down. His hair is brown and curly. He has several tiny topaz earrings on each ear.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: Bertram was born the youngest of three triplets. His first spouse was a Farmer, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. He has since lost track of the people in his past.

Motivation: Money/treasure.

Ideals: Joker, Philantrophist. Flaws: Ugly. Bonds: Rich, Family. Occupation: Server

Voice: Switch between two voices

Attributes [hide]

Bertram Harlan, Male Human Fighter 4
Medium (6'1") Human, Chaotic Neutral (CR 4)
Armor Class 13
Hit Points 35 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)16 (+3) 13 (+1)8 (-1) 12 (+1)12 (+1)
Skills Acrobatics +5, Performance +3
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +5 / 1d10+3, Grapple +3

Possessions: 600 gp. 2 Holy water. 6 Acid flasks. 1 Antitoxin. 2 Holy water.


Social Check DCs


John Quinton, Male Human [Permalink]

Personal [hide]

Description: He is renowned for his bright yellow suits and hats. His attire stands in sharp contrast to his flail, which is beautifully polished and possesses an ornate carving of a skull on it. He has dyed his greying blonde hair a little too much giving a sharp blonde color. His blue eyes peer out from beneath his broad yellow hat.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. His family was turned out during the war. He and his family wandered east to less war torn lands. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: He is compelled to act according to his religious beliefs; and to protect his home

Ideals: Justice. Flaws: Antagonistic, PTSD. Bonds: Religious, Guardian. Occupation: Servant

Voice: Speaks with back of mouth

Attributes [hide]

John Quinton, Male Human Fighter 3
Medium (5'11") Human, Chaotic Good (CR 3)
Armor Class 8
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)7 (-2) 13 (+1)16 (+3) 13 (+1)14 (+2)
Skills Performance +4, Persuasion +4
Senses Passive Perception 11
Languages Common, Sylvan, Elven, Celestial
Attacks Melee +3 / 1d8+1, Ranged +0 / 1d8-2, Grapple +1

Possessions: 300 gp.


Social Check DCs


Heward Hastings, Male Human [Permalink]

Personal [hide]

Description: He wears tight fitting clothing which further accentuates his frame. He has a slight overbite and is overall scrawny. His hair is cut close to his head. His eyes are a pleasant violet.

Personality: Stoic and calm, he prefers to meditate than take action. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: He got into the Farmer business at a young age. A gifted student he started as a Banker, but he got bored and became a Farmer. He became a Farmer soon after.

Motivation: To reunite with his absent father; and expand his business

Ideals: Disciplined. Bonds: Attractive, Adventurer, Job, Family. Occupation: Farmer

Voice: Breathy voice

Attributes [hide]

Heward Hastings, Male Human Fighter 3
Medium (6'0") Human, Neutral Good (CR 3)
Armor Class 7
Hit Points 15 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)5 (-3) 11 (+0)10 (+0) 9 (-1)13 (+1)
Skills Acrobatics -1, Persuasion +3
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d8+1, Ranged -1 / 1d8-3, Grapple +3

Possessions: 3100 sp. 1 Bullseye lantern.


Social Check DCs


Bertram Bentley, Male Human [Permalink]

Personal [hide]

Description: A 6'2" eastern man, he wears a white costume with the symbols of death on his torso. He has a very tight haircut. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: His psionic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He always admired psionic-users and wanted to develop the talent, but never had the affinity for it. He tends to his Adventurer job now, and dutifully fulfills any obligations he has.

Motivation: An old rival family wants him found; and to reunite with his absent father

Ideals: Gifted. Flaws: Disease. Bonds: Attractive, Family, Job. Occupation: Adventurer

Voice: Rhymes sentences (sorry)

Attributes [hide]

Bertram Bentley, Male Human Fighter 3
Medium (6'2") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 11 (+0)14 (+2) 15 (+2)15 (+2)
Skills History +4, Investigation +4
Senses Passive Perception 12
Languages Common, Halfling, Ignan
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 400 gp. 1 Breastplate. 1 Half-Plate.


Social Check DCs

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