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NPC Generator

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Advanced [show]


Anselm Clive, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing dark-skinned man. He is wearing a perfectly clean shirt and pair of pants. He wears his golden hair up. His amber eyes peer out from beneath his Stetson pastel hat.

Personality: He dislikes all the random violence that takes place in the west. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. Due to his spouse's obsession with being a Apothecary they were divorced and he won custody of their daughter. He worked as a Shepherd, and he later adopted a second daughter.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and an old rival family wants him found

Ideals: Pacifist. Flaws: Mundane. Bonds: Attractive, Family, In love, Criminal record. Occupation: Shepherd

Voice: Pirate accent

Attributes [hide]

Anselm Clive, Male Human Fighter 3
Medium (6'2") Human, Neutral Evil (CR 3)
Armor Class 13
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 15 (+2)14 (+2) 13 (+1)10 (+0)
Skills Arcana +4, Investigation +4
Senses Passive Perception 11
Languages Common, Terran, Infernal
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3

Possessions: 70 pp. 3 Acid flasks. 3 Smokesticks. 4 Holy water.


Social Check DCs


William Cornish, Male Human [Permalink]

Personal [hide]

Description: This light-skinned male wears a well pressed and immaculate suit (or dress). He is tall, broad shouldered and powerfully built. His hair is cut close to his head. His ears are large.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: A powerful brothel owner made him what he is. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: Regain custody of his son; and find a way to reverse the transformation of his sister

Ideals: Joker. Flaws: Ugly, Antagonistic. Bonds: Mentor, Family. Occupation: Roofer

Voice: Relaxed voice

Attributes [hide]

William Cornish, Male Human Fighter 3
Medium (5'3") Human, True Neutral (CR 3)
Armor Class 9
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)8 (-1) 14 (+2)6 (-2) 12 (+1)14 (+2)
Skills Deception +4, Sleight of Hand +1
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0

Possessions: 400 gp. Tiger eye turquoise (10 gp). Rose (70 gp). 1 Bullseye lantern.


Social Check DCs


Ralf Royal, Male Human [Permalink]

Personal [hide]

Description: He wears a robe, a symbol of the four houses of cards around his neck, and a sai on his belt. He is portly but not overly obese. His brown hair is kept up in a ponytail inside a wide-brimmed hat. His eyes, though not visible through his cowl, are brown.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: Ralf was born in the west. At a young age he loved to build and create. He has chosen to use the inheritance that was left to him frivolously. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: He has money and likes to spend it; and money/treasure

Ideals: Fighting, Philantrophist, Persistence. Flaws: Sensitive. Bonds: Rich. Occupation: Gardener

Voice: Scratchy, weak

Attributes [hide]

Ralf Royal, Male Human Fighter 3
Medium (6'1") Human, Lawful Evil (CR 3)
Armor Class 9
Hit Points 38 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)8 (-1) 17 (+3)10 (+0) 16 (+3)18 (+4)
Skills Athletics +2, Survival +5
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +5

Possessions: 1 Chain shirt.


Social Check DCs


Ralf Alby, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears a red vest and prefers tan and black shirts. His boots appear to have been at one point steel toed but are quite worn down. His hair is white and very short. His hazel eyes dart around the room hyper actively observing anyone and anything.

Personality: Always inclined to offer people food he seems plenty friendly. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: He comes from a rich eastern family. His childhood dream was to be a Cartwright, but he was a colossal failure. He has set out to sabotage the competition.

Motivation: Sabotage a competitor; and wants to open a new tavern

Ideals: Philantrophist. Flaws: Ugly, Hedonist. Bonds: Rich, Job. Occupation: Performer

Voice: Scandinavian accent

Attributes [hide]

Ralf Alby, Male Human Fighter 3
Medium (5'11") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 14 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 8 (-1)16 (+3) 13 (+1)14 (+2)
Skills Intimidation +4, Performance +4
Senses Passive Perception 11
Languages Common, Abyssal, Infernal, Auran
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 1200 sp.


Social Check DCs


Don Washington, Male Human [Permalink]

Personal [hide]

Description: He is armored in gleaming platemail with gilded edges. A flowing blue cape and mantle trimmed with soft violet waves gently in the breeze. His auburn hair is lengthy and is close to two feet long. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep hazel.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: Born in the east to a Knight, Don learned a great deal about his mother's area of expertise. Don was born on a far eastern forest where he grew up under the tutelage of his mother, an expert Knight. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: He is content.

Flaws: Mundane, Fearful. Bonds: Rich, Job, Immigrant. Occupation: Knight

Voice: Shortens vowels

Attributes [hide]

Don Washington, Male Human Fighter 3
Medium (5'4") Human, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 11 (+0)13 (+1) 13 (+1)5 (-3)
Skills Investigation +3, Religion +3
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 1200 sp. 1 Masterwork Common Melee.


Social Check DCs

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