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Advanced [show]


Manfred Nibley, Male Human [Permalink]

Personal [hide]

Description: An older man who wears bulky white painted plate armor, he is not a threatening figure. His hair is chestnut and very short. His fair skin shows little sign of his aristocratic breeding.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. Through the years after Manfred was born, his father became increasingly distant from his family, instead choosing to pursue power in the south. Manfred's father didn't care for him much, and the feeling was mutual. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He is terrified, and will act out of fear; and he is currently in port desperately looking for someone to get him out

Ideals: Joker. Flaws: Antagonistic. Bonds: Attractive, Mentor, Slave. Occupation: Adventurer

Voice: Tuts and clicks tongue

Attributes [hide]

Manfred Nibley, Male Human Fighter 3
Medium (5'6") Human, True Neutral (CR 3)
Armor Class 12
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 11 (+0)5 (-3) 15 (+2)13 (+1)
Skills Insight +4, Religion -1
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 300 gp. Gold dragon comb with red garnet eye (400 gp). An abacus with copper, silver and gold markers (100 gp). Gold dragon comb with red garnet eye (400 gp). 1 Masterwork Common Ranged Weapon.


Social Check DCs


Trym Hastings, Male Human [Permalink]

Personal [hide]

Description: He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He carries with him a set of falchions on his belt, each one with a opal on the hilt. His hair is auburn and curly. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep hazel.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: Born to a pair of adventurers, Trym grew up listening to his mother's many stories. His mother took him hunting and taught him how to get in the mind of other creatures. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: Wants to raise his children well; and expand his business

Ideals: Fighting. Flaws: Secretive. Bonds: Job, Adventurer, Nature, Family. Occupation: Dyer

Voice: Deep voice with rolling R's

Attributes [hide]

Trym Hastings, Male Human Fighter 3
Medium (6'4") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 13 (+1)14 (+2) 15 (+2)8 (-1)
Skills Acrobatics +4, Medicine +4
Senses Passive Perception 12
Languages Common, Auran, Giant
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +4

Possessions: 7000 cp. 1 Masterwork Common Melee.


Social Check DCs


Raymond Willoughby, Male Human [Permalink]

Personal [hide]

Description: He wears a well pressed and immaculate suit (or dress). He has a slight overbite and is overall scrawny. His auburn hair and beard is wavy and long. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his hazel eyes.

Personality: This man loves poetry and to teach people poetry more than just about anything. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Bowyer arts, while his mother instructed him in etiquette, music and courtly manner. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Bowyer work with an outfit from a few towns over. Bowyer work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: He'd like to take his coworkers down a peg.

Ideals: Artistic, Gifted. Bonds: Attractive, Rich, Job. Occupation: Bowyer

Voice: Spanish accent

Attributes [hide]

Raymond Willoughby, Male Human Fighter 4
Medium (5'11") Human, Neutral Good (CR 4)
Armor Class 9
Hit Points 29 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 11 (+0)12 (+1) 17 (+3)11 (+0)
Skills Deception +2, Survival +5
Senses Passive Perception 13
Languages Common, Terran
Attacks Melee +2 / 1d10+0, Ranged +1 / 1d10-1, Grapple +0

Possessions: Just what you see.


Social Check DCs


Arnold Livingstone, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he tends to wear a white poncho over his likewise colored trousers and shirt. His hair is auburn and curly. His face is covered beneath a completely black helmet.

Personality: Confrontational and typically high on some drug or another. He can't help but pocket interesting objects he comes across

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Arnold grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Arnold. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.

Motivation: He has comitted a past crime that haunts him to this day; and he is being blackmailed/forced/etc and this influences his actions

Flaws: Addict, Disease. Bonds: Criminal record, Rich. Occupation: Weaver

Voice: Loud with bravado

Attributes [hide]

Arnold Livingstone, Male Human Fighter 3
Medium (6'1") Human, True Neutral (CR 3)
Armor Class 10
Hit Points 16 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 10 (+0)14 (+2) 14 (+2)14 (+2)
Skills Athletics +3, Investigation +4
Senses Passive Perception 12
Languages Common, Undercommon, Halfling
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +4

Possessions: 700 sp. 1 Masterwork manacles.


Social Check DCs


Hubert Ashley, Male Human [Permalink]

Personal [hide]

Description: He is an average looking western male in his early mid-life. He wears an old set of leather armor, nicked and torn by the ravages of time and battle. He sports a long red beard, and similarly colored long hair. His skin is flawless and his brown eyes scan people very quickly.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He is a logical person and will generally grow upset if things defy logic and science.

History: He was born to loving parents in a slum to the west. From his teen years he was always beautiful and desirable, so people have always doted on him. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: He feels the way he acts is they only way to get by in the world; and he doesn't get along with people that don't share his tastes

Ideals: Impeccable, Logical. Bonds: Attractive, Poor. Occupation: Bather

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Hubert Ashley, Male Human Fighter 5
Medium (5'2") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 34 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 8 (-1)11 (+0) 12 (+1)9 (-1)
Skills Insight +4, Sleight of Hand +4
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1

Possessions: 100 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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