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NPC Generator

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Advanced [show]


Justin Bentley, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears grey painted combat armor at almost all times. His hair is cut close to his head. His half smiles and brown eyes are beguiling and draw you in.

Personality: Aggressive, abrasive, and angry, Justin embodies much of what other species detest in the Humans. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: Gifted from a young age, Justin studied abroad. Ostracized due to the martial powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. After a long history of fighting, Justin and his spouse have recently divorced.

Motivation: He is greedy.

Ideals: Gifted. Flaws: Antagonistic, Impulsive. Bonds: Attractive. Occupation: Knight

Voice: Middle-eastern accent

Attributes [hide]

Justin Bentley, Male Human Fighter 5
Medium (6'5") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 31 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 10 (+0)9 (-1) 12 (+1)12 (+1)
Skills Arcana +2, Intimidation +4
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1

Possessions: 2000 sp.


Social Check DCs


Hunter Soames, Male Human [Permalink]

Personal [hide]

Description: This man wears a worn and beaten armor, and sports empty pouches on his belt. He has shaved his head bald. He has a dull look in his hazel eyes.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He misses his home and complains about the freezing weather, even in summer.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. After coming to the age of reason, Hunter took it upon himself to study the psionic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He moves from town to town, unable to find a place to settle.

Motivation: He's looking for his big break; and meet up once more with his childhood friend

Ideals: Gifted. Flaws: Antagonistic. Bonds: Immigrant, Rich, Adventurer. Occupation: Apothecary

Voice: Speaks like tongue is numb

Attributes [hide]

Hunter Soames, Male Human Fighter 4
Medium (5'5") Human, Chaotic Neutral (CR 4)
Armor Class 11
Hit Points 25 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 10 (+0)13 (+1) 15 (+2)8 (-1)
Skills Performance +1, Sleight of Hand +3
Senses Passive Perception 12
Languages Common, Auran
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2

Possessions: 300 gp.


Social Check DCs


Manfred Cotton, Male Human [Permalink]

Personal [hide]

Description: He is wearing the road beaten gear of a warrior. He has a slight overbite and is overall scrawny. His chestnut hair is thinning but still full. His eyes are brown.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: He was born at the edge of vast desert. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He bought a axe and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: An old rival family wants him found; and his relatives are trying to arrange a marriage

Ideals: Fighting, Joker. Flaws: Insane. Bonds: Rich, Nature, Family. Occupation: Tailor

Voice: High pitched, excited

Attributes [hide]

Manfred Cotton, Male Human Fighter 3
Medium (5'10") Human, Lawful Evil (CR 3)
Armor Class 13
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 10 (+0)10 (+0) 13 (+1)14 (+2)
Skills History +2, Performance +4
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 400 gp.


Social Check DCs


Frederick Hadley, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is light but he possesses many green ritualistic tattoos. He dresses like a well dressed Cook does. His silver hair is thinning but still full. His hazel eyes dart around the room hyper actively observing anyone and anything.

Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: He got into the Cook business at a young age. Frederick abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He struck the Cook job and began his own company from there.

Motivation: Balancing his hectic life and new Cook responsibilities is difficult.

Bonds: Job, Attractive, Slave, Adventurer. Occupation: Cook

Voice: Excited and jittery

Attributes [hide]

Frederick Hadley, Male Human Fighter 3
Medium (5'10") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 14 (+2)13 (+1) 9 (-1)14 (+2)
Skills Insight +1, Sleight of Hand +2
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 200 gp. 4 Thunderstones.


Social Check DCs


Gerald Cotton, Male Human [Permalink]

Personal [hide]

Description: This man wears suspenders and brown workpants. His shirt is tan, and he wears a heavy brown leather apron most of the time. He has a penchant for wearing a ring with an oversized sapphire on his left hand. He sports a flattop hair cut. He wears round tiny glasses practically rammed into his face.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: Sold as a small child to a necromancer, Gerald was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. His father was a mechanic, and taught him how to fix just about anything. He has built up a small fortune and can afford his own way.

Motivation: Money/treasure; and he is unsatisfied with his job

Ideals: Joker, Persistence. Bonds: Rich, Job, Mentor. Occupation: Barkeep

Voice: Sighs a lot, exhausted

Attributes [hide]

Gerald Cotton, Male Human Fighter 3
Medium (5'3") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 14 (+2)13 (+1) 16 (+3)15 (+2)
Skills Deception +4, Stealth +1
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1

Possessions: 300 gp.


Social Check DCs

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