Theobald Harrington, Male Human [Permalink]
Personal [hide]
Description: 5'0" and lanky with angular features, he is an attractive figure. He dresses like a well dressed Mayor does. His silver hair is cut short. His green eyes have a joyful gleam in them most of the time.
Personality: Deceptive and manipulative this northern guy figured out how to best use his charms to convince people to do what he wants. He uses his nature as a weapon; he likes to lead opponents to think him in distress.
History: He was raised by priests from a young age. He was an apprentice working in his mother's forge. He's also a talented Performer, but doesn't like to broadcast it.
Motivation: Expand his business.
Flaws: Secretive. Bonds: Job, Attractive, Religious, Mentor. Occupation: Mayor
Voice: Rhymes sentences (sorry)
Attributes [hide]
Medium (5'0") Human, True Neutral (CR 3)
Armor Class 10
Hit Points 14 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 10 (+0) | 8 (-1) | 10 (+0) | 9 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3
Possessions: Onyx (40 gp). 1 Antitoxin.
Wymar Cromwell, Male Human [Permalink]
Personal [hide]
Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears many layers of old clothing at all times. His white hair is knotted and matted. His fierce violet eyes like to dwell on things.
Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He loves his children and doesn't want them to worry about him. He loves to share his painting with anyone who is interested.
History: Born to a Bricklayer, his mother struggled to pay the bills. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. By chance he met his brother recently and the two have been together since.
Motivation: An old rival family wants him found; and regain custody of his daughter
Ideals: Gifted, Artistic. Flaws: Ugly. Bonds: Poor, Immigrant, Family. Occupation: Masseuse
Voice: Australian accent
Attributes [hide]
Medium (5'0") Human, True Neutral (CR 3)
Armor Class 8
Hit Points 28 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 7 (-2) | 11 (+0) | 13 (+1) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +3 / 1d8+1, Ranged +0 / 1d8-2, Grapple +1
Possessions: 9000 cp.
Tim Wade, Male Human [Permalink]
Personal [hide]
Description: This man is moderately tanned and has just the faintest trace of an accent. He wears rags and sports a simple walking cane. His brown hair is thinning but still full. He wears large thick round spectacles.
Personality: He exudes charisma. He is a tour de force of persuasion. He never wears the same outfit twice, unless he absolutely has to.
History: He was born in a small desert village. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has set out to sabotage the competition.
Motivation: Sabotage a competitor; and he'd like to take his coworkers down a peg
Ideals: Artistic. Bonds: Poor, Immigrant, Attractive, Nature, Job. Occupation: Roofer
Voice: Excited and jittery
Attributes [hide]
Medium (6'6") Human, Lawful Neutral (CR 4)
Armor Class 9
Hit Points 43 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 9 (-1) | 17 (+3) | 10 (+0) | 12 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +1
Possessions: 1 Minor magic item.
Dustin Spalding, Male Human [Permalink]
Personal [hide]
Description: This late middle aged man wears a simple burlap shirt and baggy pants. He conceals his sai with his veritable burlap sack of a shirt and is in decent physical shape. His hair is short and silver. He wears crescent spectacles with a black brim.
Personality: While he acts the brute, he is far gentler than he would appear. Around other people he will do his best to conceal his emotions and appear jolly.
History: Born to a Doctor, his mother struggled to pay the bills. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. Recently he has begun working with bootleggers and crooks.
Motivation: He would like to get married and retire; and he is a bit of a kleptomaniac
Ideals: Fighting. Flaws: Shy. Bonds: Poor, Criminal record, Has a crush. Occupation: Bowyer
Voice: Low range voice
Attributes [hide]
Medium (5'5") Human, Neutral Evil (CR 4)
Armor Class 11
Hit Points 41 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 15 (+2) | 10 (+0) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
Possessions: White pearl (40 gp). Chrysoberyl (40 gp).
Charles Marley, Male Human [Permalink]
Personal [hide]
Description: This man is very fat, and prefers to wear green clothing when he does not wear armor. His golden hair is cut short with large spiked bangs in the front. His ears are large.
Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.
History: He was born blind and as such lacked many opportunities for work. Cursed with unlife at a very young age, Charles has worked very hard to control his curse. He tends to his Detective job now, and dutifully fulfills any obligations he has.
Motivation: He is terrified, and will act out of fear; and expand his business
Ideals: Fighting. Flaws: Ugly, Disease, Fearful. Bonds: Family, Job. Occupation: Detective
Voice: Strong lisp
Attributes [hide]
Medium (5'1") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 31 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 12 (+1) | 10 (+0) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
Possessions: 300 gp. 1 Chain shirt. 1 Half-Plate.
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