Tim Ramsey, Male Human [Permalink]
Personal [hide]
Description: He dresses in collared shirts and wears a proper scarf over his head. He carries a battered lance and tarnished kukri as well. With bright blonde hair and a scraggly beard. His eyes are likewise gray. His teeth are white and perfect.
Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He receives visions of the future at random moments
History: He was born blind and as such lacked many opportunities for work. Cursed with vampirism at a very young age, Tim has worked very hard to control his curse. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: He doesn't get along with people that don't share his tastes; and he feels the way he acts is they only way to get by in the world
Ideals: Fighting, Impeccable, Gifted. Flaws: Disease. Bonds: Attractive. Occupation: Miner
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (5'9") Human, Lawful Good (CR 3)
Armor Class 7
Hit Points 25 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 4 (-3) | 16 (+3) | 11 (+0) | 9 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d8+1, Ranged -1 / 1d8-3, Grapple +3
Possessions: 70 pp.
Norman Presley, Male Human [Permalink]
Personal [hide]
Description: With green face paint in a stripe pattern across his face, he wears a white coat over a tan low-cut shirt, and a small hat upon his head. His black hair is thinning but still full. His amber eyes peer out from beneath his small white hat.
Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He is a big fan of imagination and believes people should spend more time reading and writing.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. Like his mother and his sister before him, after school he went straight into learning to become a Navigator. He ran away from his former home and has been making his living as a Navigator for the past few years.
Motivation: He wants to get laid; and to be a bellfounder again
Ideals: Disciplined, Logical. Flaws: Mundane. Bonds: Job, Has a crush. Occupation: Navigator
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (5'10") Human, Lawful Good (CR 4)
Armor Class 7
Hit Points 33 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 5 (-3) | 17 (+3) | 14 (+2) | 11 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Halfling, Terran
Attacks Melee +3 / 1d10+1, Ranged -1 / 1d10-3, Grapple +1
Possessions: 200 gp. 1 Minor magic item.
Raymond Kirby, Male Human [Permalink]
Personal [hide]
Description: This late middle aged man has the majority of his body covered in plate and is in decent physical shape. He wears his hair in dreadlocks. He wears large thick round spectacles.
Personality: He is overprotective of those who hire his services. He has a small toy that he constantly fidgets with.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. In his 16th year, his parents were killed by a giants raid, leaving Raymond alone in the world. After a stint in an orphanage, he was adopted. He's since become an addict/alcoholic.
Motivation: To clean up the streets; and several ex partners dislike his way of doing things and want revenge
Flaws: Addict. Bonds: Guardian, Rich, Enemies. Occupation: Butcher
Voice: Relaxed voice
Attributes [hide]
Medium (6'3") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 39 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 16 (+3) | 15 (+2) | 9 (-1) | 9 (-1) |
Senses Passive Perception 9
Languages Common, Druidic, Terran
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
Possessions: 15000 cp.
Kyle Wordsworth, Male Human [Permalink]
Personal [hide]
Description: This man wears dark leathers with embroidery. He has a penchant for wearing a ring with an oversized aquamarine on his right hand. His silver hair is drawn into a tight pony tail with a cross scrunchie. His half smiles and violet eyes are beguiling and draw you in.
Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He pushes his goals aggressively. He is also a coward if confronted.
History: He comes from a rich northern family. His mother had invested heavily in several trade routes and wanted him to inherit them. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He is wracked by social anxiety; and he is terrified, and will act out of fear
Flaws: Antagonistic, Fearful, Disease. Bonds: Rich, Attractive. Occupation: Bookbinder
Voice: Speaks with back of mouth
Attributes [hide]
Medium (5'6") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 24 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 9 (-1) | 14 (+2) | 15 (+2) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Infernal, Orc
Attacks Melee +5 / 1d8+3, Ranged +1 / 1d8-1, Grapple +3
Possessions: 6000 cp.
Lance Eastoft, Male Human [Permalink]
Personal [hide]
Description: A man of a pale complexion, he very much looks the part of a Weaver. His red hair is drawn into a tight pony tail with a butterfly scrunchie. He has several tiny emerald earrings on each ear.
Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.
History: Lance was born in the east. At a young age he loved to build and create. His father had invested heavily in several trade routes and wanted him to inherit them. He struck the Weaver job and began his own company from there.
Motivation: Expand his business; and balancing his hectic life and new weaver responsibilities is difficult
Ideals: Joker, Persistence. Bonds: Job, Rich, Adventurer. Occupation: Weaver
Voice: French accent
Attributes [hide]
Medium (6'5") Human, Chaotic Evil (CR 3)
Armor Class 9
Hit Points 26 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 9 (-1) | 14 (+2) | 18 (+4) | 7 (-2) | 11 (+0) |
Senses Passive Perception 8
Languages Common, Druidic, Giant, Undercommon, Terran
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2
Possessions: 17000 cp.
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Their contribution stands as a beacon of hope for all adventurers!