Percival Braxton, Male Human [Permalink]
Personal [hide]
Description: He is a physically imposing dark-skinned man. He prefers to wear grey pants and tee shirts. His hair is always cut to a buzz. His eyes are violet and catlike.
Personality: He can speak with the recently deceased. Energy wise he seems alert and responsive.
History: Percival lived on a farm with his father, near the main road leading to a nearby town. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He has been saving his money to try and buy his brother's freedom.
Motivation: To end his boredom; and to reunite with his absent father
Ideals: Gifted, Professionalism, Fighting. Flaws: Mundane. Bonds: Family. Occupation: Ploughman
Voice: Speaks through clenched teeth
Attributes [hide]
Medium (6'4") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 27 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 15 (+2) | 15 (+2) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Goblin, Terran
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
Possessions: 200 gp.
Conrad Sutton, Male Human [Permalink]
Personal [hide]
Description: This late middle aged man usually wears his black robe and has his glaive always slung over his shoulder and is in decent physical shape. His brown hair is thinning but still full. He has gleaming, smiling blue eyes.
Personality: He is business-like. He takes instructions and follows them to the letter. He also has developed a complete distrust of the Navigator profession.
History: Conrad was raised in a hard working conservative environment. His childhood dream was to be a Navigator, but he was a colossal failure. He struck the Shepherd job and began his own company from there.
Motivation: Expand his business; and wants a kiss
Ideals: Professionalism. Bonds: Job, Has a crush. Occupation: Shepherd
Voice: Scratchy, weak
Attributes [hide]
Medium (5'10") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 27 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 8 (-1) | 13 (+1) | 12 (+1) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Goblin
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1
Possessions: 100 gp. 1 Thunderstones.
Everard Staurheim, Male Human [Permalink]
Personal [hide]
Description: This slender man stands about 6'2". He wears a tattered pair of loose blue pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His red hair is knotted and matted. His face is scarred and worn.
Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He misses his home and complains about the freezing weather, even in summer.
History: Born in the east his family was never financially stable. His mother was a mechanic, and taught him how to fix just about anything. After a long history of fighting, Everard and his spouse have recently divorced.
Motivation: He's repulsed by the PC.
Ideals: Persistence. Flaws: Ugly, Antagonistic. Bonds: Poor, Immigrant. Occupation: Roofer
Voice: Sleepy voice
Attributes [hide]
Medium (6'2") Human, Chaotic Good (CR 4)
Armor Class 9
Hit Points 34 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 8 (-1) | 12 (+1) | 12 (+1) | 17 (+3) | 14 (+2) |
Senses Passive Perception 15
Languages Common, Elven
Attacks Melee +5 / 1d10+3, Ranged +1 / 1d10-1, Grapple +3
Possessions: 6000 cp. 1 Disguise kit.
Hubert Hamilton, Male Human [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he wears a black coat over a tan low-cut shirt, and a top hat upon his head. His tied-back hair is red. His green eyes dart around the room hyper actively observing anyone and anything.
Personality: Abrasive and pushy, he has a hard time making friends. He has a hair trigger and will fly into rage over the tiniest perceived slights.
History: Born to a poor family in the city he treasured whatever gifts he got. He was an apprentice working in his father's forge. He ran away from his former home and has been making his living as a Slave Trader for the past few years.
Motivation: Find a way to reverse the transformation of his sister; and regain custody of his daughter
Flaws: Antagonistic. Bonds: Poor, Job, Family. Occupation: Slave Trader
Voice: Raspy
Attributes [hide]
Medium (6'4") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 26 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 17 (+3) | 12 (+1) | 9 (-1) | 17 (+3) |
Senses Passive Perception 9
Languages Common, Giant
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 300 gp.
Trey Harper, Male Human [Permalink]
Personal [hide]
Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears a simple green robe with blue stripes complete with hood. He keeps his golden hair in a flapper bob. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He loves telling others what to do and how they should feel about things. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.
History: His mother raised him in a mountain cabin. Trey was born on a far northern mountains where he grew up under the tutelage of his father, an expert Fletcher. He bought a greataxe and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: Wants a kiss; and he would like to get married and retire
Ideals: Opinionated. Flaws: Insane. Bonds: Immigrant, Has a crush, Nature. Occupation: Fletcher
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (5'11") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 19 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 15 (+2) | 12 (+1) | 13 (+1) | 11 (+0) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Goblin
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 2000 cp.
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