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NPC Generator

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Advanced [show]


Geoffrey Kitchur, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He prefers to wear black clothing when he does not wear armor. His hair is greying and his face has many wrinkles. He has several tiny topaz earrings on each ear.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: He was raised in a white middle class family as the only child. Over the years he perfected his riding and shooting skills. He ran away from his former home and has been making his living as a Spice Merchant for the past few years.

Motivation: He feels the way he acts is they only way to get by in the world; and wants to open a new tavern

Ideals: Impeccable. Flaws: Fearful, Mundane. Bonds: Rich, Job, Nature. Occupation: Spice Merchant

Voice: Whispers

Attributes [hide]

Geoffrey Kitchur, Male Human Fighter 3
Medium (5'2") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 9 (-1)11 (+0) 15 (+2)13 (+1)
Skills Deception +3, Perception +4
Senses Passive Perception 14
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 200 gp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Alexandre Mitchell, Male Human [Permalink]

Personal [hide]

Description: A stocky darker skinned man, he wears tight fighting clothing, which leaves very little to the imagination. He has a very tight haircut. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: His parents moved while he was still in utero so he is the first generation to be born here. Alexandre was born on a far northern desert where he grew up under the tutelage of his father, an expert Ploughman. He left for the north, certain he would find work there.

Motivation: He has money and likes to spend it; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Opinionated. Flaws: Insane. Bonds: Rich, Immigrant. Occupation: Ploughman

Voice: Creaky witch voice

Attributes [hide]

Alexandre Mitchell, Male Human Fighter 3
Medium (6'0") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 12 (+1)10 (+0) 14 (+2)11 (+0)
Skills History +2, Performance +2
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 200 gp.


Social Check DCs


Kyle Abram, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man does not wear sleeves and tends to eschew shirts when he can avoid it and is in decent physical shape. His white hair is cut jaggedly and amateurishly. His eyes are hazel and beady.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: When he was but 7 years old his parents immigrated from the south. From there he went from mercenary job to mercenary job. He left for the south, certain he would find work there.

Motivation: To reunite with his old friends.

Flaws: Ugly, Insomniac, Impulsive. Bonds: Immigrant, Adventurer. Occupation: Interpreter

Voice: Soft and mumbly

Attributes [hide]

Kyle Abram, Male Human Fighter 3
Medium (5'0") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 14 (+2)17 (+3) 11 (+0)6 (-2)
Skills Intimidation +0, Stealth +3
Senses Passive Perception 10
Languages Common, Gnome, Undercommon, Giant
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 200 gp. White pearl (160 gp). Brown-green garnet (160 gp). Chalcedony (20 gp).


Social Check DCs


Alexandre Spalding, Male Human [Permalink]

Personal [hide]

Description: This light-skinned male wears tight fighting clothing, which leaves very little to the imagination. He is tall, broad shouldered and powerfully built. His black hair is greying along the sides and has receded to reveal a widow's peak. He has a dull look in his blue eyes.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He is afraid of women and trembles around them

History: He was raised in a white middle class family as the only child. His father had invested heavily in several trade routes and wanted him to inherit them. He has built up a small fortune and can afford his own way.

Motivation: Money/treasure; and to find somewhere to settle down

Ideals: Fighting. Flaws: Antagonistic, Shy, Mundane. Bonds: Rich. Occupation: Barrister

Voice: Loud with bravado

Attributes [hide]

Alexandre Spalding, Male Human Fighter 3
Medium (5'6") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 15 (+2)10 (+0) 12 (+1)17 (+3)
Skills Survival +3
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 300 gp.


Social Check DCs


Miles Watson, Male Human [Permalink]

Personal [hide]

Description: A 6'3" eastern man, he wears silk and lounges about seductively. His long white hair is drawn into a two foot long braid. His violet eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: Born in a small village he learned the ways of the warrior from his father. He was an athlete and attended two major summer competitions. He never won. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Miles fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He's repulsed by the PC.

Ideals: Fighting, Athletic. Flaws: Antagonistic, Shy. Bonds: Attractive. Occupation: Crown-heir

Voice: Laughs frequently while speaking

Attributes [hide]

Miles Watson, Male Human Fighter 4
Medium (6'3") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 24 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 11 (+0)14 (+2) 16 (+3)17 (+3)
Skills Intimidation +5, Persuasion +5
Senses Passive Perception 13
Languages Common, Dwarven, Gnoll
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3

Possessions: 400 gp. 1 Masterwork Common Melee.


Social Check DCs

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