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William Wesley, Male Human [Permalink]

Personal [hide]

Description: He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. He is portly but not overly obese. His blonde hair is long and unkept. He has several tiny topaz earrings on each ear.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: Born in the east to a Dilettante, William learned a great deal about his mother's area of expertise. William abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He struck the Dilettante job and began his own company from there.

Motivation: Balancing his hectic life and new Dilettante responsibilities is difficult; and further expansion of business

Flaws: Ugly, Antagonistic. Bonds: Rich, Religious, Job, Adventurer. Occupation: Dilettante

Voice: Jamaican accent

Attributes [hide]

William Wesley, Male Human Fighter 3
Medium (5'11") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 14 (+2)11 (+0) 12 (+1)17 (+3)
Skills Athletics +5, Stealth +3
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: 200 gp.


Social Check DCs


Theobald Breeden, Male Human [Permalink]

Personal [hide]

Description: This man is very fat, and prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His hair is always cut to a buzz. He is missing an eye and his face is severely sunburned. His one remaining eye shines gray.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: He was born the only child of a wealthy merchant. When Theobald reached his early adolescence his Human mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He now mingles about in high society.

Motivation: He wants nothing more than to rejoin the army; and a need for knowledge about a nearby landmark

Ideals: Entrepeneur. Flaws: Ugly, Secretive. Bonds: Rich, Adventurer, Military. Occupation: Painter

Voice: Voice breaks

Attributes [hide]

Theobald Breeden, Male Human Fighter 3
Medium (5'5") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)8 (-1) 12 (+1)14 (+2) 6 (-2)15 (+2)
Skills Medicine +0, Survival +0
Senses Passive Perception 8
Languages Common, Dwarven, Giant
Attacks Melee +1 / 1d8-1, Ranged +1 / 1d8-1, Grapple -1

Possessions: 400 gp. 1 Healer’s kit. 1 Superior lock. 1 Magnifying glass.


Social Check DCs


Bertram Weston, Male Human [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. His hair, while still mostly red, has prominent grey streaks. His brown eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: His mother raised him in a mountain cabin. There was a wharf not far from home where he often wandered off to fish. He now spends his time doing works of charity.

Motivation: He is content; and he is greedy

Ideals: Philantrophist. Flaws: Addict, Mundane. Bonds: Rich, Nature. Occupation: Fletcher

Voice: Soothing and warm

Attributes [hide]

Bertram Weston, Male Human Fighter 3
Medium (5'10") Human, Lawful Evil (CR 3)
Armor Class 13
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 10 (+0)12 (+1) 10 (+0)10 (+0)
Skills Animal Handling +2, Arcana +3
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3

Possessions: Just what you see.


Social Check DCs


Gomory Merton, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man wears a grey vest and prefers blue and brown shirts. His boots appear to have been at one point steel toed but are quite worn down. His brown hair is cut jaggedly and amateurishly. His eyes are violet and beady.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: He was born in the east, but his parents moved at a very young age to the north. Like his father and his brother before him, after school he went straight into learning to become a Sellsword. He has drifted from career to career and currently works as a Sellsword.

Motivation: He'd like to take his coworkers down a peg.

Flaws: Ugly, Cynical, Forgetful. Bonds: Immigrant, Job. Occupation: Sellsword

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Gomory Merton, Male Human Fighter 4
Medium (6'3") Human, Lawful Neutral (CR 4)
Armor Class 11
Hit Points 28 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 14 (+2)12 (+1) 14 (+2)15 (+2)
Skills Athletics +2, Persuasion +4
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +4

Possessions: 300 gp. Aquamarine (900 gp). Azurite (5 gp). Obsidian (5 gp).


Social Check DCs


Aldous Watson, Male Human [Permalink]

Personal [hide]

Description: He stands about 6'5" and wears baggy brown pantaloons and a green scarf. His right hand appears badly burned and disfigured. He has dyed his greying black hair a little too much giving a sharp black color. His face is scarred and worn.

Personality: He hates Humans with a passion. As such he is filled with self loathing. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: He is the product a well kept family trust fund and as such has never really known need. He struck it rich when he found rare goods in large quantities. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He is greedy.

Flaws: Ugly, Racist, Shy. Bonds: Rich. Occupation: Sage

Voice: Speaks like tongue is numb

Attributes [hide]

Aldous Watson, Male Human Fighter 3
Medium (6'5") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 31 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 16 (+3)13 (+1) 11 (+0)9 (-1)
Skills Deception +1, Performance +1
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 400 gp.


Social Check DCs

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