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Advanced [show]


Arnold Hayden, Male Human [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He sports black clothing, slightly heavier than average wear. His red hair is unkempt and raggedy. His green eyes peer out from beneath his small black hat.

Personality: He is very quiet and rarely speaks above a whisper. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: Arnold was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. A gypsy cursed him at a young age, leading to his ugly appearance. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: To share knowledge with the world; and he's attracted to the pc

Ideals: Logical. Flaws: Ugly, Shy, Hedonist. Bonds: Poor. Occupation: Architect

Voice: Can't modulate volume

Attributes [hide]

Arnold Hayden, Male Human Fighter 3
Medium (5'3") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 16 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)10 (+0) 7 (-2)11 (+0) 12 (+1)12 (+1)
Skills Investigation +2, Performance +3
Senses Passive Perception 11
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +2 / 1d8+0, Grapple +0

Possessions: 100 gp. Ceremonial electrum dagger with a star ruby in the pommel (700 gp). Silver comb with moonstones (500 gp).


Social Check DCs


Chad Abram, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears many layers of old clothing at all times. His brown hair is braided into rings. His fierce hazel eyes like to dwell on things.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He misses his home and complains about the freezing weather, even in summer.

History: Raised by wardens he was only a novice when brigands swooped upon their monastery and killed most of the order. Chad was born on a far eastern island where he grew up under the tutelage of his mother, an expert Animal Trainer. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He has a rivalry with the Church that dominates his actions; and revenge

Ideals: Optimist. Flaws: Ugly. Bonds: Poor, Immigrant, Religious, Enemies. Occupation: Animal Trainer

Voice: Indian accent

Attributes [hide]

Chad Abram, Male Human Fighter 3
Medium (5'5") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 34 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 17 (+3)11 (+0) 16 (+3)9 (-1)
Skills Athletics +4, Performance +1
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +1

Possessions: 100 gp.


Social Check DCs


Heward Ansley, Male Human [Permalink]

Personal [hide]

Description: This fat northern man has a bulbous nose and wears black robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a warhammer, but if one is not available he will default to his longbow. His skin is also unnaturally pale. He wears his red hair up. He wears round tiny glasses practically rammed into his face.

Personality: Heward hangs on like a leech to those who appreciate him. It was this clingy personality that held back his painting career. As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.

History: He was born to a criminal king-pin and mafia family He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. Recently he has begun working with bootleggers and crooks.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and he is being blackmailed/forced/etc and this influences his actions

Ideals: Artistic, Justice. Flaws: Ugly. Bonds: Criminal record. Occupation: Sculptor

Voice: Loud with bravado

Attributes [hide]

Heward Ansley, Male Human Fighter 3
Medium (5'6") Human, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 10 (+0)11 (+0) 12 (+1)7 (-2)
Skills Intimidation +0, Performance +0
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 200 gp. Blue star sapphire (500 gp). White opal (500 gp). 2 Acid flasks. 3 Smokesticks. 1 Tanglefoot bags.


Social Check DCs


William Dayton, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears a fine chain shirt which he covers with tan colored cloaks and clothing. He wears his hair in dreadlocks. His eyes are violet.

Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He is frequently practicing swordplay.

History: Born to a pair of adventurers, William grew up listening to his father's many stories. He made a point of taking high paying jobs and getting most of it up front. Days after completing his studies, news broke out that his hometown was attacked by goblins. William was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the goblins.

Motivation: He loathes his own lifestyle; and he wants revenge against goblins

Flaws: Ugly, Depressed. Bonds: Military, Adventurer, Enemies. Occupation: Slave Trader

Voice: Prounounces S like Z

Attributes [hide]

William Dayton, Male Human Fighter 3
Medium (6'2") Human, True Neutral (CR 3)
Armor Class 13
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 14 (+2)8 (-1) 8 (-1)15 (+2)
Skills Performance +4, Persuasion +4
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 10 pp.


Social Check DCs


Conrad Windsor, Male Human [Permalink]

Personal [hide]

Description: He is an average looking northern male in his early mid-life. He wears a yellow shirt with thin red vertical stripes and violet pants. His red hair is braided into rings. His eyes are amber and he is always smoking a pipe.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: Gifted from a young age, Conrad studied abroad. In his 17th year, his parents were killed by a orcs raid, leaving Conrad alone in the world. After a stint in an orphanage, he was adopted. Days after completing his studies, news broke out that his hometown was attacked by orcs. Conrad was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the orcs.

Motivation: Wants to raise his children well; and wants to have a good time and be beloved

Ideals: Optimist, Gifted. Bonds: Job, Enemies, Family. Occupation: Courier

Voice: Forgets to breathe while speaking

Attributes [hide]

Conrad Windsor, Male Human Fighter 3
Medium (6'4") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 13 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 9 (-1)15 (+2) 12 (+1)13 (+1)
Skills Intimidation +3, Investigation +4
Senses Passive Perception 11
Languages Common, Infernal, Dwarven
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 14000 cp.


Social Check DCs

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