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Advanced [show]


Gerard Myerscough, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears light armors faded through time and improper care. He wears a top hat to cover his moderate length brown hair. His skin is flawless and his blue eyes scan people very quickly.

Personality: Gerard wants to be seen as a stoic, levelheaded, noble Fighter, so he tries to act the part. He does a good job, for the most part... He is fiercely devoted to his mother, and views his mother's ex-spouse as an evil person for separating him from his legal half-sister.

History: When he was but 7 years old his parents immigrated from the north. A few years later when the east was not economically sound they moved to his current location. He has been saving his money to try and buy his sister's freedom.

Motivation: Doesn't want to be a Bellfounder and was forced into it by his family; and marry his sister to traveling adventurers

Ideals: Disciplined. Bonds: Attractive, Family, Immigrant. Occupation: Bellfounder

Voice: Low range voice

Attributes [hide]

Gerard Myerscough, Male Human Fighter 3
Medium (6'0") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)13 (+1) 15 (+2)13 (+1) 15 (+2)16 (+3)
Skills Deception +5, Investigation +3
Senses Passive Perception 12
Languages Common, Giant
Attacks Melee +0 / 1d8-2, Ranged +3 / 1d8+1, Grapple +1

Possessions: 1400 sp. 1 Average lock.


Social Check DCs


Frederick York, Male Human [Permalink]

Personal [hide]

Description: He wears a tight fitting grey shirt and pants. He wears a colorful flower in his brown hair. His hazel eyes are slightly larger than normal.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He enjoys reading and quiet.

History: He was born to loving parents in a slum to the north. When Frederick reached his early adolescence his Human mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He bought a shortspear and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He wants nothing more than to rejoin the army; and to share knowledge with the world

Ideals: Logical. Bonds: Attractive, Nature, Poor, Military. Occupation: Shepherd

Voice: Squeaky

Attributes [hide]

Frederick York, Male Human Fighter 4
Medium (5'6") Human, Chaotic Neutral (CR 4)
Armor Class 11
Hit Points 17 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 9 (-1)8 (-1) 13 (+1)13 (+1)
Skills Insight +3, Sleight of Hand +3
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2

Possessions: 12000 sp. Golden yellow topaz (1100 gp). Red-brown spinel (70 gp). Violet garnet (1100 gp).


Social Check DCs


Anthony Kitchur, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who dresses like a well dressed Gardener does. His auburn hair is kept up in a ponytail inside a feathered hat. His amber eyes dart around the room hyper actively observing anyone and anything.

Personality: Cocky and sure of himself, he believes he is the best Gardener born in the past three hundred years. He is a very good compulsive liar and kleptomaniac.

History: He was born the only child of a wealthy merchant. Anthony liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He then took over the family business and is one of the better Gardener for hire.

Motivation: He is unsatisfied with his job.

Ideals: Entrepeneur. Bonds: Job, Criminal record, Nature. Occupation: Gardener

Voice: High pitched, excited

Attributes [hide]

Anthony Kitchur, Male Human Fighter 4
Medium (5'6") Human, Lawful Evil (CR 4)
Armor Class 11
Hit Points 33 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 15 (+2)13 (+1) 14 (+2)16 (+3)
Skills Athletics +4, Intimidation +5
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +5

Possessions: 200 gp. Red garnet (60 gp). Carnelian (50 gp). Blue star sapphire (600 gp). 1 Minor magic item.


Social Check DCs


Peter Shelley, Male Human [Permalink]

Personal [hide]

Description: A 6'4" western man, he wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His chestnut hair is styled in orderly dreadlocks. His brown eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He is a great chef.

History: Born to a pair of adventurers, Peter grew up listening to his mother's many stories. Ostracized due to the necromantic powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: To reunite with his old friends; and obtaining odd cultural human artifacts is his passion

Ideals: Entrepeneur, Persistence, Gifted. Flaws: Addict. Bonds: Adventurer. Occupation: Miller

Voice: Middle-eastern accent

Attributes [hide]

Peter Shelley, Male Human Fighter 3
Medium (6'4") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 14 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 7 (-2)14 (+2) 14 (+2)13 (+1)
Skills Medicine +4, Survival +4
Senses Passive Perception 12
Languages Common, Goblin, Abyssal
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 300 gp. Deep blue spinel (800 gp). Alexandrite (800 gp).


Social Check DCs


Theodoric Lincoln, Male Human [Permalink]

Personal [hide]

Description: This southern man typically wears pastel cloth garments or leather armor. His clothes are grease stained in places. He has moderate length auburn hair. His gray eyes lackadaisically let the world flow into them.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: The child of southern immigrants he idolized his mother. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. He moves from town to town, unable to find a place to settle.

Motivation: Human compassion.

Ideals: Joker, Extrovert. Flaws: Racist. Bonds: Poor, Immigrant. Occupation: Animal Trainer

Voice: Spits and sputters

Attributes [hide]

Theodoric Lincoln, Male Human Fighter 4
Medium (5'3") Human, Chaotic Neutral (CR 4)
Armor Class 9
Hit Points 44 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 15 (+2)11 (+0) 8 (-1)16 (+3)
Skills Athletics +3, Survival +1
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +1

Possessions: 27000 sp. 1 Minor magic item.


Social Check DCs

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