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Advanced [show]


Arnold Harlow, Male Human [Permalink]

Personal [hide]

Description: This man wears tattered old clothes. He is muscular with a powerful set of arms. With a patchy silver beard and wild silver hair. He wears crescent spectacles with a black brim.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Arnold is combative with any and all who dare try his patience in the slightest.

History: He was born at the edge of vast desert. His childhood dream was to be a Carter, but he was a colossal failure. He is searching for what he claims is his rightful reward.

Motivation: Meet up once more with his childhood friend.

Ideals: Justice. Flaws: Ugly. Bonds: Job, Nature, Adventurer. Occupation: Barrister

Voice: Spanish accent

Attributes [hide]

Arnold Harlow, Male Human Fighter 3
Medium (6'6") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 13 (+1)12 (+1) 17 (+3)14 (+2)
Skills Animal Handling +5, Arcana +3
Senses Passive Perception 13
Languages Common, Auran
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0

Possessions: 100 gp. Rock crystal (30 gp). Chrysoberyl (70 gp). 1 Chain shirt. 1 Half-Plate. 1 Masterwork Light wooden shield.


Social Check DCs


Charles Yorke, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and wears a blue cloak and cross-gartered brown stockings. His golden hair has been sun bleached extensively. His face is scarred and worn.

Personality: He is erratic and paranoid. He believes drow are coming to abduct people. He is obsessed with his god.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Animal Trainer arts, while his father instructed him in etiquette, music and courtly manner. He went to a religious school and was inspired by the priests there in charitable deeds. Days after completing his studies, news broke out that his hometown was attacked by drow. Charles was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the drow.

Motivation: He has money and likes to spend it; and his religion dominates his actions

Ideals: Athletic. Flaws: Ugly. Bonds: Enemies, Religious, Rich. Occupation: Animal Trainer

Voice: Spits words with contempt

Attributes [hide]

Charles Yorke, Male Human Fighter 3
Medium (5'0") Human, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 12 (+1)16 (+3) 8 (-1)8 (-1)
Skills Nature +5, Religion +5
Senses Passive Perception 9
Languages Common, Terran, Undercommon, Abyssal
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 100 gp.


Social Check DCs


Adelard Bristol, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He sports a flattop hair cut. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Sellsword arts, while his father instructed him in etiquette, music and courtly manner. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: Wishes to resurrect an old love; and to reunite with his absent mother

Ideals: Philantrophist. Flaws: Insane, Secretive. Bonds: Rich, Family, In love. Occupation: Sellsword

Voice: Can't modulate volume

Attributes [hide]

Adelard Bristol, Male Human Fighter 3
Medium (6'6") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 10 (+0)11 (+0) 15 (+2)10 (+0)
Skills Athletics +5, Performance +2
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +2

Possessions: Violet garnet (900 gp). Onyx (20 gp). Jasper (20 gp). 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Trym Prescott, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is light but he possesses many blue ritualistic tattoos. He dresses well, typically a more casual-formal manner. Sporting a blonde mohawk and bushy mustache this man's hair draws a lot of attention. He has gleaming, smiling amber eyes.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: Trym was born the youngest of three triplets. He helped his mother out around the business and became quite the natural. He struck the Actor job and began his own company from there.

Motivation: Wants to open a new tavern; and sabotage a competitor

Ideals: Athletic, Gifted. Bonds: Attractive, Family, Job. Occupation: Actor

Voice: Strong lisp

Attributes [hide]

Trym Prescott, Male Human Fighter 3
Medium (6'2") Human, True Neutral (CR 3)
Armor Class 13
Hit Points 16 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 9 (-1)10 (+0) 12 (+1)14 (+2)
Skills Deception +4, Persuasion +4
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 300 gp.


Social Check DCs


Gunter Royal, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man is wearing colorful clothing, dressed as a Shoemaker. His white hair is cut jaggedly and amateurishly. His eyes are likewise hazel. His teeth are white and perfect.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: Gunter was born the youngest of three triplets. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: He is unsatisfied with his job; and he seems to be bored by most things

Flaws: Mundane. Bonds: Attractive, Job, Religious, Family, Rich. Occupation: Shoemaker

Voice: Sighs a lot, exhausted

Attributes [hide]

Gunter Royal, Male Human Fighter 4
Medium (5'6") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 39 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 14 (+2)12 (+1) 13 (+1)10 (+0)
Skills History +3
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2

Possessions: Aquamarine (200 gp).


Social Check DCs

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