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Advanced [show]


Adelard Thorpe, Male Human [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He usually wears his red robe and has his longbow always slung over his shoulder. His auburn hair is greying along the sides and has receded to reveal a widow's peak. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is erratic and paranoid. He believes illithids are coming to abduct people. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: He was raised in a plains tribe. There was a wharf not far from home where he often wandered off to fish. Days after completing his studies, news broke out that his hometown was attacked by illithids. Adelard was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the illithids.

Motivation: Many illithids want him driven away.

Ideals: Philantrophist. Flaws: Insane. Bonds: Poor, Enemies, Nature. Occupation: Laborer

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Adelard Thorpe, Male Human Fighter 5
Medium (6'2") Human, Lawful Evil (CR 5)
Armor Class 10
Hit Points 37 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 11 (+0)13 (+1) 17 (+3)12 (+1)
Skills Religion +4, Survival +6
Senses Passive Perception 13
Languages Common, Goblin
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2

Possessions: Azurite (16 gp). Red spinel (70 gp). Malachite (16 gp).


Social Check DCs


Patrick Paxton, Male Human [Permalink]

Personal [hide]

Description: This northern man wears a brown cloak and cross-gartered green stockings. His clothes are grease stained in places. His moppish golden hair is in a traditional bowl cut. He wears round tiny glasses practically rammed into his face.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He takes great joy in being the best Engraver in town.

History: Born in the north his family was never financially stable. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Joker, Fighting. Bonds: Poor, Immigrant, Job. Occupation: Engraver

Voice: Scandinavian accent

Attributes [hide]

Patrick Paxton, Male Human Fighter 3
Medium (6'6") Human, True Neutral (CR 3)
Armor Class 13
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)17 (+3) 14 (+2)15 (+2) 7 (-2)13 (+1)
Skills History +4, Intimidation +3
Senses Passive Perception 8
Languages Common, Sylvan, Infernal
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 200 gp. 1 Breastplate. 1 Buckler. 1 Masterwork studded leather.


Social Check DCs


Lance Stapleton, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he is generally well dressed albeit a few years behind the times. He has a very tight haircut. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is fixated on the number 67. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: Born the oldest of a large religious northern family, he was no stranger to responsibility. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. He now spends his time doing works of charity.

Motivation: He is not mentally stable, and does not behave rationally; and he is compelled to act according to his religious beliefs

Ideals: Philantrophist. Flaws: Insane. Bonds: Attractive, Religious, In love. Occupation: Marshal

Voice: growls and snarls, animalistic

Attributes [hide]

Lance Stapleton, Male Human Fighter 3
Medium (6'3") Human, Neutral Evil (CR 3)
Armor Class 13
Hit Points 33 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 13 (+1)13 (+1) 7 (-2)15 (+2)
Skills History +3, Investigation +3
Senses Passive Perception 8
Languages Common, Celestial
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3

Possessions: 300 gp. Tourmaline (80 gp). Amethyst (80 gp). Onyx (30 gp). 4 Tanglefoot bags. 1 Everburning torch. 1 Everburning torch.


Social Check DCs


Miles Beckwith, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing light-skinned man. He wears rags and sports a simple walking cane. Sporting a auburn mohawk and bushy mustache this man's hair draws a lot of attention. His ears are large.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: Born the oldest of a large religious southern family, he was no stranger to responsibility. His family was turned out during the war. He and his family wandered south to less war torn lands. He saw the violence of war and the aftermath so he converted to religion and dedicated himself to non-violence.

Motivation: His religion dominates his actions; and he is compelled to act according to his religious beliefs

Ideals: Optimist. Flaws: Ugly, Hedonist, PTSD. Bonds: Poor, Religious. Occupation: Sculptor

Voice: Rhymes sentences (sorry)

Attributes [hide]

Miles Beckwith, Male Human Fighter 4
Medium (6'3") Human, Lawful Neutral (CR 4)
Armor Class 13
Hit Points 44 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 17 (+3)8 (-1) 13 (+1)10 (+0)
Skills Investigation +1, Religion +1
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +5 / 1d10+3, Grapple +3

Possessions: 100 gp.


Social Check DCs


Tim Anderton, Male Human [Permalink]

Personal [hide]

Description: He stands about 5'2" and dresses like a well dressed Ruler does. His right leg appears badly burned and disfigured. His red hair is lengthy and is close to two feet long. He tend to wears goggles to shield his eyes.

Personality: He hates goblins. He views them as having robbed his home of its proper glory. He receives visions of the future at random moments

History: He was born blind and as such lacked many opportunities for work. His parents enrolled him in a Fighter school at a young age so that he could practice his arcane talents. He became a Ruler soon after.

Motivation: His name or reputation has been wronged in the past by goblins, and he desires to right it; and revenge

Ideals: Gifted. Flaws: Disease. Bonds: Job, Enemies. Occupation: Ruler

Voice: Australian accent

Attributes [hide]

Tim Anderton, Male Human Fighter 3
Medium (5'2") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 11 (+0)12 (+1) 12 (+1)11 (+0)
Skills Arcana +3, Investigation +3
Senses Passive Perception 11
Languages Common, Infernal
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 13000 cp. Carnelian (60 gp). Red-brown spinel (110 gp).


Social Check DCs

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