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Advanced [show]


Guy Norton, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and wears red leather gloves, a red jacket, and tight pants. He sports a flattop hair cut. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: Guy was raised in a hard working conservative environment. His childhood dream was to be a Spy, but he was a colossal failure. He has gone from town to town working and never settling down anywhere, but has fallen for a local Spy. He hasn't told them the truth, but wants to settle down with them.

Motivation: To unite with his sister; and regain custody of his daughter

Ideals: Athletic. Flaws: Fearful. Bonds: Job, Has a crush, Family. Occupation: Interpreter

Voice: Russian accent

Attributes [hide]

Guy Norton, Male Human Fighter 4
Medium (5'6") Human, Neutral Evil (CR 4)
Armor Class 10
Hit Points 26 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 13 (+1)9 (-1) 9 (-1)14 (+2)
Skills Acrobatics +2, Persuasion +4
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +2 / 1d10+0, Grapple +4

Possessions: 500 gp. Chrysoberyl (50 gp). Brown-green garnet (50 gp). Tiger eye turquoise (13 gp). Obsidian (13 gp). 1 Minor magic item.


Social Check DCs


Ernest Warwick, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing dark-skinned man. He wears a shirt that is too small, which lets his gut show, with a ratty blue coat over it. He wears his silver hair down. He has several tiny aquamarine earrings on each ear.

Personality: Aggressive, abrasive, and angry, Ernest embodies much of what other species detest in the Humans. He is obsessed with his god.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. After a long history of fighting, Ernest and his spouse have recently divorced.

Motivation: He is currently in port desperately looking for someone to get him out; and his religion dominates his actions

Flaws: Ugly, Antagonistic. Bonds: Rich, Religious, Slave. Occupation: Ruler

Voice: Scratchy, weak

Attributes [hide]

Ernest Warwick, Male Human Fighter 3
Medium (5'1") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)11 (+0) 13 (+1)6 (-2) 14 (+2)18 (+4)
Skills Religion +0, Sleight of Hand +2
Senses Passive Perception 12
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +2 / 1d8+0, Grapple +0

Possessions: 300 gp. 1 Half-Plate. 1 Banded mail.


Social Check DCs


Wymar Hayley, Male Human [Permalink]

Personal [hide]

Description: He is constantly adorned with expensive silk clothing, often dyed in bright green and brown, and wears rings and necklaces with large, colorful gems. He is portly but not overly obese. His golden hair is heavily combed to the left. He tend to wears goggles to shield his eyes.

Personality: Deceptive and manipulative this northern guy figured out how to best use his charms to convince people to do what he wants. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.

History: Born to a pair of adventurers, Wymar grew up listening to his father's many stories. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He has money and likes to spend it; and obtaining odd cultural human artifacts is his passion

Ideals: Optimist. Bonds: Rich, Attractive, In love, Adventurer, Military. Occupation: Stableman

Voice: Low and grunting

Attributes [hide]

Wymar Hayley, Male Human Fighter 3
Medium (5'4") Human, Neutral Evil (CR 3)
Armor Class 8
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)6 (-2) 17 (+3)18 (+4) 16 (+3)13 (+1)
Skills Insight +5, Persuasion +3
Senses Passive Perception 13
Languages Common, Gnoll, Goblin, Druidic, Auran
Attacks Melee +3 / 1d8+1, Ranged +0 / 1d8-2, Grapple +1

Possessions: 2800 sp. 1 Breastplate.


Social Check DCs


Gunter Badger, Male Human [Permalink]

Personal [hide]

Description: A 6'4" eastern man, he wears tattered old clothes. With a patchy chestnut beard and wild chestnut hair. He tend to wears goggles to shield his eyes.

Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He has a minor phobia of water and hates getting wet.

History: Born in the east to a Spice Merchant, Gunter learned a great deal about his father's area of expertise. He helped his father out around the business and became quite the natural. He has drifted from career to career and currently works as a Spice Merchant.

Motivation: Someone believes him a fraud; and he wants revenge against dire rats

Flaws: Ugly, Fearful. Bonds: Job, Enemies. Occupation: Spice Merchant

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Gunter Badger, Male Human Fighter 3
Medium (6'4") Human, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 12 (+1)11 (+0) 11 (+0)14 (+2)
Skills Athletics +3, Nature +2
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +2

Possessions: 300 gp. Moss agate (13 gp). 1 Half-Plate.


Social Check DCs


Solomon Paxton, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears a shirt that is too small, which lets his gut show, with a ratty brown coat over it. His feathered hat is riddled with cuts and holes. His eyes, though not visible through his cowl, are hazel.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. Flattery will make him almost putty in your hands.

History: He was born at the edge of vast plains. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He has dedicated himself to building a better village for his children.

Motivation: He desires power and/or immortality; and wants to have a good time and be beloved

Ideals: Optimist. Flaws: Ugly, Selfish. Bonds: Nature, Adventurer. Occupation: Marshal

Voice: Jittery and nervous

Attributes [hide]

Solomon Paxton, Male Human Fighter 3
Medium (6'0") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 11 (+0)8 (-1) 17 (+3)12 (+1)
Skills Athletics +3, Intimidation +3
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +3

Possessions: 2500 sp.


Social Check DCs

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