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NPC Generator

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Advanced [show]


Trey Lancaster, Male Human [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears a well pressed and immaculate suit (or dress). He keeps his silver hair in a pixie cut. He is baby faced.

Personality: He is overprotective of those who hire his services. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: He was born a particularly ugly child, much to the horror of his parents. A gifted student he started as a Spy, but he got bored and became a Carpenter. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: To protect his home.

Flaws: Ugly. Bonds: Poor, Guardian, Religious, Job. Occupation: Carpenter

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Trey Lancaster, Male Human Fighter 3
Medium (5'8") Human, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)15 (+2) 9 (-1)13 (+1) 14 (+2)6 (-2)
Skills Persuasion +0, Stealth +4
Senses Passive Perception 12
Languages Common, Ignan
Attacks Melee +6 / 1d8+4, Ranged +4 / 1d8+2, Grapple +4

Possessions: 400 gp.


Social Check DCs


Bertram Sherwood, Male Human [Permalink]

Personal [hide]

Description: This man wears baggy brown pantaloons and a grey scarf. He has a penchant for wearing a ring with an oversized ruby on his left hand. He has done his best to style his blonde hair to look like a famous performer. He has green eyes.

Personality: He never swears and excessively uses polite adverbs when speaking. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: He was born in a small plains village. Bertram was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Bertram decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. Since then, he has sought to make the best of life.

Motivation: He has comitted a past crime that haunts him to this day.

Ideals: Optimist. Flaws: Hedonist. Bonds: Rich, Nature, Criminal record. Occupation: Stableman

Voice: Whispers

Attributes [hide]

Bertram Sherwood, Male Human Fighter 3
Medium (5'6") Human, True Neutral (CR 3)
Armor Class 13
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 15 (+2)17 (+3) 15 (+2)17 (+3)
Skills Medicine +4, Survival +4
Senses Passive Perception 12
Languages Common, Dwarven, Druidic, Auran
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3

Possessions: 18000 cp.


Social Check DCs


Anthony Tatum, Male Human [Permalink]

Personal [hide]

Description: He wears a pastel armored body suit, with a simple blue line shooting up and back down. He carries with him a set of crossbows, each one with a amethyst on the hilt. He only wears one on his belt and the other on his back. He has done his best to style his white hair to look like a famous performer. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is a hateful person. He taunts others and blames them for his problems. He receives visions of the future at random moments

History: Gifted from a young age, Anthony studied abroad. Through the years after Anthony was born, his father became increasingly distant from his family, instead choosing to pursue power in the south. Anthony's father didn't care for him much, and the feeling was mutual. He is untrained/undisciplined, which makes him dangerous.

Motivation: He's repulsed by the PC.

Ideals: Fighting, Gifted. Flaws: Insane, Antagonistic. Occupation: Ploughman

Voice: pre-pubescent

Attributes [hide]

Anthony Tatum, Male Human Fighter 3
Medium (6'6") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)8 (-1) 6 (-2)8 (-1) 8 (-1)10 (+0)
Skills Acrobatics +1, Insight +1
Senses Passive Perception 9
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +1 / 1d8-1, Grapple +1

Possessions: 200 gp.


Social Check DCs


Adelard Kitchur, Male Human [Permalink]

Personal [hide]

Description: He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His skin is fair and his fingers are delicate and long. His brown hair is cut short. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: Adelard was raised in a hard working conservative environment. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He then took over the family business and is one of the better Bricklayer for hire.

Motivation: Regain custody of his son; and doesn't want to be a bricklayer and was forced into it by his family

Flaws: Insomniac, Antagonistic. Bonds: Adventurer, Job, Religious, Family. Occupation: Bricklayer

Voice: Smooth and feminine

Attributes [hide]

Adelard Kitchur, Male Human Fighter 3
Medium (5'0") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 8 (-1)16 (+3) 9 (-1)15 (+2)
Skills Arcana +5, Stealth +3
Senses Passive Perception 9
Languages Common, Gnome, Halfling, Celestial
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 200 gp. Golden yellow topaz (400 gp).


Social Check DCs


Kody Kensley, Male Human [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears tan leather gloves, a tan jacket, and tight pants. He has dyed his greying black hair a little too much giving a sharp black color. He wears crescent spectacles with a black brim.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He made a point of taking high paying jobs and getting most of it up front. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: Meet up once more with his childhood friend.

Ideals: Athletic, Joker. Flaws: Secretive. Bonds: Slave, Adventurer. Occupation: Interpreter

Voice: Loud with bravado

Attributes [hide]

Kody Kensley, Male Human Fighter 3
Medium (5'5") Human, Neutral Good (CR 3)
Armor Class 8
Hit Points 35 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)7 (-2) 14 (+2)7 (-2) 15 (+2)10 (+0)
Skills Animal Handling +4, Religion +0
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +0 / 1d8-2, Grapple +2

Possessions: 400 gp.


Social Check DCs

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