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NPC Generator

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Advanced [show]


Anthony Beverly, Male Human [Permalink]

Personal [hide]

Description: He stands about 6'0" and usually wears his grey robe and has his sickle always slung over his shoulder. His left leg appears badly burned and disfigured. His red hair is drawn into a tight pony tail with a butterfly scrunchie. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He is a logical person and will generally grow upset if things defy logic and science.

History: He was born in the east. He took every job he could get his hands on, but the opportunities for Humans in the east were limited. He left for the east, certain he would find work there.

Motivation: He feels the way he acts is they only way to get by in the world; and to share knowledge with the world

Ideals: Persistence, Logical. Bonds: Attractive, Immigrant. Occupation: Baker

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Anthony Beverly, Male Human Fighter 3
Medium (6'0") Human, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 11 (+0)9 (-1) 16 (+3)7 (-2)
Skills Investigation +1, Persuasion +0
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3

Possessions: 2900 sp.


Social Check DCs


Kyle Gracey, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 5'3" and is a bit bulky. He is very muscular particularly in the legs. He is dressed in earthy colors with a white and violet handkerchief worn on his right side. His auburn hair is lengthy and is close to two feet long. He has green eyes.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He misses his home and complains about the freezing weather, even in summer.

History: Gifted from a young age, Kyle studied abroad. In his 18th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. After a long history of fighting, Kyle and his spouse have recently divorced.

Motivation: He is wracked by social anxiety; and a strong sense of loyalty to human people

Ideals: Gifted. Flaws: Antagonistic, Fearful, Racist. Bonds: Immigrant. Occupation: Barkeep

Voice: Smoker's lung

Attributes [hide]

Kyle Gracey, Male Human Fighter 3
Medium (5'3") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 32 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 14 (+2)9 (-1) 14 (+2)9 (-1)
Skills Acrobatics +3, Performance +1
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 300 gp.


Social Check DCs


Percival Conway, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He is typically in his Map Maker uniform. He is bald on top and has large silver tufts of hair around his ears. His gray eyes peer out from beneath his deerstalker black hat.

Personality: Abrasive and pushy, he has a hard time making friends. He has a small toy that he constantly fidgets with.

History: Percival was raised in a hard working conservative environment. A gifted student he started as a Slave Trader, but he got bored and became a Map Maker. He inherited the family business which he has now maintained for 8 years.

Motivation: He's repulsed by the PC.

Ideals: Athletic. Flaws: Ugly, Antagonistic, Addict. Bonds: Job. Occupation: Map Maker

Voice: French accent

Attributes [hide]

Percival Conway, Male Human Fighter 3
Medium (6'6") Human, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 9 (-1)12 (+1) 14 (+2)11 (+0)
Skills Persuasion +2, Religion +3
Senses Passive Perception 12
Languages Common, Undercommon
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 200 gp.


Social Check DCs


Conrad Cumberbatch, Male Human [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He wears his blonde hair up. His hazel eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: He was born at the edge of vast desert. When money was particularly tight he was walking through alleys when he overheard a Barkeep hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He is untrained/undisciplined, which makes him dangerous.

Motivation: Expand his business; and further expansion of business

Ideals: Justice. Flaws: Depressed, Insane. Bonds: Poor, Nature, Job. Occupation: Barkeep

Voice: American accent

Attributes [hide]

Conrad Cumberbatch, Male Human Fighter 3
Medium (6'6") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 15 (+2)9 (-1) 13 (+1)11 (+0)
Skills Intimidation +2, Medicine +3
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 400 gp. Coral (40 gp). Brown-green garnet (40 gp). Rose (50 gp).


Social Check DCs


Aldous Watson, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 5'1". He wears professional attire. His silver hair is cut short with large spiked bangs in the front. He has a dull look in his gray eyes.

Personality: He is a hateful person. He taunts others and blames them for his problems. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: He got into the Body Guard business at a young age. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He became a Body Guard soon after.

Motivation: To be a Barber again; and expand his business

Ideals: Joker. Flaws: Antagonistic, Insane. Bonds: Attractive, Job. Occupation: Body Guard

Voice: Scratchy, weak

Attributes [hide]

Aldous Watson, Male Human Fighter 3
Medium (5'1") Human, True Neutral (CR 3)
Armor Class 9
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)8 (-1) 10 (+0)3 (-4) 14 (+2)14 (+2)
Skills Persuasion +4, Sleight of Hand +1
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +1 / 1d8-1, Grapple -1

Possessions: 1 Half-Plate. 1 Masterwork Light wooden shield. 1 Buckler.


Social Check DCs

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