Ernest Dumph, Male Human [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he dresses in tan turtlenecks beneath a red coat with white slacks. His golden hair is matted, messy, and big. He wears a mask on his face.
Personality: He considers himself the protector of his home. He feels this is his duty and calling. He does suffer from mild PTSD, and the sight of brigands may trigger it at times.
History: His parents moved while he was still in utero so he is the first generation to be born here. He went to a religious school and was inspired by the priests there in charitable deeds. He moves from town to town, unable to find a place to settle.
Motivation: His religion dominates his actions; and his name or reputation has been wronged in the past by brigands, and he desires to right it
Flaws: Ugly. Bonds: Guardian, Enemies, Immigrant, Religious. Occupation: Ruler
Voice: Smooth and feminine
Attributes [hide]
Medium (6'2") Human, True Neutral (CR 4)
Armor Class 13
Hit Points 36 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 16 (+3) | 14 (+2) | 11 (+0) | 15 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3
Possessions: Just what you see.
Justin Breeden, Male Human [Permalink]
Personal [hide]
Description: He is dressed in earthy colors with a tan and black handkerchief worn on his left side. He wears his red hair up in a very large beehive style do. He is very pretty but has cold, dead eyes.
Personality: Justin hangs on like a leech to those who appreciate him. It was this clingy personality that held back his writing career. He passes on several rewards to people in need. He makes a point to leave places better than he found them.
History: Justin was raised in a hard working conservative environment. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He inherited the family business which he has now maintained for 11 years.
Motivation: A deep hatred of drow; and balancing his hectic life and new stylist responsibilities is difficult
Ideals: Artistic, Philantrophist. Bonds: Attractive, Job, Military, Enemies. Occupation: Stylist
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (5'2") Human, Lawful Neutral (CR 4)
Armor Class 9
Hit Points 28 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 8 (-1) | 14 (+2) | 10 (+0) | 14 (+2) | 17 (+3) |
Senses Passive Perception 14
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +1 / 1d10-1, Grapple -1
Possessions: 100 gp. 8 Acid flasks. 2 Antitoxin. 1 Everburning torch. 2 Antitoxin.
Clerebold Gentry, Male Human [Permalink]
Personal [hide]
Description: His skin has the orange glow of too much sun. He wears a black vest with golden trim over his white shirt. His blue leather gloves and pants are well-kept, and his black boots flare out at the collars. His chestnut hair is lengthy. His eyes are a pleasant violet.
Personality: He dislikes all the random violence that takes place in the north. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.
History: Clerebold was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. A gypsy cursed him at a young age, leading to his ugly appearance. He has since lost track of the people in his past.
Motivation: Find a way to reverse the transformation of his brother; and wants to raise his children well
Ideals: Pacifist. Flaws: Ugly. Bonds: Family, Poor. Occupation: Mayor
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (5'0") Human, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 30 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 10 (+0) | 16 (+3) | 5 (-3) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
Possessions: Just what you see.
Miles Eastoft, Male Human [Permalink]
Personal [hide]
Description: This man is very fat, and tends to wear a large white jacket. His black hair is cut jaggedly and amateurishly. His otherwise smooth face is marked with small tiny scars.
Personality: He is witty, but his monotone delivery comes off as unnerving He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.
History: He served in the navy to pay for his family's outstanding loans. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He now owns his own business.
Motivation: Wants to have a good time and be beloved; and balancing his hectic life and new bookbinder responsibilities is difficult
Ideals: Joker, Impeccable, Optimist. Flaws: Ugly. Bonds: Military, Job. Occupation: Bookbinder
Voice: Pirate accent
Attributes [hide]
Medium (5'5") Human, Chaotic Neutral (CR 3)
Armor Class 13
Hit Points 21 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 10 (+0) | 12 (+1) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
Possessions: 600 sp.
Alexandre Darlington, Male Human [Permalink]
Personal [hide]
Description: This younger middle-aged man likes to wear darkened spectacles and heavy clothing, no matter the weather, and a wedding ring on his left hand. His blonde hair is smooth and relatively long. His green eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He takes great pride in his work and is very well organized. His planner is full of calendar events.
History: His father raised him in a mountain cabin. There was a wharf not far from home where he often wandered off to fish. He got away from his former life and has fallen to alcoholism.
Motivation: A strong sense of loyalty to Human people; and balancing his hectic life and new carter responsibilities is difficult
Flaws: Addict, Racist. Bonds: In love, Job, Nature. Occupation: Carter
Voice: Excited and jittery
Attributes [hide]
Medium (5'3") Human, Chaotic Evil (CR 4)
Armor Class 10
Hit Points 47 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 10 (+0) | 16 (+3) | 15 (+2) | 16 (+3) | 18 (+4) |
Senses Passive Perception 13
Languages Common, Aquan, Infernal
Attacks Melee +5 / 1d10+3, Ranged +2 / 1d10+0, Grapple +6
Possessions: 42000 sp. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Melee.
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