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NPC Generator

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Advanced [show]


Arnold Upton, Male Human [Permalink]

Personal [hide]

Description: He dresses in brown turtlenecks beneath a black coat with brown slacks. He is bristling with hidden weapons, mostly ceremonial daggers and shields. His chestnut hair is thinning but still full. His hazel eyes have a joyful gleam in them most of the time.

Personality: He dislikes all the random violence that takes place in the south. He has all his life been fascinated with music.

History: From birth he was tutored by a cruel and relentless mentor. Arnold abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He has decided he is irredeemable.

Ideals: Pacifist, Artistic. Bonds: Criminal record, Mentor, Adventurer. Occupation: Body Guard

Voice: Eastern European accent

Attributes [hide]

Arnold Upton, Male Human Fighter 3
Medium (6'1") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 15 (+2)13 (+1) 13 (+1)11 (+0)
Skills Arcana +3, Athletics +4
Senses Passive Perception 11
Languages Common, Sylvan
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +4

Possessions: 2000 cp.


Social Check DCs


Bertram Garrick, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears a lot of dark rich colors, with gold accents. His moppish blonde hair is in a traditional bowl cut. His eyes are brown.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He is an amazing painter.

History: He served in the navy to pay for his family's outstanding loans. Brilliant and gifted he never wanted to apply himself. He was granted necromantic powers by his dying brother.

Motivation: He wants nothing more than to rejoin the army; and a strong sense of loyalty to human people

Ideals: Gifted. Flaws: Sensitive. Bonds: Attractive, Military. Occupation: Stylist

Voice: Sounds elderly

Attributes [hide]

Bertram Garrick, Male Human Fighter 3
Medium (5'2") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 15 (+2)15 (+2) 10 (+0)11 (+0)
Skills History +4, Intimidation +2
Senses Passive Perception 10
Languages Common, Ignan, Halfling
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 300 gp.


Social Check DCs


Gunter England, Male Human [Permalink]

Personal [hide]

Description: He wears just a white suit. He carries with him a set of lances, each one with a amethyst on the hilt. He only wears one on his belt and the other on his back. He has wavy blonde hair. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: He is the product a well kept family trust fund and as such has never really known need. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He has set out to sabotage the competition.

Motivation: Expand his business; and balancing his hectic life and new baker responsibilities is difficult

Ideals: Fighting. Flaws: Antagonistic. Bonds: Attractive, Job, Rich. Occupation: Baker

Voice: Timid voice

Attributes [hide]

Gunter England, Male Human Fighter 4
Medium (5'10") Human, Chaotic Evil (CR 4)
Armor Class 9
Hit Points 29 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 12 (+1)14 (+2) 13 (+1)12 (+1)
Skills Stealth +1
Senses Passive Perception 11
Languages Common, Giant, Druidic
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +1

Possessions: Just what you see.


Social Check DCs


Richard Deighton, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 6'2". He wears a brown vest with golden trim over his white shirt. His white leather gloves and pants are well-kept, and his brown boots flare out at the collars. His moppish auburn hair is in a traditional bowl cut. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is mildly Human supremacist, though he does not identify as such. He does not believe in violence as a means to an end. He is a dedicated Tanner but believes his peers are too gung-ho.

History: Richard was born the youngest of three triplets. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he is not mentally stable, and does not behave rationally

Ideals: Pacifist, Fighting. Flaws: Insane, Racist. Bonds: Family. Occupation: Tanner

Voice: Creaky witch voice

Attributes [hide]

Richard Deighton, Male Human Fighter 3
Medium (6'2") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 9 (-1)11 (+0) 9 (-1)11 (+0)
Skills Athletics +4, Intimidation +2
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 60 pp.


Social Check DCs


Bertram Kitchur, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he is constantly adorned with expensive silk clothing, often dyed in bright tan and black, and wears rings and necklaces with large, colorful gems. He has a very tight haircut. His thin eyebrows rest above his beady blue eyes.

Personality: Aggressive, abrasive, and angry, Bertram embodies much of what other species detest in the Humans. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: He was born in the south, but his parents moved at a very young age to the north. He dropped out of school before completing his studies. He moves from town to town, unable to find a place to settle.

Motivation: A rival would like him out of the picture; and he has money and likes to spend it

Ideals: Logical. Flaws: Ugly, Antagonistic. Bonds: Rich, Immigrant, Criminal record. Occupation: Miner

Voice: Whispers

Attributes [hide]

Bertram Kitchur, Male Human Fighter 3
Medium (5'10") Human, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 15 (+2)7 (-2) 16 (+3)15 (+2)
Skills Acrobatics +2, History +0
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3

Possessions: 2800 sp. Freshwater pearl (7 gp). Chalcedony (30 gp). Freshwater pearl (7 gp).


Social Check DCs

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