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NPC Generator

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Advanced [show]


Hubert Denholm, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears suspenders and black workpants. His shirt is white, and he wears a heavy black leather apron most of the time. His blonde hair is braided into rings. He has gray eyes.

Personality: Prone to second guessing himself, he comes off as nervous. Hubert is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.

History: He was born a particularly ugly child, much to the horror of his parents. A freak accident while working with his Doctor mother left him crippled. He has been saving his money to try and buy his brother's freedom.

Motivation: He's repulsed by the PC; and his spouse's relatives view him with great suspicion

Flaws: Shy, Ugly, Disease, Antagonistic. Bonds: Family. Occupation: Baker

Voice: Aggressive tone

Attributes [hide]

Hubert Denholm, Male Human Fighter 3
Medium (5'6") Human, Chaotic Good (CR 3)
Armor Class 8
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)7 (-2) 13 (+1)11 (+0) 9 (-1)17 (+3)
Skills Athletics +1, Performance +5
Senses Passive Perception 9
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +0 / 1d8-2, Grapple +5

Possessions: 2000 cp.


Social Check DCs


Solomon Kirby, Male Human [Permalink]

Personal [hide]

Description: He wears silk and lounges about seductively. His black hair is thinning but still full. His hazel eyes dart around the room hyper actively observing anyone and anything.

Personality: He has a massive crush on the younger sibling of the Merchant who has hired him part-time. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: His mother raised him in a mountain cabin. He took every job he could get his hands on, but the opportunities for Humans in the north were limited. He left for the north, certain he would find work there.

Motivation: He's in love; and to settle down with his crush

Bonds: Attractive, Has a crush, Religious, Nature, Immigrant. Occupation: Merchant

Voice: Cold and demanding tone

Attributes [hide]

Solomon Kirby, Male Human Fighter 3
Medium (6'2") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 12 (+1)9 (-1) 12 (+1)10 (+0)
Skills Animal Handling +3, Persuasion +2
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 1700 sp. Rich purple corundum (700 gp).


Social Check DCs


Roger Snowdon, Male Human [Permalink]

Personal [hide]

Description: He wears a green costume with the symbols of luck on his torso. His attire stands in sharp contrast to his axe, which is beautifully polished and possesses an ornate carving of a clover on it. His moppish black hair is in a traditional bowl cut. His gray eyes are slightly larger than normal.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: He was raised in a white middle class family as the only child. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. He was always very intelligent and has formed a secret society of philosophers.

Motivation: A strong sense of loyalty to Human people; and wants to raise his children well

Ideals: Optimist. Flaws: Secretive, Mundane, Racist. Bonds: Family. Occupation: Beggar

Voice: Excited and jittery

Attributes [hide]

Roger Snowdon, Male Human Fighter 3
Medium (5'2") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 11 (+0)8 (-1) 15 (+2)10 (+0)
Skills Acrobatics +3, Persuasion +2
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +2

Possessions: 200 gp. 1 Disguise kit. 1 Superior lock. 1 Masterwork manacles.


Social Check DCs


Patrick Milton, Male Human [Permalink]

Personal [hide]

Description: He wears a custom-built plate barding that's adorned with tan lining and desert motifs, and he perpetually has his club ready. His chestnut hair is smooth and relatively long. He wears crescent spectacles with a black brim.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He is a great chef.

History: Patrick was born in the north. At a young age he loved to build and create. His mother was a mechanic, and taught him how to fix just about anything. He was granted necromantic powers by his dying brother.

Motivation: To get a good night's sleep; and he is currently in port desperately looking for someone to get him out

Ideals: Fighting, Gifted, Persistence. Flaws: Insomniac. Bonds: Slave. Occupation: Blacksmith

Voice: Sleepy voice

Attributes [hide]

Patrick Milton, Male Human Fighter 3
Medium (6'6") Human, Lawful Good (CR 3)
Armor Class 13
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)16 (+3) 12 (+1)9 (-1) 10 (+0)9 (-1)
Skills Insight +2, Investigation +1
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3

Possessions: 300 gp.


Social Check DCs


Reynard Winthrop, Male Human [Permalink]

Personal [hide]

Description: This man usually wears his blue robe and has his bow always slung over his shoulder. He is muscular with a powerful set of arms. His red hair is smooth and relatively long. He has brown eyes.

Personality: He never swears and excessively uses polite adverbs when speaking. He is an amazing painter.

History: A powerful necromancer made him what he is. He helped his father out around the business and became quite the natural. He struck the Mercenary job and began his own company from there.

Motivation: He desires power and/or immortality; and to reunite with his old friends

Ideals: Optimist, Gifted. Bonds: Mentor, Job, Adventurer. Occupation: Mercenary

Voice: Sleepy voice

Attributes [hide]

Reynard Winthrop, Male Human Fighter 3
Medium (5'11") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 13 (+1)10 (+0) 7 (-2)14 (+2)
Skills Insight +0
Senses Passive Perception 8
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 300 gp. Deep blue spinel (500 gp).


Social Check DCs

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