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Advanced [show]


Simon Emsworth, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 5'7". He wears a custom-built plate barding that's adorned with black lining and desert motifs, and his gloved hand is found clutching a hand crossbow. He has a silver handlebar mustache and slicked back silver hair. He wears large thick round spectacles.

Personality: Cocky and sure of himself, he believes he is the best Tanner born in the past three hundred years. A true patriot, Simon would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: Sold as a small child to a slaver, Simon was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. Through the years after Simon was born, his mother became increasingly distant from his family, instead choosing to pursue power in the west. Simon's mother didn't care for him much, and the feeling was mutual. He has drifted from career to career and currently works as a Tanner.

Motivation: Meet up once more with his childhood friend; and he's repulsed by the pc

Flaws: Antagonistic. Bonds: Job, Military, Mentor, Adventurer. Occupation: Tanner

Voice: Puts emphasis on the wrong words

Attributes [hide]

Simon Emsworth, Male Human Fighter 4
Medium (5'7") Human, Lawful Evil (CR 4)
Armor Class 13
Hit Points 25 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 13 (+1)9 (-1) 10 (+0)11 (+0)
Skills Investigation +1, Performance +2
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3

Possessions: 29000 cp. Bloodstone (80 gp). Obsidian (16 gp). Deep blue spinel (600 gp). Eye agate (16 gp). 1 Minor magic item.


Social Check DCs


Gunter Bradley, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His golden hair is cut short. He is missing an eye and his face is severely sunburned. His one remaining eye shines blue.

Personality: Gunter is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He is stubborn though. He always likes to keep a trick up his sleeve. He likes to fight dirty and will kick and punch below the belt if he feels he even has a chance of losing.

History: He was raised in a white middle class family as the only child. He moved out north to avoid the crime he committed. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: He has comitted a past crime that haunts him to this day; and he feels that his past leaves him morally obligated to help

Ideals: Entrepeneur, Extrovert. Flaws: Ugly, Mundane. Bonds: Criminal record. Occupation: Layabout

Voice: Thin and wheezing

Attributes [hide]

Gunter Bradley, Male Human Fighter 3
Medium (5'2") Human, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 14 (+2)17 (+3) 11 (+0)14 (+2)
Skills Acrobatics +4, Survival +2
Senses Passive Perception 10
Languages Common, Ignan, Sylvan, Druidic
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 1500 sp.


Social Check DCs


Norman Ainsworth, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and wears a black cloak and cross-gartered brown stockings. He has shaved his head bald. He is very pretty but has cold, dead eyes.

Personality: He is not truly malevolent, but he is obsessed with painting. He constantly tries to fill his life with painting. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: He was born in a small island village. After coming to the age of reason, Norman took it upon himself to study the necromantic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He has never given up on his painting dream.

Motivation: Wants to work out more often; and he is content

Ideals: Athletic, Artistic, Gifted. Bonds: Attractive, Nature. Occupation: Marshal

Voice: Cold and demanding tone

Attributes [hide]

Norman Ainsworth, Male Human Fighter 3
Medium (5'6") Human, Lawful Evil (CR 3)
Armor Class 8
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)6 (-2) 13 (+1)9 (-1) 16 (+3)11 (+0)
Skills History +1, Insight +5
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +0 / 1d8-2, Grapple +2

Possessions: 400 gp. 1 Half-Plate. 1 Half-Plate.


Social Check DCs


Charles Holton, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears a black vest and prefers brown and white shirts. His boots appear to have been at one point steel toed but are quite worn down. He wears a deerstalker hat to cover his moderate length red hair. His eyes are a pleasant amber.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. As long as the job gets done he does not care how it got done.

History: Charles was born the youngest of three triplets. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Adventurer. He has achieved small success as a Adventurer.

Motivation: He'd like to take his coworkers down a peg; and doesn't want to be a adventurer and was forced into it by his family

Ideals: Fighting, Professionalism. Flaws: Ugly. Bonds: Family, Job. Occupation: Adventurer

Voice: Pronounces difficult words wrong

Attributes [hide]

Charles Holton, Male Human Fighter 3
Medium (5'10") Human, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 13 (+1)14 (+2) 6 (-2)15 (+2)
Skills Animal Handling +0, Religion +4
Senses Passive Perception 8
Languages Common, Terran, Abyssal
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 3 Antitoxin. 2 Smokesticks. 7 Acid flasks.


Social Check DCs


Roger Heiser, Male Human [Permalink]

Personal [hide]

Description: 5'3" and muscular, this southern man sports blue clothing, slightly heavier than average wear. His head has been shaved. He tend to wears goggles to shield his eyes.

Personality: A skeptical and narcissistic man, Roger's first love is himself. His second love is also himself. He does not trust anyone and sleeps with one eye open.

History: He is the product a well kept family trust fund and as such has never really known need. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He hasn't been sleeping well lately.

Motivation: He is greedy.

Ideals: Athletic, Impeccable. Flaws: Ugly, Insomniac. Bonds: Rich. Occupation: Beggar

Voice: Speaks fast with a slight lisp

Attributes [hide]

Roger Heiser, Male Human Fighter 4
Medium (5'3") Human, Lawful Neutral (CR 4)
Armor Class 11
Hit Points 42 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 16 (+3)5 (-3) 15 (+2)7 (-2)
Skills Nature -1, Stealth +3
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2

Possessions: 100 gp.


Social Check DCs

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