Gerard Langley, Male Human [Permalink]
Personal [hide]
Description: Dark and lean, he is a relatively plain man. He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He wears his red hair up. His hazel eyes dart from person to person.
Personality: He is mildly Human supremacist, though he does not identify as such. He is a logical person and will generally grow upset if things defy logic and science.
History: He was born into a rich family. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Laborer work with an outfit from a few towns over. Laborer work suited him well, and with each successful project, he earned more gold and more respect from his peers. He's also a talented Blacksmith, but doesn't like to broadcast it.
Motivation: He is terrified, and will act out of fear; and he feels threatened by others
Ideals: Logical. Flaws: Racist, Fearful. Bonds: Rich, Job. Occupation: Laborer
Voice: Middle-eastern accent
Attributes [hide]
Medium (5'7") Human, Lawful Good (CR 3)
Armor Class 8
Hit Points 16 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 7 (-2) | 7 (-2) | 12 (+1) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Gnoll
Attacks Melee +3 / 1d8+1, Ranged +0 / 1d8-2, Grapple +1
Possessions: Brown-green garnet (150 gp). Tourmaline (150 gp). 4 Tanglefoot bags. 1 Alchemist’s fire.
Chad Wade, Male Human [Permalink]
Personal [hide]
Description: He is of a modest build and height, but he carries himself more imposing than he is. He dresses well, wearing brown shirts, loose pants, and blazers most of the time. His long silver hair is drawn into a two foot long braid. He has a tattooed face.
Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He passes on several rewards to people in need. He makes a point to leave places better than he found them.
History: Gifted from a young age, Chad studied abroad. There was a wharf not far from home where he often wandered off to fish. He bought a sword and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: A need for knowledge about a nearby landmark; and to end his boredom
Ideals: Opinionated, Philantrophist, Gifted. Bonds: Attractive, Nature. Occupation: Stableman
Voice: Cold and demanding tone
Attributes [hide]
Medium (5'9") Human, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 17 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 8 (-1) | 10 (+0) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
Possessions: 200 gp. 1 Masterwork Common Melee.
Guy Burton, Male Human [Permalink]
Personal [hide]
Description: He is generally well dressed albeit a few years behind the times. He has a slight overbite and is overall scrawny. His chestnut hair is cut jaggedly and amateurishly. He is baby faced.
Personality: Calm and collected, he is a well trained Slave Trader. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.
History: Guy hails from a village terrorized by dire rats. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: Balancing his hectic life and new Slave Trader responsibilities is difficult; and many dire rats want him driven away
Bonds: Attractive, Job, Adventurer, Enemies, Rich. Occupation: Slave Trader
Voice: Farmer accent
Attributes [hide]
Medium (6'0") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 33 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 13 (+1) | 16 (+3) | 8 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common, Dwarven, Orc, Elven
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +4
Possessions: 300 gp.
Aldous Conway, Male Human [Permalink]
Personal [hide]
Description: His skin has the orange glow of too much sun. He is well dressed, constantly wearing a red suit, brown shirt, and grey tie. His long chestnut hair is drawn into a two foot long braid. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.
History: He was born to a criminal king-pin and mafia family While studying, he fell in love. They married and had a son. He now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: He would like to get married and retire; and retire the richest man in the west
Ideals: Entrepeneur. Flaws: Greedy. Bonds: Criminal record, In love, Has a crush. Occupation: Map Maker
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (5'4") Human, True Neutral (CR 4)
Armor Class 12
Hit Points 38 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 15 (+2) | 14 (+2) | 12 (+1) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Infernal
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +2
Possessions: 5000 sp. 1 Minor magic item.
Theobald Lindsay, Male Human [Permalink]
Personal [hide]
Description: He wears just a tan suit, and carries spears. His blonde hair is well kept and his bushy mustache is tapered upwards at the ends. He tend to wears goggles to shield his eyes.
Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He is always in debt, since he spends his money on lavish parties and gifts for friends
History: His arcane talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Theobald fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Fighting, Joker, Gifted. Flaws: Impulsive, PTSD. Occupation: Carter
Voice: Loud with bravado
Attributes [hide]
Medium (6'2") Human, Neutral Evil (CR 4)
Armor Class 10
Hit Points 31 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 11 (+0) | 15 (+2) | 16 (+3) | 14 (+2) | 7 (-2) |
Senses Passive Perception 12
Languages Common, Ignan, Gnoll, Giant
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +0
Possessions: 27000 sp. 3 Tanglefoot bags. 4 Antitoxin. 4 Thunderstones. 4 Antitoxin.
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