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NPC Generator

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Advanced [show]


Wymar Southey, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears a grey broad hat and grey clothes. He has a long chestnut beard with little hanging trinkets. He wears an eyepatch.

Personality: He is business-like. He takes instructions and follows them to the letter. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: Wymar lived on a farm with his mother, near the main road leading to a nearby town. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. By chance he met his sister recently and the two have been together since.

Motivation: Marry his sister to traveling adventurers.

Ideals: Athletic, Professionalism, Philantrophist. Flaws: Ugly. Bonds: Family, Nature. Occupation: Banker

Voice: Pronounces difficult words wrong

Attributes [hide]

Wymar Southey, Male Human Fighter 3
Medium (5'1") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 10 (+0)7 (-2) 4 (-3)13 (+1)
Skills Athletics +4, Stealth +3
Senses Passive Perception 7
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +3

Possessions: 200 gp. 1 Masterwork Common Melee.


Social Check DCs


Raymond Fulton, Male Human [Permalink]

Personal [hide]

Description: He has a large green mantle and cape that has been intricately interwoven into his blue robe. He has relatively dark skin and is very physically imposing due to his abundance of muscles. His hair is always cut to a buzz. He wears round tiny glasses practically rammed into his face.

Personality: He is erratic and paranoid. He believes brigands are coming to abduct people. He is obsessed with finding treasure.

History: He was born in the south, but his parents moved at a very young age to the north. His homeland was ravaged by war and he spent much of his life rebuilding it. He has taken up leadership of the village's small militia in response to brigands demanding more tribute than usual.

Motivation: Someone believes him a fraud; and he is terrified, and will act out of fear

Flaws: PTSD, Fearful. Bonds: Enemies, Adventurer, Immigrant. Occupation: Bowyer

Voice: Excited and jittery

Attributes [hide]

Raymond Fulton, Male Human Fighter 3
Medium (6'6") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 14 (+2)13 (+1) 16 (+3)14 (+2)
Skills Arcana +3, Medicine +5
Senses Passive Perception 13
Languages Common, Draconic
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 4 Thunderstones. 4 Tanglefoot bags. 3 Antitoxin.


Social Check DCs


Guy Hackney, Male Human [Permalink]

Personal [hide]

Description: He wears a custom-built plate barding that's adorned with black lining and desert motifs. His skin is fair and his fingers are delicate and long. His brown hair and beard is wavy and long. His eyes are amber and catlike.

Personality: He is irascible and easily irritated. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.

History: He was born the only child of a wealthy merchant. Through the years after Guy was born, his mother became increasingly distant from his family, instead choosing to pursue power in the east. Guy's mother didn't care for him much, and the feeling was mutual. He now spends his time doing works of charity.

Motivation: Retire the richest man in the east.

Ideals: Entrepeneur, Philantrophist. Flaws: Antagonistic. Bonds: Family. Occupation: Sage

Voice: Timid voice

Attributes [hide]

Guy Hackney, Male Human Fighter 4
Medium (5'8") Human, Neutral Evil (CR 4)
Armor Class 10
Hit Points 34 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 15 (+2)14 (+2) 16 (+3)13 (+1)
Skills Deception +3, Sleight of Hand +2
Senses Passive Perception 13
Languages Common, Abyssal, Goblin
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2

Possessions: Just what you see.


Social Check DCs


Simon Burton, Male Human [Permalink]

Personal [hide]

Description: Standing 5'10", this man is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His golden hair, when down, is lengthy. He wears an eyepatch.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: When he was but 6 years old his parents immigrated from the south. Through the years after Simon was born, his father became increasingly distant from his family, instead choosing to pursue power in the south. Simon's father didn't care for him much, and the feeling was mutual. He left for the south, certain he would find work there.

Motivation: He's repulsed by the PC; and to get a good night's sleep

Ideals: Philantrophist, Opinionated. Flaws: Ugly, Antagonistic. Bonds: Immigrant. Occupation: Roofer

Voice: Speaks like tongue is numb

Attributes [hide]

Simon Burton, Male Human Fighter 3
Medium (5'10") Human, Lawful Evil (CR 3)
Armor Class 9
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 15 (+2)13 (+1) 16 (+3)14 (+2)
Skills Medicine +5
Senses Passive Perception 13
Languages Common, Draconic
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1

Possessions: 100 gp.


Social Check DCs


Gomory Wedgwood, Male Human [Permalink]

Personal [hide]

Description: The light-skinned man stands 5'7" and dresses like a well dressed Fortune-teller does. His white hair is thinning but still full. He is baby faced.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He cannot resist a sob story and will often dote over anyone who has one.

History: He was always a brilliant, if unscrupulous mind. A gifted student he started as a Shipwright, but he got bored and became a Fortune-teller. He struck the Fortune-teller job and began his own company from there.

Motivation: To be a Shipwright again; and he's repulsed by the pc

Ideals: Philantrophist, Logical. Flaws: Antagonistic, Insane. Bonds: Job. Occupation: Fortune-teller

Voice: Hard of hearing, loud

Attributes [hide]

Gomory Wedgwood, Male Human Fighter 3
Medium (5'7") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 12 (+1)15 (+2) 11 (+0)10 (+0)
Skills Animal Handling +2, Stealth +4
Senses Passive Perception 10
Languages Common, Gnoll, Giant
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 900 sp.


Social Check DCs

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