Aldous Davenport, Male Human [Permalink]
Personal [hide]
Description: He is dressed in earthy colors with a tan and white handkerchief worn on his right side. His attire stands in sharp contrast to his bow, which is beautifully polished and possesses an ornate carving of a rose on it. He has moderate length red hair. His eyes are amber and beady.
Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: He was born a particularly ugly child, much to the horror of his parents. Cursed with unlife at a very young age, Aldous has worked very hard to control his curse. He has achieved small success as a Locksmith.
Motivation: He is not mentally stable, and does not behave rationally; and he is unsatisfied with his job
Ideals: Passionate, Extrovert. Flaws: Ugly, Disease, Insane. Bonds: Job. Occupation: Locksmith
Voice: Rolls R's
Attributes [hide]
Medium (5'6") Human, Lawful Evil (CR 4)
Armor Class 10
Hit Points 42 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 17 (+3) | 12 (+1) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Druidic
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2
Possessions: 26000 cp. 1 Minor magic item.
Simon Crawford, Male Human [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he wears a brown collared shirt and tan pants. He accessorizes with a green scarf around the waist and a strap diagonally across his shirt. His silver hair has been sun bleached extensively. His eyes are gray and catlike.
Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: Born in a small village he learned the ways of the warrior from his father. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: Further expansion of business; and he is greedy
Ideals: Joker, Fighting. Bonds: Attractive, Rich, Job. Occupation: Fortune-teller
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (6'5") Human, Neutral Evil (CR 4)
Armor Class 12
Hit Points 35 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 14 (+2) | 13 (+1) | 6 (-2) | 17 (+3) | 8 (-1) |
Senses Passive Perception 13
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +0
Possessions: 300 gp.
Anthony Hayley, Male Human [Permalink]
Personal [hide]
Description: This malnourished man wears a violet shirt, with a brown mid length shorts with brown tights and flats, usually wearing a coat over them. Sporting a blonde mohawk and bushy mustache this man's hair draws a lot of attention. His eyes are a pleasant amber.
Personality: This man loves painting and to teach people painting more than just about anything. He is stubborn though. He always likes to keep a trick up his sleeve. He likes to fight dirty and will kick and punch below the belt if he feels he even has a chance of losing.
History: A powerful wizard made him what he is. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Slave Trader. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.
Motivation: He is being blackmailed/forced/etc and this influences his actions; and he is unsatisfied with his job
Ideals: Artistic. Bonds: Poor, Criminal record, Mentor, Job. Occupation: Slave Trader
Voice: Draws out vowels
Attributes [hide]
Medium (5'9") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 22 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 13 (+1) | 13 (+1) | 8 (-1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Giant
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 400 gp. Golden yellow topaz (900 gp). 1 Masterwork Uncommon Weapon. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon.
Chad Enfield, Male Human [Permalink]
Personal [hide]
Description: He typically wears a sleeveless long coat of deep blue leather and dull pastel iron scale mail, and he perpetually has his spear ready. With a patchy chestnut beard and wild chestnut hair. His eyes are likewise amber. His teeth are yellowed and unaligned.
Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He always tries to repair and not replace. It was this mentality that drove him into the Guard business.
History: He was born in the north, but his parents moved at a very young age to the west. His father was a mechanic, and taught him how to fix just about anything. He has set out to sabotage the competition.
Motivation: Expand his business; and to be a dilettante again
Ideals: Fighting, Persistence. Flaws: Ugly. Bonds: Job, Immigrant. Occupation: Guard
Voice: Switch between two voices
Attributes [hide]
Medium (5'6") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 16 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 10 (+0) | 12 (+1) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Giant
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
Possessions: 300 gp.
Alexandre Winterbourne, Male Human [Permalink]
Personal [hide]
Description: He wears a well pressed and immaculate suit (or dress). He has a very tight haircut. He wears large thick round spectacles.
Personality: Overbrimming with self-confidence, Alexandre isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. He also hits on women, regardless of circumstances.
History: He was born in a small desert village. Alexandre liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: He's in love; and he wants revenge against dire rats
Ideals: Impeccable. Bonds: Has a crush, Nature, Adventurer, Enemies. Occupation: Beggar
Voice: Scratchy, weak
Attributes [hide]
Medium (6'1") Human, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 28 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 15 (+2) | 13 (+1) | 10 (+0) | 18 (+4) |
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
Possessions: 1400 sp.
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