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NPC Generator

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Advanced [show]


Raymond Braxton, Male Human [Permalink]

Personal [hide]

Description: Standing 5'7", this man wears white leather gloves, a white jacket, and tight pants. He wears his auburn hair up. His brown eyes dart around the room hyper actively observing anyone and anything.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He is able to make almost anything out of random pieces of junk.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He struck it rich when he found rare goods in large quantities. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: He loathes his own lifestyle; and he has money and likes to spend it

Ideals: Gifted. Flaws: Secretive, Depressed. Bonds: Nature, Rich. Occupation: Tailor

Voice: Sore throat, cough

Attributes [hide]

Raymond Braxton, Male Human Fighter 4
Medium (5'7") Human, Lawful Evil (CR 4)
Armor Class 10
Hit Points 31 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 15 (+2)13 (+1) 18 (+4)16 (+3)
Skills Performance +5, Survival +6
Senses Passive Perception 14
Languages Common, Halfling
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1

Possessions: 26000 sp. 1 Minor magic item.


Social Check DCs


Conrad Carlton, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 6'4". He wears a simple blue robe with brown stripes complete with hood. His silver hair, when down, is lengthy. His ears are large.

Personality: He is witty, but his monotone delivery comes off as unnerving He invites people to come help in his community garden.

History: He was born at the edge of vast plains. A few years later when the south was not economically sound they moved to his current location. He moves from town to town, unable to find a place to settle.

Motivation: He is not mentally stable, and does not behave rationally; and wants to open a new tavern

Ideals: Joker, Philantrophist. Flaws: Ugly. Bonds: Nature, Immigrant. Occupation: Sculptor

Voice: growls and snarls, animalistic

Attributes [hide]

Conrad Carlton, Male Human Fighter 3
Medium (6'4") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 12 (+1)17 (+3) 12 (+1)12 (+1)
Skills Animal Handling +3, Perception +3
Senses Passive Perception 13
Languages Common, Giant, Undercommon, Gnoll
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 2900 sp. 4 Smokesticks. 4 Smokesticks.


Social Check DCs


Lance Payton, Male Human [Permalink]

Personal [hide]

Description: His right side is far more bruised and cut up than his other. He has the majority of his body covered in plate. His hair is red and curly. His thin eyebrows rest above his beady blue eyes.

Personality: He is a man who does what he needs to. He will acquiesce to black mail and extortion to avoid trouble. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.

History: When he was but 6 years old his parents immigrated from the east. His mother had invested heavily in several trade routes and wanted him to inherit them. He moves from town to town, unable to find a place to settle.

Motivation: Seeks redemption.

Flaws: Ugly. Bonds: Criminal record, Immigrant, Rich. Occupation: Fletcher

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Lance Payton, Male Human Fighter 3
Medium (5'3") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 13 (+1)11 (+0) 13 (+1)9 (-1)
Skills Medicine +3
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 400 gp. 1 Everburning torch.


Social Check DCs


Gomory Rodney, Male Human [Permalink]

Personal [hide]

Description: Standing 5'8", this man wears a yellow vest and prefers white and grey shirts. His boots appear to have been at one point steel toed but are quite worn down. His hair is long and red with streaks of white, and is pulled back with small yellow clips. His beard is white, braided, and well cared for. He has a dull look in his brown eyes.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. Flattery will make him almost putty in your hands.

History: The child of a Soapmaker, who enjoyed hunting, Gomory was taken on many hunting expeditions. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has worked as a Body Guard like his father before him.

Motivation: Money/treasure; and balancing his hectic life and new body guard responsibilities is difficult

Flaws: Ugly, Selfish. Bonds: Job, Nature, Rich. Occupation: Body Guard

Voice: Old Prospector

Attributes [hide]

Gomory Rodney, Male Human Fighter 3
Medium (5'8") Human, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 10 (+0)14 (+2) 14 (+2)16 (+3)
Skills Intimidation +5, Stealth +2
Senses Passive Perception 12
Languages Common, Infernal, Undercommon
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0

Possessions: Just what you see.


Social Check DCs


Dustin Copeland, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His long auburn hair reaches down to his waist. He is missing an eye and his face is severely sunburned. His one remaining eye shines violet.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: He comes from a rich northern family. Brilliant and gifted he never wanted to apply himself. He has achieved small success as a Fortune-teller.

Motivation: Wants to open a new tavern; and he has money and likes to spend it

Ideals: Disciplined, Gifted. Flaws: Ugly. Bonds: Job, Rich. Occupation: Fortune-teller

Voice: Switch between two voices

Attributes [hide]

Dustin Copeland, Male Human Fighter 3
Medium (5'5") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 9 (-1)16 (+3) 9 (-1)16 (+3)
Skills Medicine +1, Survival +1
Senses Passive Perception 9
Languages Common, Auran, Abyssal, Infernal
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 100 gp. Gold and topaz bottle stopper cork (400 gp).


Social Check DCs

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