Hunter Beckwith, Male Human [Permalink]
Personal [hide]
Description: An imposing man with a heavy stainless steel prosthetic right leg, he typically wears grey cloth garments or leather armor. He has a very tight haircut. He wears a mask on his face.
Personality: His tongue was cut out and he uses sign language. Animals are drawn to him, and he is able to talk to them.
History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Barkeep arts, while his father instructed him in etiquette, music and courtly manner. He was taken as a slave by a traveling circus and forced to perform He now mingles about in high society.
Motivation: He is currently in port desperately looking for someone to get him out; and he is greedy
Ideals: Gifted. Flaws: Disease. Bonds: Rich, Slave. Occupation: Barkeep
Voice: Low and grunting
Attributes [hide]
Medium (6'2") Human, Chaotic Neutral (CR 4)
Armor Class 10
Hit Points 30 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 13 (+1) | 7 (-2) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1
Possessions: 35000 sp. 1 Minor magic item.
Conrad Brixton, Male Human [Permalink]
Personal [hide]
Description: He is an exceptionally muscular looking northern young adult. He has a large green mantle and cape that has been intricately interwoven into his blue robe. Beneath his clothing is a huge mess of scar tissue. His silver hair is lengthy. His half smiles and green eyes are beguiling and draw you in.
Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.
History: Sold as a small child to a slaver, Conrad was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. From his teen years he was always beautiful and desirable, so people have always doted on him. He has built up a small fortune and can afford his own way.
Motivation: He is greedy.
Flaws: Emotional. Bonds: Slave, Attractive, Rich, Mentor. Occupation: Layabout
Voice: Deep voice with rolling R's
Attributes [hide]
Medium (6'3") Human, Chaotic Evil (CR 4)
Armor Class 10
Hit Points 20 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 6 (-2) | 8 (-1) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1
Possessions: 100 gp. A pair of silk slippers encrusted with tiny pearls. (70 gp). Brass mug with jade inlays (300 gp). A life-sized copper and silver statuette of a cockatrice. (80 gp).
Cory Hale, Male Human [Permalink]
Personal [hide]
Description: He is an average looking northern male in his early mid-life. He wears an entirely tan suit with yellow socks and a vest with buckled shoes. His blonde hair is matted, messy, and big. He is missing an eye and his face is severely sunburned. His one remaining eye shines brown.
Personality: He is witty, but his monotone delivery comes off as unnerving He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.
History: He comes from a rich northern family. He took every job he could get his hands on, but the opportunities for Humans in the north were limited. He inherited the family business which he has now maintained for 9 years.
Motivation: He is unsatisfied with his job.
Ideals: Joker. Flaws: Ugly. Bonds: Rich, Immigrant, Job. Occupation: Carpenter
Voice: Squeaky
Attributes [hide]
Medium (6'6") Human, Lawful Neutral (CR 4)
Armor Class 11
Hit Points 38 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 16 (+3) | 17 (+3) | 14 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Giant, Gnoll, Dwarven
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
Possessions: 50 pp. 1 Magnifying glass. 1 Average lock. 1 Bullseye lantern.
Kyle Kirby, Male Human [Permalink]
Personal [hide]
Description: His skin has the orange glow of too much sun. He wears long strands of amethyst and short pastel dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. His black hair is cut short with large spiked bangs in the front. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his blue eyes.
Personality: He is business-like. He takes instructions and follows them to the letter. Kyle is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.
History: Kyle was born the youngest of three triplets. He has chosen to use the inheritance that was left to him frivolously. He has been saving his money to try and buy his brother's freedom.
Motivation: Wants to raise his children well.
Ideals: Professionalism. Flaws: Disease. Bonds: Rich, Attractive, Family. Occupation: Bookbinder
Voice: Switch between two voices
Attributes [hide]
Medium (5'3") Human, Neutral Evil (CR 4)
Armor Class 11
Hit Points 32 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 13 (+1) | 18 (+4) | 12 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Halfling, Dwarven, Aquan, Terran
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
Possessions: 1 Minor magic item.
Drogo Darlington, Male Human [Permalink]
Personal [hide]
Description: He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He keeps his brown hair in a flapper bob. His face is covered beneath a completely black helmet.
Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.
History: When he was but 7 years old his parents immigrated from the west. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He is searching for what he claims is his rightful reward.
Motivation: Obtaining odd cultural Human artifacts is his passion; and he's looking for his big break
Flaws: Antagonistic. Bonds: Adventurer, Mentor, Immigrant. Occupation: Farmer
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (5'5") Human, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 31 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 17 (+3) | 17 (+3) | 4 (-3) | 5 (-3) | 6 (-2) |
Senses Passive Perception 9
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +3
Possessions: 3200 sp.
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Their contribution stands as a beacon of hope for all adventurers!
