Arnold Winchester, Male Human [Permalink]
Personal [hide]
Description: This late middle aged man wears bulky violet painted plate armor and is in decent physical shape. He has shaved his head bald. He has several tiny topaz earrings on each ear.
Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.
History: Arnold was born the youngest of three triplets. One day when Arnold was young, his mother was sewing while trying to overcome the flu, when suddenly his mother dropped to the ground dead. His mother had died from a severe disease that was unknown to the village doctor. Arnold was heart-stricken from the event, and his father started working long hours to provde for them. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: Wants to raise his children well; and his spouse's relatives view him with great suspicion
Ideals: Optimist. Flaws: PTSD. Bonds: Rich, Adventurer, Family. Occupation: Butcher
Voice: Loud with bravado
Attributes [hide]
Medium (6'6") Human, Chaotic Neutral (CR 4)
Armor Class 11
Hit Points 36 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 13 (+1) | 13 (+1) | 18 (+4) | 8 (-1) | 13 (+1) |
Senses Passive Perception 16
Languages Common, Ignan, Infernal, Auran, Celestial
Attacks Melee +0 / 1d10-2, Ranged +3 / 1d10+1, Grapple +1
Possessions: 46000 sp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.
Drogo Camden, Male Human [Permalink]
Personal [hide]
Description: Dark and lean, he is a relatively plain man. He wears a faded coat and loose pants complete with wide-brimmed hat. He wears his black hair up in a very large beehive style do. He has green eyes and a violet hat with a blue feather.
Personality: Deceptive and manipulative this southern guy figured out how to best use his charms to convince people to do what he wants. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.
History: He was raised in a white middle class family as the only child. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.
Motivation: His relatives are trying to arrange a marriage; and human compassion
Ideals: Impeccable. Flaws: Mundane, Racist. Bonds: Attractive, Family. Occupation: Cartwright
Voice: Stutters
Attributes [hide]
Medium (6'4") Human, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 11 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 8 (-1) | 14 (+2) | 9 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Abyssal, Auran
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +4
Possessions: 10 pp.
Hubert Hadleigh, Male Human [Permalink]
Personal [hide]
Description: This man wears just a violet suit. He is muscular with a powerful set of arms. He has wavy red hair. His eyes are violet and catlike.
Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He is a logical person and will generally grow upset if things defy logic and science.
History: The child of eastern immigrants he idolized his father. He took every job he could get his hands on, but the opportunities for Humans in the east were limited. He inherited the family business which he has now maintained for 2 years.
Motivation: He feels kind of lost in life; and balancing his hectic life and new carter responsibilities is difficult
Ideals: Logical. Flaws: Shy, Depressed. Bonds: Immigrant, Job. Occupation: Carter
Voice: Raspy
Attributes [hide]
Medium (5'6") Human, True Neutral (CR 5)
Armor Class 9
Hit Points 41 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 9 (-1) | 14 (+2) | 17 (+3) | 10 (+0) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Gnome, Celestial, Infernal
Attacks Melee +7 / 2d4+4, Ranged +2 / 2d4-1, Grapple +4
Possessions: 2000 sp.
Gilbert Weston, Male Human [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he wears an old set of leather armor, nicked and torn by the ravages of time and battle. His hair is long and black with streaks of golden, and is pulled back with small white clips. His beard is golden, braided, and well cared for. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep green.
Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He feeds upon the attention of others.
History: He was born to a pair of big game hunters, but was frequently ill as a child. He was taken as a slave by a traveling circus and forced to perform He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: He is currently in port desperately looking for someone to get him out.
Ideals: Philantrophist. Flaws: Disease. Bonds: Attractive, Slave. Occupation: Guard
Voice: Nasally tone
Attributes [hide]
Medium (5'5") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 27 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 11 (+0) | 14 (+2) | 12 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Abyssal, Sylvan
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +3
Possessions: 30 pp. Coral (120 gp). Iolite (40 gp). Silver pearl (120 gp).
Percival Weld, Male Human [Permalink]
Personal [hide]
Description: A 5'6" southern man, he tends to wear a large brown jacket. His blonde hair is braided into rings. He is baby faced.
Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He is able to make almost anything out of random pieces of junk.
History: He was born the only child of a wealthy merchant. Brilliant and gifted he never wanted to apply himself. He then took over the family business and is one of the better Bather for hire.
Motivation: He'd like to take his coworkers down a peg; and he seems to be bored by most things
Ideals: Gifted, Entrepeneur. Flaws: Mundane. Bonds: Job. Occupation: Bather
Voice: Rhymes sentences (sorry)
Attributes [hide]
Medium (5'6") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 17 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
5 (-3) | 12 (+1) | 11 (+0) | 8 (-1) | 5 (-3) | 15 (+2) |
Senses Passive Perception 7
Languages Common
Attacks Melee -1 / 1d8-3, Ranged +3 / 1d8+1, Grapple +1
Possessions: 400 gp. A large tome filled with over one hundred recipes written by a former royal chef. (70 gp). 1 Half-Plate. 1 Darkwood Shield. 1 Darkwood Shield.
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