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NPC Generator

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Advanced [show]


Gerard Clare, Male Human [Permalink]

Personal [hide]

Description: The light-skinned man stands 5'8" and wears red painted combat armor at almost all times. His hair is cut close to his head. His fierce blue eyes like to dwell on things.

Personality: Abrasive and pushy, he has a hard time making friends. As long as the job gets done he does not care how it got done.

History: Born to a poor family in the city he treasured whatever gifts he got. From there he went from mercenary job to mercenary job. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature scimitar.

Motivation: He's repulsed by the PC; and to reunite with his old friends

Ideals: Professionalism. Flaws: Antagonistic. Bonds: Poor, Adventurer. Occupation: Slave Trader

Voice: Smoker's lung

Attributes [hide]

Gerard Clare, Male Human Fighter 3
Medium (5'8") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)9 (-1) 7 (-2)13 (+1) 7 (-2)8 (-1)
Skills Investigation +3, Performance +1
Senses Passive Perception 8
Languages Common, Aquan
Attacks Melee +5 / 1d8+3, Ranged +1 / 1d8-1, Grapple +3

Possessions: 300 gp.


Social Check DCs


Balimaar Mitchell, Male Human [Permalink]

Personal [hide]

Description: He dresses in collared shirts and wears a proper scarf over his head. His skin is fair and his fingers are delicate and long. His golden hair is knotted and matted. He has brown eyes and a black hat with a brown feather.

Personality: Deceptive and manipulative this northern guy figured out how to best use his charms to convince people to do what he wants. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: He was born in a small plains village. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He is wracked by social anxiety; and to reunite with his old friends

Ideals: Philantrophist. Flaws: Disease, Fearful. Bonds: Attractive, Nature. Occupation: Barrister

Voice: Voice breaks

Attributes [hide]

Balimaar Mitchell, Male Human Fighter 3
Medium (5'5") Human, Lawful Good (CR 3)
Armor Class 13
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 13 (+1)8 (-1) 11 (+0)9 (-1)
Skills Acrobatics +5, Persuasion +1
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3

Possessions: 400 gp.


Social Check DCs


Gilbert Ansley, Male Human [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He prefers to wear grey pants and tee shirts. He sports a long black beard, and similarly colored long hair. He is missing an eye and his face is severely sunburned. His one remaining eye shines green.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: He got into the Detective business at a young age. He helped his mother out around the business and became quite the natural. He used his abilities to travel the world and help people.

Motivation: Sabotage a competitor; and wants to open a new tavern

Ideals: Philantrophist. Flaws: Ugly, Antagonistic. Bonds: Poor, Job. Occupation: Detective

Voice: Stutters

Attributes [hide]

Gilbert Ansley, Male Human Fighter 4
Medium (5'10") Human, True Neutral (CR 4)
Armor Class 12
Hit Points 31 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)14 (+2) 13 (+1)15 (+2) 14 (+2)14 (+2)
Skills Intimidation +4, Survival +4
Senses Passive Perception 12
Languages Common, Undercommon, Draconic
Attacks Melee +6 / 1d10+4, Ranged +4 / 1d10+2, Grapple +4

Possessions: 500 gp. 1 Minor magic item.


Social Check DCs


Nicholas Graeme, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears a blue armored body suit, with a simple brown line shooting up and back down. His chestnut hair is smooth and relatively long. His eyes are violet and catlike.

Personality: He is fixated on the number 70. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He has a small toy that he constantly fidgets with.

History: Nicholas was born into a poor family. Growing up, he dreamt of becoming a Fighter, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Fighter in service of a powerful lord somewhere. Nicholas abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He now travels the world, in search of power and loot.

Motivation: He desires power and/or immortality.

Flaws: Insane, Addict. Bonds: Poor, Adventurer. Occupation: Ploughman

Voice: Can't modulate volume

Attributes [hide]

Nicholas Graeme, Male Human Fighter 4
Medium (5'2") Human, Chaotic Good (CR 4)
Armor Class 13
Hit Points 29 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 13 (+1)16 (+3) 7 (-2)13 (+1)
Skills Animal Handling +0, Medicine +0
Senses Passive Perception 8
Languages Common, Undercommon, Orc, Halfling
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3

Possessions: 500 gp. Amethyst (140 gp). White opal (1000 gp). Tourmaline (140 gp). Moonstone (20 gp). 1 Minor magic item.


Social Check DCs


Jocelyn Dudley, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His moppish red hair is in a traditional bowl cut. He is missing an eye and his face is severely sunburned. His one remaining eye shines blue.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He takes great joy in being the best Ruler in town.

History: The child of eastern immigrants he idolized his father. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Ruler work with an outfit from a few towns over. Ruler work suited him well, and with each successful project, he earned more gold and more respect from his peers. He now owns his own business.

Motivation: Expand his business.

Ideals: Optimist. Flaws: Ugly. Bonds: Job, Immigrant. Occupation: Ruler

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Jocelyn Dudley, Male Human Fighter 3
Medium (5'7") Human, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 17 (+3)14 (+2) 15 (+2)10 (+0)
Skills Animal Handling +4, History +4
Senses Passive Perception 12
Languages Common, Sylvan, Abyssal
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 1 Average lock. 1 Masterwork Artisan’s tools. 1 Bullseye lantern.


Social Check DCs

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