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NPC Generator

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Advanced [show]


Everard Washington, Male Human [Permalink]

Personal [hide]

Description: He has a missing left arm. He very much looks the part of a Server. His hair is short and brown. He is missing an eye and his face is severely sunburned. His one remaining eye shines gray.

Personality: Always inclined to offer people food he seems plenty friendly. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: Everard hails from a village terrorized by giants. Like his father and his brother before him, after school he went straight into learning to become a Server. He has taken up leadership of the village's small militia in response to giants demanding more tribute than usual.

Motivation: Someone believes him a fraud.

Ideals: Philantrophist. Flaws: Ugly. Bonds: Job, Enemies. Occupation: Server

Voice: Nasally tone

Attributes [hide]

Everard Washington, Male Human Fighter 3
Medium (6'0") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 11 (+0)11 (+0) 14 (+2)11 (+0)
Skills Deception +2, Persuasion +2
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 9000 cp. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee.


Social Check DCs


Wymar Birkenhead, Male Human [Permalink]

Personal [hide]

Description: 5'2" and lanky with angular features, he is an attractive figure. He prefers to wear flannel. His tied-back hair is white. He has a dull look in his violet eyes.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: He was born in the west. From there he went from mercenary job to mercenary job. He moves from town to town, unable to find a place to settle.

Motivation: He has passion for adventuring and risk; and he desires power and/or immortality

Ideals: Athletic. Bonds: Attractive, Military, Immigrant, Adventurer. Occupation: Layabout

Voice: Speaks with back of mouth

Attributes [hide]

Wymar Birkenhead, Male Human Fighter 4
Medium (5'2") Human, Chaotic Evil (CR 4)
Armor Class 12
Hit Points 35 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 13 (+1)17 (+3) 16 (+3)16 (+3)
Skills Medicine +5, Religion +5
Senses Passive Perception 13
Languages Common, Auran, Gnome, Goblin
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2

Possessions: Aquamarine (1200 gp). Aquamarine (1200 gp). 1 Minor magic item.


Social Check DCs


Don Dalton, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears a green tunic with grey highlights, and long blue pants that bunch up around his shoes. His brown hair is drawn into a tight pony tail with a dagger scrunchie. His face is scarred and worn.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: His druidic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. A gypsy cursed him at a young age, leading to his ugly appearance. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: Wants his loneliness to end.

Ideals: Athletic, Optimist, Gifted. Flaws: Ugly. Bonds: Has a crush, Adventurer. Occupation: Painter

Voice: Relaxed voice

Attributes [hide]

Don Dalton, Male Human Fighter 3
Medium (5'7") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 13 (+1)13 (+1) 11 (+0)12 (+1)
Skills Intimidation +3, Survival +2
Senses Passive Perception 10
Languages Common, Goblin
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 300 gp.


Social Check DCs


Percival Hallewell, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears just a pastel suit. His chestnut hair is cut short with large spiked bangs in the front. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his brown eyes.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: Percival was born with his father's beautiful face. He has chosen to use the inheritance that was left to him frivolously. Due to his spouse's obsession with being a Ploughman they were divorced and he won custody of their daughter. He worked as a Painter, and he later adopted a second daughter.

Motivation: Find a way to reverse the transformation of his brother.

Ideals: Athletic, Passionate. Bonds: Attractive, Family, Rich. Occupation: Painter

Voice: Puts emphasis on the wrong words

Attributes [hide]

Percival Hallewell, Male Human Fighter 3
Medium (5'10") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 15 (+2)16 (+3) 15 (+2)13 (+1)
Skills Arcana +5, History +5
Senses Passive Perception 12
Languages Common, Aquan, Halfling, Ignan
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 3200 sp.


Social Check DCs


Jocelyn Adley, Male Human [Permalink]

Personal [hide]

Description: He wears a white collared shirt and grey pants. He accessorizes with a yellow scarf around the waist and a strap diagonally across his shirt. He is portly but not overly obese. He has styled his blonde hair well, parting it to the left. His gray eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: Jocelyn lived on a farm with his father, near the main road leading to a nearby town. In his 11th year, his parents were killed by a illithids raid, leaving Jocelyn alone in the world. After a stint in an orphanage, he was adopted. He has been saving his money to try and buy his brother's freedom.

Motivation: Find a way to reverse the transformation of his brother.

Ideals: Passionate, Entrepeneur. Flaws: Addict. Bonds: Family, Enemies. Occupation: Miner

Voice: Whispers

Attributes [hide]

Jocelyn Adley, Male Human Fighter 3
Medium (5'5") Human, Lawful Evil (CR 3)
Armor Class 14
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)18 (+4) 12 (+1)13 (+1) 12 (+1)11 (+0)
Skills Deception +2, Perception +3
Senses Passive Perception 13
Languages Common, Draconic
Attacks Melee +1 / 1d8-1, Ranged +6 / 1d8+4, Grapple +4

Possessions: 200 gp. Jet (140 gp). Star rose quartz (50 gp).


Social Check DCs

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