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Advanced [show]


Adam Mori, Male Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He wears a black cloak and cross-gartered violet stockings. He wears his hair in dreadlocks. He is missing an eye and his face is severely sunburned. His one remaining eye shines violet.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He is able to make almost anything out of random pieces of junk.

History: He was born to a pair of big game hunters, but was frequently ill as a child. A freak accident while working with his Bounty Hunter father left him crippled. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Wants his loneliness to end; and he is currently in port desperately looking for someone to get him out

Ideals: Joker, Gifted. Flaws: Ugly, Disease. Bonds: Slave. Occupation: Dyer

Voice: Sighs a lot, exhausted

Attributes [hide]

Adam Mori, Male Human Fighter 3
Medium (5'7") Human, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 32 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 16 (+3)11 (+0) 14 (+2)11 (+0)
Skills Athletics +4, History +2
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 1800 sp. Citrine (30 gp). Blue quartz (10 gp). Rose (30 gp).


Social Check DCs


Ernest Garrick, Male Human [Permalink]

Personal [hide]

Description: Standing 5'2", this man wears a green tunic with tan highlights, and long black pants that bunch up around his shoes. He has shaved his head bald. His brown eyes lackadaisically let the world flow into them.

Personality: Calm and collected, he is a well trained Guard. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: Sold as a small child to a necromancer, Ernest was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. A gifted student he started as a Sage, but he got bored and became a Guard. He has taken up work as a Guard and fed both sides of the war false information with the goal of increasing casualties.

Motivation: He's in love; and wants his loneliness to end

Flaws: PTSD. Bonds: Job, Adventurer, Mentor, Has a crush. Occupation: Guard

Voice: High pitched, excited

Attributes [hide]

Ernest Garrick, Male Human Fighter 3
Medium (5'2") Human, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 8 (-1)12 (+1) 10 (+0)12 (+1)
Skills Perception +2, Sleight of Hand +4
Senses Passive Perception 14
Languages Common, Goblin
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3

Possessions: 400 gp.


Social Check DCs


Roland Barclay, Male Human [Permalink]

Personal [hide]

Description: An older man who typically wears a sleeveless long coat of deep black leather and dull red iron scale mail, he is not a threatening figure. He has done his best to style his black hair to look like a famous performer. He has gleaming, smiling violet eyes.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He is an amazing painter.

History: Gifted from a young age, Roland studied abroad. When Roland reached his early adolescence his Human mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: He wants revenge against giants; and a deep hatred of giants

Ideals: Gifted, Persistence. Bonds: Guardian, Military, Enemies. Occupation: Body Guard

Voice: Tuts and clicks tongue

Attributes [hide]

Roland Barclay, Male Human Fighter 3
Medium (6'0") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 14 (+2)14 (+2) 13 (+1)12 (+1)
Skills Animal Handling +3, Athletics +1
Senses Passive Perception 11
Languages Common, Draconic, Gnome
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 600 sp. 1 Half-Plate.


Social Check DCs


Robert Bentley, Male Human [Permalink]

Personal [hide]

Description: The dark-skinned man stands 5'10" and wears a fancy black suit. He has golden hair. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his amber eyes.

Personality: Overbrimming with self-confidence, Robert isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: Born in the south his family was never financially stable. After coming to the age of reason, Robert took it upon himself to study the druidic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He was granted druidic powers by his dying sister.

Motivation: To be a Painter again; and he is unsatisfied with his job

Ideals: Impeccable, Gifted. Flaws: Impulsive. Bonds: Attractive, Poor, Job. Occupation: Mason

Voice: Scratchy, weak

Attributes [hide]

Robert Bentley, Male Human Fighter 3
Medium (5'10") Human, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 14 (+2)11 (+0) 14 (+2)9 (-1)
Skills Athletics +4, Investigation +2
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3

Possessions: Just what you see.


Social Check DCs


Lewis Shelby, Male Human [Permalink]

Personal [hide]

Description: He wears very tight pants and wife beaters, though occasionally he sports a brown coat. He has a slight overbite and is overall scrawny. His golden hair is unkempt and raggedy. His gray eyes dart from person to person to random spaces in the air.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. Lewis is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.

History: Sold as a small child to a wizard, Lewis was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Regain custody of his daughter; and to unite with his brother

Ideals: Passionate. Flaws: Ugly. Bonds: Poor, Family, Mentor. Occupation: Locksmith

Voice: Pronounces difficult words wrong

Attributes [hide]

Lewis Shelby, Male Human Fighter 3
Medium (6'6") Human, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 12 (+1)16 (+3) 11 (+0)13 (+1)
Skills Acrobatics +2, Persuasion +3
Senses Passive Perception 10
Languages Common, Undercommon, Gnoll, Draconic
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +3

Possessions: 900 sp. Azurite (11 gp).


Social Check DCs

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