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Advanced [show]


Godfrey Cooper, Male Human [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. He has done his best to style his brown hair to look like a famous performer. His amber eyes dart from person to person to random spaces in the air.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He believes the world needs to unite to get rid of brigands once and for all.

History: Born in a small village he learned the ways of the warrior from his father. He struck it rich when he found rare goods in large quantities. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Godfrey fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Revenge.

Ideals: Fighting, Athletic. Bonds: Rich, Guardian, Enemies. Occupation: Bowyer

Voice: Excited and jittery

Attributes [hide]

Godfrey Cooper, Male Human Fighter 3
Medium (5'11") Human, True Neutral (CR 3)
Armor Class 13
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 15 (+2)10 (+0) 10 (+0)11 (+0)
Skills Insight +2, Persuasion +2
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3

Possessions: 200 gp. 1 Silk rope. 1 Climber’s kit.


Social Check DCs


Gerard Mori, Male Human [Permalink]

Personal [hide]

Description: A pudgy man standing about 5'7" has a big stupid grin on his face most of the time. He is wearing the road beaten gear of a warrior. He is bald on top and has large silver tufts of hair around his ears. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: He was born a particularly ugly child, much to the horror of his parents. Through the years after Gerard was born, his mother became increasingly distant from his family, instead choosing to pursue power in the south. Gerard's mother didn't care for him much, and the feeling was mutual. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He is greedy; and he's repulsed by the pc

Ideals: Fighting, Philantrophist. Flaws: Ugly, Insane, Antagonistic. Bonds: Rich. Occupation: Healer

Voice: Slurs words

Attributes [hide]

Gerard Mori, Male Human Fighter 3
Medium (5'7") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 40 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 18 (+4)12 (+1) 17 (+3)10 (+0)
Skills Perception +5, Persuasion +2
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 4000 cp. 1 Masterwork Common Melee.


Social Check DCs


Roland Cromwell, Male Human [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He likes to wear darkened spectacles and heavy clothing, no matter the weather. His deerstalker hat is riddled with cuts and holes. He wears crescent spectacles with a black brim.

Personality: He is mildly Human supremacist, though he does not identify as such. He is able to fit into much smaller and tighter spaces than normal.

History: Raised by wardens he was only a novice when dire rats swooped upon their monastery and killed most of the order. He always admired druidic-users and wanted to develop the talent, but never had the affinity for it. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Several ex partners dislike his way of doing things and want revenge; and he wants revenge against dire rats

Ideals: Gifted. Flaws: Ugly, Racist. Bonds: Religious, Enemies. Occupation: Painter

Voice: Uses lots of figures of speech

Attributes [hide]

Roland Cromwell, Male Human Fighter 3
Medium (6'5") Human, True Neutral (CR 3)
Armor Class 13
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 18 (+4)12 (+1) 13 (+1)17 (+3)
Skills Deception +5, Persuasion +5
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3

Possessions: 40 pp.


Social Check DCs


John Colton, Male Human [Permalink]

Personal [hide]

Description: He sports brown clothing, slightly heavier than average wear. He is bristling with hidden weapons, mostly longbows and lances. He has styled his white hair well, parting it to the right. His face is scarred and worn.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: John hails from a village terrorized by illithids. His father was very strict, and drilled into him lessons on being the perfect gentleman. Days after completing his studies, news broke out that his hometown was attacked by illithids. John was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the illithids.

Motivation: He has comitted a past crime that haunts him to this day.

Ideals: Impeccable, Fighting. Flaws: Ugly. Bonds: Criminal record, Enemies. Occupation: Bellfounder

Voice: Deep voice with rolling R's

Attributes [hide]

John Colton, Male Human Fighter 4
Medium (5'6") Human, Chaotic Evil (CR 4)
Armor Class 12
Hit Points 33 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 12 (+1)12 (+1) 16 (+3)14 (+2)
Skills Arcana +3, Medicine +5
Senses Passive Perception 13
Languages Common, Giant
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2

Possessions: 600 gp. Zircon (20 gp). Iolite (20 gp).


Social Check DCs


Shane Rodney, Male Human [Permalink]

Personal [hide]

Description: This man wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He has a penchant for wearing a ring with an oversized sapphire on his right hand. He has a long white beard with little hanging trinkets. He wears crescent spectacles with a black brim.

Personality: He is almost excessively polite to everyone, even when angry. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.

History: A child with a great deal of poetry talent his parents made sure he got the chance to thrive. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He is untrained/undisciplined, which makes him dangerous.

Motivation: He wants revenge against drow; and marry his sister to traveling adventurers

Ideals: Artistic. Flaws: Shy, Insane. Bonds: Rich, Family, Enemies. Occupation: Animal Trainer

Voice: Uses lots of figures of speech

Attributes [hide]

Shane Rodney, Male Human Fighter 3
Medium (6'0") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 8 (-1)7 (-2) 14 (+2)12 (+1)
Skills Intimidation +3, Performance +3
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 3000 cp.


Social Check DCs

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