Manfred Carlisle, Male Human [Permalink]
Personal [hide]
Description: This man is bedraggled and starved. He dresses in yellow turtlenecks beneath a tan coat with blue slacks. He has a very tight haircut. His eyes are hazel and catlike.
Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He is a great chef.
History: Manfred was born the youngest of three triplets. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He has since lost track of the people in his past.
Motivation: Regain custody of his daughter; and to unite with his brother
Ideals: Passionate, Gifted. Bonds: Poor, Family, Adventurer. Occupation: Body Guard
Voice: Irish accent
Attributes [hide]
Medium (5'5") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 30 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 15 (+2) | 14 (+2) | 9 (-1) | 6 (-2) |
Senses Passive Perception 9
Languages Common, Gnome, Halfling
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 200 gp.
Roger Carlisle, Male Human [Permalink]
Personal [hide]
Description: He stands about 5'2" and wears a weathered and beat up set of banded mail beneath an oversized green coat. His left hand appears badly burned and disfigured. His brown hair is cut short. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: Aggressive, abrasive, and angry, Roger embodies much of what other species detest in the Humans. He works hard and plays hard.
History: He was born into a rich family. Through the years after Roger was born, his father became increasingly distant from his family, instead choosing to pursue power in the south. Roger's father didn't care for him much, and the feeling was mutual. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He is greedy; and he's repulsed by the pc
Flaws: Antagonistic, Hedonist. Bonds: Rich. Occupation: Locksmith
Voice: Prounounces S like Z
Attributes [hide]
Medium (5'2") Human, Lawful Neutral (CR 4)
Armor Class 11
Hit Points 34 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 14 (+2) | 13 (+1) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Sylvan
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
Possessions: 600 gp. Silver-plated steel longsword with jet jewel in hilt (1000 gp). A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (70 gp). 1 Minor magic item.
Manfred Myerscough, Male Human [Permalink]
Personal [hide]
Description: He is of a modest build and height, but he carries himself more imposing than he is. He usually wears his black robe and has his shortspear always slung over his shoulder. He has shaved his head bald. He has green eyes.
Personality: He is irascible and easily irritated. He is a great chef.
History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. Brilliant and gifted he never wanted to apply himself. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature shortspear.
Motivation: Money/treasure; and he wants to meet his childhood hero
Ideals: Gifted. Flaws: Antagonistic. Bonds: Adventurer, Rich. Occupation: Sellsword
Voice: French accent
Attributes [hide]
Medium (5'11") Human, Lawful Evil (CR 3)
Armor Class 13
Hit Points 19 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 13 (+1) | 8 (-1) | 7 (-2) | 11 (+0) |
Senses Passive Perception 8
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
Possessions: 100 gp. Solid gold idol (300 gp). Solid gold idol (300 gp). Solid gold idol (300 gp).
Raymond Colby, Male Human [Permalink]
Personal [hide]
Description: This northern man is abnormally tall. He wears just a grey suit. His whole body is exceptionally muscular. His golden hair is kept up in a ponytail inside a broad hat. His fierce blue eyes like to dwell on things.
Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.
History: Born to a pair of adventurers, Raymond grew up listening to his father's many stories. From there he went from mercenary job to mercenary job. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: He has passion for adventuring and risk.
Flaws: Antagonistic, Disease. Bonds: Immigrant, Has a crush, Adventurer. Occupation: Fortune-teller
Voice: Laughs frequently while speaking
Attributes [hide]
Medium (6'1") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 30 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 12 (+1) | 10 (+0) | 7 (-2) | 11 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3
Possessions: 200 gp.
Kyle Stanley, Male Human [Permalink]
Personal [hide]
Description: The dark-skinned man stands 5'9" and dresses in collared shirts and wears a proper scarf over his head. He wears his silver hair up. His brown eyes peer out from beneath his deerstalker pastel hat.
Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.
History: His father raised him in a mountain cabin. His homeland was ravaged by war and he spent much of his life rebuilding it. By chance he met his sister recently and the two have been together since.
Motivation: To clean up the streets; and regain custody of his son
Ideals: Disciplined. Flaws: PTSD. Bonds: Family, Nature, Guardian. Occupation: Tailor
Voice: Spits words with contempt
Attributes [hide]
Medium (5'9") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 24 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 14 (+2) | 13 (+1) | 13 (+1) | 14 (+2) | 16 (+3) |
Senses Passive Perception 15
Languages Common, Orc
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 1 Half-Plate.
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Their contribution stands as a beacon of hope for all adventurers!