Geoffrey Hallewell, Male Human [Permalink]
Personal [hide]
Description: This man stands a little under 6'0" and is a bit bulky. He is very muscular particularly in the legs. He likes to wear brown tank tops with green pants. His golden hair is slicked back into a classic pompadour. He has a dull look in his brown eyes.
Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.
History: Born the oldest of a large religious southern family, he was no stranger to responsibility. After coming to the age of reason, Geoffrey took it upon himself to study the divine arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. Due to his spouse's obsession with being a Baker they were divorced and he won custody of their son. He worked as a Cook, and he later adopted a second son.
Motivation: To unite with his sister; and he wants revenge against dire rats
Ideals: Joker, Gifted. Bonds: Religious, Family, Enemies. Occupation: Cook
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (6'0") Human, Chaotic Neutral (CR 4)
Armor Class 12
Hit Points 33 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 10 (+0) | 18 (+4) | 17 (+3) | 14 (+2) |
Senses Passive Perception 15
Languages Common, Dwarven, Druidic, Ignan, Elven
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +3
Possessions: 9000 sp. 1 Masterwork Common Melee. 1 Masterwork Common Melee.
Trey Beitz, Male Human [Permalink]
Personal [hide]
Description: A plain young-adult man, he wears very tight pants and wife beaters, though occasionally he sports a black coat. He has a very tight haircut. He wears an eyepatch.
Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.
History: A powerful slaver made him what he is. While studying, he fell in love. They married and had a daughter. He then took over the family business and is one of the better Spy for hire.
Motivation: To be a Mercenary again; and sabotage a competitor
Flaws: Ugly, Cynical. Bonds: Job, Mentor, In love. Occupation: Spy
Voice: Spits words with contempt
Attributes [hide]
Medium (6'4") Human, Lawful Good (CR 3)
Armor Class 8
Hit Points 14 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 7 (-2) | 9 (-1) | 9 (-1) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +0 / 1d8-2, Grapple +2
Possessions: 100 gp.
Guy Walpole, Male Human [Permalink]
Personal [hide]
Description: He wears professional attire. He is portly but not overly obese. His red hair is cut jaggedly and amateurishly. His half smiles and brown eyes are beguiling and draw you in.
Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He can see the true alignment of people by looking at them, and uses this to pass judgement.
History: He got into the Herbalist business at a young age. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He became a Herbalist soon after.
Motivation: Wants to open a new tavern; and further expansion of business
Ideals: Gifted, Entrepeneur. Flaws: Shy. Bonds: Attractive, Job. Occupation: Herbalist
Voice: Eastern European accent
Attributes [hide]
Medium (6'5") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 23 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 8 (-1) | 14 (+2) | 16 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Orc, Giant
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
Possessions: 2000 cp.
Theodoric Mori, Male Human [Permalink]
Personal [hide]
Description: He is a physically imposing dark-skinned man. He wears a lot of dark rich colors, with gold accents. He has a long silver beard with little hanging trinkets. His blue eyes are slightly larger than normal.
Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.
History: Theodoric was born the youngest of three triplets. A few years later when the west was not economically sound they moved to his current location. He has since lost track of the people in his past.
Motivation: A need for knowledge about a nearby landmark; and he's looking for his big break
Ideals: Joker. Bonds: Attractive, Adventurer, Family, Immigrant. Occupation: Miner
Voice: Speaks with lips pursed
Attributes [hide]
Medium (5'2") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 17 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 9 (-1) | 11 (+0) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 100 gp.
Lewis Stanton, Male Human [Permalink]
Personal [hide]
Description: With green face paint in a stripe pattern across his face, he wears just a grey suit. He has wavy silver hair. He has a dull look in his blue eyes.
Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. As long as the job gets done he does not care how it got done.
History: Born in the east to a Bowyer, Lewis learned a great deal about his mother's area of expertise. His childhood dream was to be a Armorer, but he was a colossal failure. He was granted arcane powers by his dying brother.
Motivation: To unite with his brother; and balancing his hectic life and new bowyer responsibilities is difficult
Ideals: Joker, Professionalism, Gifted. Bonds: Job, Family. Occupation: Bowyer
Voice: Speaks fast with a slight lisp
Attributes [hide]
Medium (5'11") Human, Chaotic Good (CR 3)
Armor Class 7
Hit Points 18 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 4 (-3) | 10 (+0) | 12 (+1) | 14 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +3 / 1d8+1, Ranged -1 / 1d8-3, Grapple +1
Possessions: 500 sp. 1 Half-Plate. 1 Half-Plate. 1 Half-Plate.
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Their contribution stands as a beacon of hope for all adventurers!
