Justin Sydney, Male Human [Permalink]
Personal [hide]
Description: He wears a black cloak and cross-gartered violet stockings. He is portly but not overly obese. His red hair is still thick. This amber eyed easterner is not easily forgotten.
Personality: Stoic and calm, he prefers to meditate than take action. He invites people to come help in his community garden.
History: Justin was born with his mother's beautiful face. From his teen years he was always beautiful and desirable, so people have always doted on him. He has made many enemies by not giving into corruption and outing many instances of it.
Motivation: Revenge; and a deep hatred of gnolls
Ideals: Disciplined, Philantrophist, Justice. Bonds: Attractive, Enemies. Occupation: Beggar
Voice: Low and grunting
Attributes [hide]
Medium (6'6") Human, Neutral Evil (CR 4)
Armor Class 9
Hit Points 25 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 9 (-1) | 5 (-3) | 6 (-2) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +1 / 1d10-1, Grapple +3
Possessions: 400 gp.
Ernest Reid, Male Human [Permalink]
Personal [hide]
Description: This malnourished man is renowned for his bright blue suits and hats. He wears a feathered hat to hide his balding. He has a tattooed face.
Personality: He is calm most of the time but flees social interaction. He has all his life been fascinated with dancing.
History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. Ernest was born on a far western island where he grew up under the tutelage of his father, an expert Healer. He left for the west, certain he would find work there.
Motivation: He is currently in port desperately looking for someone to get him out; and he's repulsed by the pc
Ideals: Artistic. Flaws: Shy, Antagonistic. Bonds: Poor, Immigrant, Slave. Occupation: Healer
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (6'5") Human, Chaotic Neutral (CR 5)
Armor Class 11
Hit Points 37 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 12 (+1) | 10 (+0) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
Possessions: 100 gp.
William Huxley, Male Human [Permalink]
Personal [hide]
Description: A stocky lighter skinned man, he wears a robe, a symbol of his god around his neck, and a lance on his belt. His golden hair is braided into rings. He is very pretty but has cold, dead eyes.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. William grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did William. He used his abilities to trick people and travel the world for free.
Motivation: Seeks redemption; and he is currently in port desperately looking for someone to get him out
Ideals: Fighting. Flaws: Antagonistic. Bonds: Attractive, Criminal record, Slave. Occupation: Sage
Voice: Spits and sputters
Attributes [hide]
Medium (5'8") Human, Lawful Evil (CR 3)
Armor Class 9
Hit Points 20 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 9 (-1) | 13 (+1) | 8 (-1) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1
Possessions: 400 gp. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.
William Quinton, Male Human [Permalink]
Personal [hide]
Description: His skin has the orange glow of too much sun. He is generally well dressed albeit a few years behind the times. His white hair is styled in orderly dreadlocks. His face is covered beneath a completely black helmet.
Personality: He never swears and excessively uses polite adverbs when speaking. He is a very good compulsive liar and kleptomaniac.
History: Born to a Healer, his mother struggled to pay the bills. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.
Motivation: Wants to have a good time and be beloved; and he possesses a valuable artifact that the thieves guild wishes to steal
Ideals: Optimist. Bonds: Attractive, Criminal record, Poor. Occupation: Seamstress
Voice: Australian accent
Attributes [hide]
Medium (5'1") Human, Lawful Evil (CR 4)
Armor Class 12
Hit Points 23 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 11 (+0) | 11 (+0) | 8 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +4
Possessions: 500 gp. 1 Minor magic item.
Conrad Enfield, Male Human [Permalink]
Personal [hide]
Description: This slender man stands about 5'1". He is typically in his Mortician uniform. He has a very tight haircut. His green eyes have a joyful gleam in them most of the time.
Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He is lazy, self-centered, vain, and jealous.
History: Conrad was born into a poor family. Growing up, he dreamt of becoming a Fighter, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Fighter in service of a powerful lord somewhere. A gifted student he started as a Healer, but he got bored and became a Mortician. He has dedicated himself to building a better kind of golem.
Motivation: Expand his business; and he has passion for adventuring and risk
Ideals: Philantrophist. Flaws: Selfish. Bonds: Job, Poor, Adventurer. Occupation: Mortician
Voice: Soft and melodious
Attributes [hide]
Medium (5'1") Human, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 35 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 14 (+2) | 14 (+2) | 11 (+0) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 1d8+4, Ranged +4 / 1d8+2, Grapple +4
Possessions: 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Melee.
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