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Advanced [show]


Wymar Stansfield, Male Human [Permalink]

Personal [hide]

Description: He wears dull tan sweaters, loose black pants, and alligator leather shoes. Beneath his sweater he keeps a concealed halberd, just in case. His golden hair is cut short with large spiked bangs in the front. This amber eyed southerner is not easily forgotten.

Personality: He acts crazy and hedonistic. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: Born to a pair of adventurers, Wymar grew up listening to his mother's many stories. There was a wharf not far from home where he often wandered off to fish. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: Further expansion of business; and a need for knowledge about a nearby landmark

Ideals: Logical. Flaws: Hedonist. Bonds: Adventurer, Nature, Job. Occupation: Gardener

Voice: Nasally tone

Attributes [hide]

Wymar Stansfield, Male Human Fighter 3
Medium (5'10") Human, Lawful Neutral (CR 3)
Armor Class 13
Hit Points 31 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 13 (+1)11 (+0) 10 (+0)15 (+2)
Skills Acrobatics +5, Survival +2
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +2

Possessions: 100 gp.


Social Check DCs


Odo Royal, Male Human [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He wears a tattered pair of loose black pants, a matching torn shirt, and a visible pair of similar condition same color briefs. He is an epitome of beauty. His hair is red and curly. His eyes are likewise hazel.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.

History: He was born to loving parents in a slum to the north. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Odo grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Odo. He has recently gotten a pet goose that steals things from people.

Motivation: He feels that his past leaves him morally obligated to help.

Ideals: Justice. Flaws: Antagonistic. Bonds: Poor, Attractive, Criminal record. Occupation: Architect

Voice: Prounounces S like Z

Attributes [hide]

Odo Royal, Male Human Fighter 3
Medium (5'10") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 33 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 15 (+2)9 (-1) 10 (+0)12 (+1)
Skills Insight +2, Sleight of Hand +3
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 100 gp.


Social Check DCs


Arnold Milton, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears professional attire. His chestnut hair is heavily combed to the left. His eyes are gray and he is always smoking a pipe.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: His parents moved while he was still in utero so he is the first generation to be born here. He found a children's book about a Human Fighter who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He now travels the world, in search of power and loot.

Motivation: A need for knowledge about a nearby landmark; and he has passion for adventuring and risk

Ideals: Athletic, Opinionated. Bonds: Attractive, Immigrant, Adventurer. Occupation: Server

Voice: Nasally tone

Attributes [hide]

Arnold Milton, Male Human Fighter 3
Medium (5'4") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 13 (+1)15 (+2) 10 (+0)18 (+4)
Skills Insight +2, Nature +4
Senses Passive Perception 10
Languages Common, Druidic, Ignan
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0

Possessions: 300 gp.


Social Check DCs


Percival Morley, Male Human [Permalink]

Personal [hide]

Description: He dresses in grey turtlenecks beneath a pastel coat with tan slacks, and he perpetually has his falchion ready. His brown hair is drawn into a tight pony tail with a clover scrunchie. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: He comes from a rich eastern family. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He has dedicated himself to building a better trade route.

Motivation: Obtaining odd cultural Human artifacts is his passion.

Ideals: Fighting, Joker. Bonds: Attractive, Rich, Adventurer. Occupation: Stableman

Voice: Creaky witch voice

Attributes [hide]

Percival Morley, Male Human Fighter 3
Medium (5'0") Human, Lawful Neutral (CR 3)
Armor Class 9
Hit Points 12 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)9 (-1) 8 (-1)17 (+3) 11 (+0)15 (+2)
Skills Athletics +1, Performance +4
Senses Passive Perception 10
Languages Common, Undercommon, Druidic, Sylvan
Attacks Melee +1 / 1d8-1, Ranged +1 / 1d8-1, Grapple +4

Possessions: 1400 sp.


Social Check DCs


Odo Walpole, Male Human [Permalink]

Personal [hide]

Description: This younger middle-aged man does not wear sleeves and tends to eschew shirts when he can avoid it, and a wedding ring on his left hand. His hair is cut close to his head. He is very pretty but has cold, dead eyes.

Personality: Cocky and sure of himself, he believes he is the best Seamstress born in the past three hundred years. He is used to getting what he wants. In part because he is a meticulous planner.

History: Born in the west his family was never financially stable. His childhood dream was to be a Painter, but he was a colossal failure. He has set out to sabotage the competition.

Motivation: Sabotage a competitor; and he'd like to take his coworkers down a peg

Ideals: Professionalism. Bonds: In love, Attractive, Job, Poor. Occupation: Seamstress

Voice: Jamaican accent

Attributes [hide]

Odo Walpole, Male Human Fighter 4
Medium (6'0") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 20 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 11 (+0)12 (+1) 14 (+2)9 (-1)
Skills Athletics +3, Persuasion +1
Senses Passive Perception 12
Languages Common, Undercommon
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 100 gp. Chalcedony (80 gp).


Social Check DCs

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