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NPC Generator

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Advanced [show]


Aldous Graham, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His chestnut hair is knotted and matted. His fair skin shows little sign of his aristocratic breeding.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: Aldous was raised in a hard working conservative environment. Aldous was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Aldous decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He then took over the family business and is one of the better Doctor for hire.

Motivation: He feels that his past leaves him morally obligated to help.

Ideals: Joker, Extrovert. Bonds: Attractive, Job, Criminal record. Occupation: Doctor

Voice: Rhymes sentences (sorry)

Attributes [hide]

Aldous Graham, Male Human Fighter 3
Medium (6'4") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 31 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 16 (+3)14 (+2) 6 (-2)10 (+0)
Skills History +4, Insight +0
Senses Passive Perception 8
Languages Common, Infernal, Dwarven
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: Just what you see.


Social Check DCs


Tim Marleigh, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he is renowned for his bright yellow suits and hats. His golden hair is slicked back into a classic pompadour. His eyes are amber and he is always smoking a pipe.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Human in existence. Flattery will make him almost putty in your hands.

History: Born in the east to a Barrister, Tim learned a great deal about his father's area of expertise. Like his father and his brother before him, after school he went straight into learning to become a Barrister. He has never given up on his music dream.

Motivation: He's repulsed by the PC; and further expansion of business

Ideals: Justice, Artistic. Flaws: Selfish, Antagonistic. Bonds: Job. Occupation: Barrister

Voice: Thin and wheezing

Attributes [hide]

Tim Marleigh, Male Human Fighter 3
Medium (6'2") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 15 (+2)16 (+3) 11 (+0)7 (-2)
Skills Nature +5, Perception +2
Senses Passive Perception 12
Languages Common, Elven, Aquan, Infernal
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 200 gp. 2 Alchemist’s fire. 4 Tanglefoot bags.


Social Check DCs


Peter Yeardley, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He has a very tight haircut. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: Peter wants to be seen as a stoic, levelheaded, noble Fighter, so he tries to act the part. He does a good job, for the most part... His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Peter is combative with any and all who dare try his patience in the slightest.

History: Born to a pair of adventurers, Peter grew up listening to his father's many stories. He worked as a nervous Tailor and found it very stressful. He has dedicated himself to building a better trade route.

Motivation: He has passion for adventuring and risk; and he is unsatisfied with his job

Ideals: Disciplined, Justice. Bonds: Adventurer, Job. Occupation: Tailor

Voice: Speaks like tongue is numb

Attributes [hide]

Peter Yeardley, Male Human Fighter 3
Medium (6'2") Human, Lawful Good (CR 3)
Armor Class 8
Hit Points 35 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)7 (-2) 16 (+3)13 (+1) 15 (+2)11 (+0)
Skills Nature +3, Persuasion +2
Senses Passive Perception 12
Languages Common, Goblin
Attacks Melee +1 / 1d8-1, Ranged +0 / 1d8-2, Grapple -1

Possessions: 5000 cp.


Social Check DCs


Hugh Cornish, Male Human [Permalink]

Personal [hide]

Description: He wears a lot of dark rich colors, with gold accents. He keeps his long black hair kept up in a rat tail. His otherwise smooth face is marked with small tiny scars.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He always tries to repair and not replace. It was this mentality that drove him into the Detective business.

History: He was raised in a white middle class family as the only child. When he was little, his rather wealthy family often ventured across the forest to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Hugh took refuge in the old dungeon and found the beat up halberd and armor he uses now. Since then, he has sought to make the best of life.

Motivation: To end his boredom.

Ideals: Optimist, Persistence. Flaws: Mundane. Bonds: Attractive, Nature. Occupation: Detective

Voice: Puts emphasis on the wrong words

Attributes [hide]

Hugh Cornish, Male Human Fighter 3
Medium (5'11") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 6 (-2)10 (+0) 11 (+0)10 (+0)
Skills Animal Handling +2, Stealth +3
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: Just what you see.


Social Check DCs


Anthony Carlyle, Male Human [Permalink]

Personal [hide]

Description: He is scrawny and has patchy golden stubble. He wears a robe, a symbol of strength around his neck, and a shortspear on his belt. He has a hunchback. His golden hair is cut short with large spiked bangs in the front. His fierce violet eyes like to dwell on things.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: He was born at the edge of vast mountains. While studying, he fell in love. They married and had a daughter. He has since married many spouses, only to have them die. He claims to not be responsible.

Motivation: Wants to have a good time and be beloved; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Optimist. Flaws: Ugly. Bonds: Nature, In love. Occupation: Mason

Voice: Middle-eastern accent

Attributes [hide]

Anthony Carlyle, Male Human Fighter 3
Medium (6'3") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 16 (+3)10 (+0) 7 (-2)11 (+0)
Skills Acrobatics +3, Insight +0
Senses Passive Perception 8
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +0

Possessions: 300 gp. Coral (60 gp). Red garnet (60 gp).


Social Check DCs

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