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NPC Generator

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Advanced [show]


Miles Blackwood, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears tattered old clothes. His hair is greying and his face has many wrinkles. His amber eyes are passionate and lively.

Personality: He is erratic and paranoid. He believes giants are coming to abduct people. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: Sold as a small child to a wizard, Miles was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. His father was a soldier and died while he was still young. Miles was left his father's suit of armor and trained in its use and care. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Many giants want him driven away.

Flaws: Ugly. Bonds: Enemies, Military, Mentor. Occupation: Animal Trainer

Voice: Spits and sputters

Attributes [hide]

Miles Blackwood, Male Human Fighter 4
Medium (5'9") Human, Chaotic Evil (CR 4)
Armor Class 13
Hit Points 34 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 12 (+1)9 (-1) 14 (+2)16 (+3)
Skills Perception +4, Performance +5
Senses Passive Perception 15
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3

Possessions: 100 gp. Carved harp of exotic wood with ivory inlay and zircon gems (600 gp).


Social Check DCs


Ralf Bentley, Male Human [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a sweet of some kind. He wears long strands of emerald and short brown dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths, marred by sweets. His hair is chestnut and curly. He wears large thick round spectacles.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: Ralf lived on a farm with his mother, near the main road leading to a nearby town. His mother had invested heavily in several trade routes and wanted him to inherit them. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: To reunite with his absent mother; and he's in love

Ideals: Impeccable. Flaws: Ugly. Bonds: Rich, Has a crush, Family. Occupation: Sage

Voice: Speaks with lips pursed

Attributes [hide]

Ralf Bentley, Male Human Fighter 4
Medium (5'1") Human, Lawful Neutral (CR 4)
Armor Class 11
Hit Points 43 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 18 (+4)15 (+2) 12 (+1)14 (+2)
Skills Animal Handling +3, Religion +4
Senses Passive Perception 11
Languages Common, Orc, Halfling
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 21000 sp. Golden yellow topaz (500 gp). Bloodstone (70 gp). Aquamarine (500 gp). Rhodochrosite (13 gp).


Social Check DCs


Adam Tatum, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he dresses well, wearing pastel shirts, loose pants, and blazers most of the time. He has a small bristly mustache and wavy red hair. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He is business-like. He takes instructions and follows them to the letter. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: His mother raised him in a mountain cabin. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Adam grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Adam. Being a Bowyer kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: He has comitted a past crime that haunts him to this day; and he feels that his past leaves him morally obligated to help

Ideals: Professionalism, Impeccable. Bonds: Attractive, Nature, Criminal record. Occupation: Bowyer

Voice: Speaks in third person

Attributes [hide]

Adam Tatum, Male Human Fighter 4
Medium (5'1") Human, Chaotic Evil (CR 4)
Armor Class 13
Hit Points 35 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 14 (+2)11 (+0) 13 (+1)5 (-3)
Skills Acrobatics +5, Performance -1
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +1

Possessions: 500 gp. Red-brown spinel (90 gp). Star rose quartz (50 gp). Tourmaline (90 gp). 1 Minor magic item.


Social Check DCs


Reynard Camden, Male Human [Permalink]

Personal [hide]

Description: Standing 5'2", this man is wearing a tight violet one piece outfit complete with pants, hood, and a cape. He has auburn hair. He has a tattooed face.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.

History: He was born to a criminal king-pin and mafia family He took after his mother in leading caravans. Because they were valued, his mother taught him to defend himself. When his mother died while fighting goblins, the young Reynard began to lead the lost caravan. He has taken up leadership of the village's small militia in response to goblins demanding more tribute than usual.

Motivation: Find a way to reverse the transformation of his brother; and several ex partners dislike his way of doing things and want revenge

Ideals: Impeccable, Entrepeneur. Bonds: Criminal record, Enemies, Family. Occupation: Actor

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Reynard Camden, Male Human Fighter 3
Medium (5'2") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 15 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 7 (-2)10 (+0) 16 (+3)18 (+4)
Skills History +2, Survival +5
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 2500 sp. Black star sapphire (600 gp). Amber (70 gp).


Social Check DCs


John Bradshaw, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He has a large tan mantle and cape that has been intricately interwoven into his blue robe. His hair is greying and his face has many wrinkles. His eyes are green.

Personality: He has always had a great fascination with Human culture. He does not believe in violence as a means to an end. He is a dedicated Dyer but believes his peers are too gung-ho.

History: John was born with his mother's beautiful face. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He moves from town to town, unable to find a place to settle.

Motivation: Wants to work out more often.

Ideals: Athletic, Pacifist. Flaws: Racist. Bonds: Attractive, Immigrant. Occupation: Dyer

Voice: Speaks with squeezed throat

Attributes [hide]

John Bradshaw, Male Human Fighter 4
Medium (5'5") Human, Lawful Evil (CR 4)
Armor Class 11
Hit Points 16 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 9 (-1)14 (+2) 14 (+2)9 (-1)
Skills History +4, Stealth +3
Senses Passive Perception 12
Languages Common, Celestial, Undercommon
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3

Possessions: 4000 sp. Freshwater pearl (6 gp). Pink pearl (70 gp). Violet garnet (1200 gp). Brown-green garnet (70 gp). 1 Minor magic item.


Social Check DCs

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