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NPC Generator

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Advanced [show]


Robert Wentworth, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears tattered old clothes. He keeps his auburn hair in a pixie cut. His amber eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: When he was but 4 years old his parents immigrated from the west. Robert was born on a far western island where he grew up under the tutelage of his mother, an expert Assassin. He left for the west, certain he would find work there.

Motivation: He is wracked by social anxiety.

Ideals: Disciplined. Flaws: Ugly, Addict, Fearful. Bonds: Immigrant. Occupation: Assassin

Voice: Spits words with contempt

Attributes [hide]

Robert Wentworth, Male Human Fighter 3
Medium (5'8") Human, True Neutral (CR 3)
Armor Class 9
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)8 (-1) 16 (+3)10 (+0) 17 (+3)7 (-2)
Skills Animal Handling +5
Senses Passive Perception 13
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +1 / 1d8-1, Grapple -1

Possessions: 400 gp.


Social Check DCs


Thomas Barton, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He has shaved his head bald. He has several tiny emerald earrings on each ear.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: He got into the Mayor business at a young age. His family was turned out during the war. He and his family wandered north to less war torn lands. He bought a kukri and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He is terrified, and will act out of fear; and he has money and likes to spend it

Flaws: PTSD, Fearful. Bonds: Rich, Job, Military, Nature. Occupation: Mayor

Voice: Thin and wheezing

Attributes [hide]

Thomas Barton, Male Human Fighter 3
Medium (5'8") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 12 (+1)16 (+3) 12 (+1)13 (+1)
Skills Arcana +5, Survival +3
Senses Passive Perception 11
Languages Common, Gnome, Goblin, Halfling
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0

Possessions: Just what you see.


Social Check DCs


Geoffrey Hartford, Male Human [Permalink]

Personal [hide]

Description: Standing 6'2", this man wears many layers of old clothing at all times. His red hair is unkempt and raggedy. He has gleaming, smiling brown eyes.

Personality: He is not truly malevolent, but he is obsessed with singing. He constantly tries to fill his life with singing. He is a very good compulsive liar and kleptomaniac.

History: A child with a great deal of singing talent his parents made sure he got the chance to thrive. Geoffrey was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Geoffrey decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. In the meantime he has taken over work as a Bellfounder and occasionally as a mercenary.

Motivation: To be a Map Maker again; and wants to open a new tavern

Ideals: Artistic. Flaws: Ugly. Bonds: Poor, Criminal record, Job, Adventurer. Occupation: Bellfounder

Voice: Switch between two voices

Attributes [hide]

Geoffrey Hartford, Male Human Fighter 3
Medium (6'2") Human, Neutral Evil (CR 3)
Armor Class 10
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)10 (+0) 9 (-1)8 (-1) 6 (-2)15 (+2)
Skills Animal Handling +0, Insight +0
Senses Passive Perception 8
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0

Possessions: 1400 sp. Aquamarine (200 gp). Black pearl (200 gp). 1 Alchemist’s fire.


Social Check DCs


Adelard Eastoft, Male Human [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking northern young adult. He wears a simple burlap shirt and baggy pants. He conceals his hand crossbow with his veritable burlap sack of a shirt. Beneath his clothing is a huge mess of scar tissue. His chestnut hair and beard is wavy and long. His fierce hazel eyes like to dwell on things.

Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: His psionic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He is searching for what he claims is his rightful reward.

Motivation: Meet up once more with his childhood friend; and he desires power and/or immortality

Ideals: Gifted. Bonds: Slave, Attractive, Adventurer, Nature. Occupation: Spy

Voice: Thin and wheezing

Attributes [hide]

Adelard Eastoft, Male Human Fighter 4
Medium (5'8") Human, Neutral Good (CR 4)
Armor Class 13
Hit Points 33 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 11 (+0)13 (+1) 9 (-1)12 (+1)
Skills Medicine +1, Performance +3
Senses Passive Perception 9
Languages Common, Draconic
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3

Possessions: 100 gp. Rhodochrosite (12 gp). Amethyst (110 gp).


Social Check DCs


Shane Sheldon, Male Human [Permalink]

Personal [hide]

Description: He stands about 5'10" and wears a shirt that is too small, which lets his gut show, with a ratty green coat over it. His left leg appears badly burned and disfigured. His black hair is lengthy. His eyes are blue and he is always smoking a pipe.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Shane is combative with any and all who dare try his patience in the slightest.

History: He comes from a rich northern family. He struck it rich when he found rare goods in large quantities. He has built up a small fortune and can afford his own way.

Motivation: Money/treasure.

Ideals: Justice. Flaws: Ugly, Shy. Bonds: Rich. Occupation: Bounty Hunter

Voice: Mousy voice

Attributes [hide]

Shane Sheldon, Male Human Fighter 4
Medium (5'10") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 25 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 9 (-1)16 (+3) 17 (+3)13 (+1)
Skills Arcana +5, Nature +5
Senses Passive Perception 13
Languages Common, Sylvan, Celestial, Terran
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1

Possessions: 10 pp. 1 Masterwork studded leather. 1 Masterwork Heavy steel shield. 1 Darkwood Buckler.


Social Check DCs

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