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Advanced [show]


Percival Emsworth, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. His chestnut hair is well kept and his bushy mustache is tapered upwards at the ends. His amber eyes are passionate and lively.

Personality: Percival wants to be seen as a stoic, levelheaded, noble Fighter, so he tries to act the part. He does a good job, for the most part... He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: Born to a pair of adventurers, Percival grew up listening to his father's many stories. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. Some 10 years later his spouse died after the birth of his son. Heartbroken, Percival never married again. Instead he focused his life to raising his son whom he trained as his father had trained him before.

Motivation: Money/treasure; and obtaining odd cultural human artifacts is his passion

Ideals: Disciplined, Logical. Bonds: Rich, Adventurer, In love. Occupation: Bather

Voice: Scandinavian accent

Attributes [hide]

Percival Emsworth, Male Human Fighter 4
Medium (5'9") Human, Chaotic Evil (CR 4)
Armor Class 10
Hit Points 38 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 17 (+3)11 (+0) 10 (+0)10 (+0)
Skills Investigation +2, Performance +2
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0

Possessions: 37000 sp. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Patrick Clifford, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears dull white sweaters, loose black pants, and alligator leather shoes. Beneath his sweater he keeps a concealed ceremonial dagger, just in case. His chestnut hair is unkempt and raggedy. He is baby faced.

Personality: He likes to make people angry or surprised. He is obsessed with finding treasure.

History: Born the oldest of a large religious western family, he was no stranger to responsibility. When money was particularly tight he was walking through alleys when he overheard a Mercenary hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He's looking for his big break; and to reunite with his old friends

Flaws: Ugly, Antagonistic. Bonds: Poor, Adventurer, Religious. Occupation: Mercenary

Voice: Voice breaks

Attributes [hide]

Patrick Clifford, Male Human Fighter 3
Medium (5'8") Human, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 13 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 11 (+0)10 (+0) 15 (+2)14 (+2)
Skills Investigation +2, Stealth +4
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 300 gp. 1 Banded mail.


Social Check DCs


Solomon Branson, Male Human [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. He has shaved his head bald. His eyes are likewise gray.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He is fiercely devoted to his mother, and views his mother's ex-spouse as an evil person for separating him from his legal half-sister.

History: He was born at the edge of vast forest. From his teen years he was always beautiful and desirable, so people have always doted on him. By chance he met his sister recently and the two have been together since.

Motivation: An old rival family wants him found.

Bonds: Attractive, Adventurer, Family, Nature, Religious. Occupation: Blacksmith

Voice: Australian accent

Attributes [hide]

Solomon Branson, Male Human Fighter 5
Medium (6'1") Human, Neutral Evil (CR 5)
Armor Class 10
Hit Points 28 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)11 (+0) 10 (+0)9 (-1) 11 (+0)14 (+2)
Skills Acrobatics +3, Deception +5
Senses Passive Perception 10
Languages Common
Attacks Melee +0 / 2d4-3, Ranged +3 / 2d4+0, Grapple +5

Possessions: 30 pp. Moss agate (10 gp). Citrine (50 gp). Freshwater pearl (10 gp).


Social Check DCs


John Clare, Male Human [Permalink]

Personal [hide]

Description: He wears long strands of aquamarine and short grey dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. His skin is fair and his fingers are delicate and long. His hair is long and chestnut with streaks of silver, and is pulled back with small grey clips. His beard is silver, braided, and well cared for. His blue eyes dart from person to person to random spaces in the air.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. He has chosen to use the inheritance that was left to him frivolously. He is searching for what he claims is his rightful reward.

Motivation: Many drow want him driven away; and obtaining odd cultural human artifacts is his passion

Flaws: Antagonistic. Bonds: Rich, Religious, Adventurer, Enemies. Occupation: Server

Voice: Farmer accent

Attributes [hide]

John Clare, Male Human Fighter 3
Medium (6'1") Human, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 12 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 7 (-2)10 (+0) 17 (+3)4 (-3)
Skills Deception -1, Survival +5
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 1400 sp. Zircon (60 gp).


Social Check DCs


Wymar Hadley, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears light armors faded through time and improper care. His black hair is unkempt and raggedy. He wears a mask on his face.

Personality: He dislikes all the random violence that takes place in the north. He misses his home and complains about the freezing weather, even in summer.

History: He was born a particularly ugly child, much to the horror of his parents. Wymar was born on a far northern plains where he grew up under the tutelage of his father, an expert Assassin. He moves from town to town, unable to find a place to settle.

Motivation: A strong sense of loyalty to Human people; and he is wracked by social anxiety

Ideals: Pacifist. Flaws: Ugly. Bonds: Immigrant, Poor. Occupation: Assassin

Voice: Rolls R's

Attributes [hide]

Wymar Hadley, Male Human Fighter 4
Medium (5'8") Human, Chaotic Neutral (CR 4)
Armor Class 12
Hit Points 22 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 8 (-1)8 (-1) 7 (-2)15 (+2)
Skills Insight +0, Performance +4
Senses Passive Perception 8
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +3

Possessions: 600 gp.


Social Check DCs

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