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NPC Generator

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Advanced [show]


Percival Burton, Male Human [Permalink]

Personal [hide]

Description: He is a pot bellied southern man with a big hulking figure and broad shoulders. He is wearing the road beaten gear of a warrior. With a patchy white beard and wild white hair. His gray eyes dart from person to person.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He can't help but pocket interesting objects he comes across

History: He was born the only child of a wealthy merchant. He worked as a nervous Marshal and found it very stressful. He now owns his own business.

Motivation: To be a Dilettante again; and seeks redemption

Ideals: Fighting, Athletic, Entrepeneur. Flaws: Selfish. Bonds: Criminal record, Job. Occupation: Marshal

Voice: Relaxed voice

Attributes [hide]

Percival Burton, Male Human Fighter 3
Medium (6'0") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 10 (+0)17 (+3) 10 (+0)8 (-1)
Skills Performance +1, Sleight of Hand +3
Senses Passive Perception 10
Languages Common, Orc, Gnome, Dwarven
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 200 gp.


Social Check DCs


Clerebold Stanley, Male Human [Permalink]

Personal [hide]

Description: He wears clothing that is held on in multiple layers but all of it is in poor condition. He carries a battered whip and tarnished monstrous two handed axe as well. He has wavy brown hair. He has amber eyes and a white hat with a black feather.

Personality: He likes to make people angry or surprised. He believes the world needs to unite to get rid of giants once and for all.

History: Born to a poor family in the city he treasured whatever gifts he got. In his 20th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Clerebold fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He is terrified, and will act out of fear; and he wants revenge against giants

Ideals: Fighting. Flaws: Antagonistic, Fearful. Bonds: Poor, Enemies. Occupation: Spy

Voice: Sleepy voice

Attributes [hide]

Clerebold Stanley, Male Human Fighter 4
Medium (6'1") Human, Chaotic Evil (CR 4)
Armor Class 8
Hit Points 43 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)7 (-2) 15 (+2)14 (+2) 8 (-1)13 (+1)
Skills Investigation +4, Stealth +0
Senses Passive Perception 9
Languages Common, Aquan, Dwarven
Attacks Melee +3 / 1d10+1, Ranged +0 / 1d10-2, Grapple +1

Possessions: 21000 cp. Rhodochrosite (14 gp). Deep green spinel (160 gp). 1 Minor magic item.


Social Check DCs


Bertram Melancon, Male Human [Permalink]

Personal [hide]

Description: This man is dressed in a clean green cloak covering his clean studded leather. He is muscular with a powerful set of arms. He sports a flattop hair cut. He has amber eyes.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: He comes from a rich western family. He has chosen to use the inheritance that was left to him frivolously. Days after completing his studies, news broke out that his hometown was attacked by drow. Bertram was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the drow.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and his name or reputation has been wronged in the past by drow, and he desires to right it

Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Rich, Enemies, Criminal record. Occupation: Masseuse

Voice: Slurs words

Attributes [hide]

Bertram Melancon, Male Human Fighter 3
Medium (6'2") Human, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 11 (+0)10 (+0) 12 (+1)8 (-1)
Skills Performance +1, Religion +2
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 2100 sp. 1 Masterwork Uncommon Weapon. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee.


Social Check DCs


Theobald Easton, Male Human [Permalink]

Personal [hide]

Description: Runty and weak-looking, he wears a yellow wide-brimmed hat and yellow clothes. His black hair is thinning but still full. He wears a mask on his face.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. Flattery will make him almost putty in your hands.

History: A powerful slaver made him what he is. A freak accident while working with his Seamstress mother left him crippled. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Expand his business; and sabotage a competitor

Flaws: Ugly, Selfish, Disease. Bonds: Poor, Job, Mentor. Occupation: Brewer

Voice: Excited and jittery

Attributes [hide]

Theobald Easton, Male Human Fighter 3
Medium (5'8") Human, Neutral Evil (CR 3)
Armor Class 10
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 11 (+0)16 (+3) 16 (+3)17 (+3)
Skills Arcana +5, Sleight of Hand +2
Senses Passive Perception 13
Languages Common, Undercommon, Terran, Gnome
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 1700 sp. Brown-green garnet (150 gp). Silver pearl (150 gp). Carnelian (80 gp).


Social Check DCs


Lewis Tindall, Male Human [Permalink]

Personal [hide]

Description: Runty and weak-looking, he wears dark leathers with embroidery. His blonde hair, when down, is lengthy. He wears round tiny glasses practically rammed into his face.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: Lewis was born in the west. At a young age he loved to build and create. Brilliant and gifted he never wanted to apply himself. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: He's repulsed by the PC.

Ideals: Gifted, Persistence. Flaws: Ugly, Antagonistic. Bonds: Poor. Occupation: Baker

Voice: Hard of hearing, loud

Attributes [hide]

Lewis Tindall, Male Human Fighter 3
Medium (5'1") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 35 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 14 (+2)8 (-1) 15 (+2)11 (+0)
Skills Investigation +1
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 200 gp. Malachite (6 gp).


Social Check DCs

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