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NPC Generator

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Advanced [show]


Trey Bing, Male Human [Permalink]

Personal [hide]

Description: This man wears a tight fitting tan shirt and pants. He is muscular with a powerful set of arms. His blonde hair is singed and shortened. He wears an eyepatch.

Personality: While he acts the brute, he is far gentler than he would appear. He is able to make almost anything out of random pieces of junk.

History: The child of eastern immigrants he idolized his father. He was an athlete and attended two major summer competitions. He never won. He left for the east, certain he would find work there.

Motivation: Wants to work out more often; and a deep hatred of gnolls

Ideals: Fighting, Gifted, Athletic. Flaws: Ugly. Bonds: Immigrant. Occupation: Herbalist

Voice: Sounds elderly

Attributes [hide]

Trey Bing, Male Human Fighter 3
Medium (6'4") Human, Chaotic Evil (CR 3)
Armor Class 14
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)18 (+4) 11 (+0)11 (+0) 16 (+3)12 (+1)
Skills Deception +3, History +2
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +6 / 1d8+4, Grapple +4

Possessions: 100 gp.


Social Check DCs


Drogo Sutton, Male Human [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears tan leather gloves, a tan jacket, and tight pants. With bright silver hair and a scraggly beard. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: Eccentric and domineering, Drogo will drive conversation. He has all his life been fascinated with music.

History: A child with a great deal of music talent his parents made sure he got the chance to thrive. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. By chance he met his sister recently and the two have been together since.

Motivation: An old rival family wants him found; and his spouse's relatives view him with great suspicion

Ideals: Extrovert, Artistic. Flaws: Insane. Bonds: Poor, Family. Occupation: Dyer

Voice: Sensual and smooth

Attributes [hide]

Drogo Sutton, Male Human Fighter 4
Medium (5'7") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 21 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 7 (-2)16 (+3) 9 (-1)14 (+2)
Skills Insight +1, Performance +4
Senses Passive Perception 9
Languages Common, Aquan, Terran, Undercommon
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1

Possessions: 21000 cp. 1 Minor magic item.


Social Check DCs


Patrick Marlowe, Male Human [Permalink]

Personal [hide]

Description: He is wearing a long, violet cloak, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'5" when asserting himself. He wears a broad hat to cover his moderate length chestnut hair. His face is scarred and worn.

Personality: Confrontational and typically high on some drug or another. He uses divination through singing.

History: Patrick was born in the west. At a young age he loved to build and create. Patrick was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Patrick decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: He wants revenge against goblins; and a rival would like him out of the picture

Ideals: Gifted, Persistence. Flaws: Ugly, Addict. Bonds: Criminal record, Enemies. Occupation: Carpenter

Voice: Can't modulate volume

Attributes [hide]

Patrick Marlowe, Male Human Fighter 3
Medium (6'5") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 14 (+2)11 (+0) 11 (+0)15 (+2)
Skills Athletics +3, Investigation +2
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 2100 sp. Eyepatch with mock eye of sapphire and moonstone (500 gp).


Social Check DCs


Percival Marlee, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears blue trousers with green and grey striped suspenders. He wears various colorful collared shirts. He has wavy golden hair. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He is able to fit into much smaller and tighter spaces than normal.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. He was an athlete and attended two major summer competitions. He never won. After a long history of fighting, Percival and his spouse have recently divorced.

Motivation: Nothing but the best is good enough for him.

Ideals: Impeccable, Gifted, Athletic. Flaws: Antagonistic. Bonds: Attractive. Occupation: Servant

Voice: Stutters

Attributes [hide]

Percival Marlee, Male Human Fighter 3
Medium (6'0") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 12 (+1)12 (+1) 13 (+1)13 (+1)
Skills Investigation +3, Medicine +3
Senses Passive Perception 11
Languages Common, Infernal
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 100 gp.


Social Check DCs


Balimaar Harrington, Male Human [Permalink]

Personal [hide]

Description: A middle-aged man, he is well dressed, constantly wearing a tan suit, black shirt, and blue tie, and is pretty ugly. His brown hair is cut short with large spiked bangs in the front. He is baby faced.

Personality: His tongue was cut out and he uses sign language. Balimaar is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.

History: A powerful wizard made him what he is. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Balimaar fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Wants to raise his children well; and an old rival family wants him found

Ideals: Fighting. Flaws: Ugly, Disease. Bonds: Family, Mentor. Occupation: Weaver

Voice: Eastern European accent

Attributes [hide]

Balimaar Harrington, Male Human Fighter 4
Medium (6'5") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 35 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)13 (+1) 17 (+3)12 (+1) 14 (+2)11 (+0)
Skills Performance +2, Persuasion +2
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +0 / 1d10-2, Ranged +3 / 1d10+1, Grapple +1

Possessions: 300 gp.


Social Check DCs

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