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NPC Generator

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Advanced [show]


Tim Remington, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears just a black suit. His tied-back hair is brown. This hazel eyed westerner is not easily forgotten.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He feeds upon the attention of others.

History: Born in a small village he learned the ways of the warrior from his father. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Tim fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He wants to get laid; and wants to work out more often

Ideals: Athletic, Justice, Fighting. Flaws: PTSD. Bonds: Attractive. Occupation: Armorer

Voice: Low and grunting

Attributes [hide]

Tim Remington, Male Human Fighter 3
Medium (6'1") Human, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 10 (+0)16 (+3) 14 (+2)16 (+3)
Skills Arcana +5, Insight +4
Senses Passive Perception 12
Languages Common, Giant, Gnome, Sylvan
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: Just what you see.


Social Check DCs


Everard Watson, Male Human [Permalink]

Personal [hide]

Description: He is dressed in a clean green cloak covering his clean studded leather. He sports a flattop hair cut. His eyes are a pleasant amber.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He is obsessed with a lost civilization.

History: Everard was raised in a hard working conservative environment. From there he went from mercenary job to mercenary job. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: Obtaining odd cultural Human artifacts is his passion; and he's in love

Flaws: Antagonistic. Bonds: Adventurer, Job, Criminal record, Has a crush. Occupation: Scribe

Voice: Speaks with back of mouth

Attributes [hide]

Everard Watson, Male Human Fighter 3
Medium (6'5") Human, Neutral Evil (CR 3)
Armor Class 9
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 11 (+0)9 (-1) 13 (+1)12 (+1)
Skills Acrobatics +1, Athletics +3
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +3

Possessions: 300 gp.


Social Check DCs


Simon Rutherford, Male Human [Permalink]

Personal [hide]

Description: He dresses in red turtlenecks beneath a black coat with blue slacks, and he perpetually has his bastard sword ready. His black hair is well kept and his bushy mustache is tapered upwards at the ends. His green eyes dart from person to person to random spaces in the air.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: He was born at the edge of vast forest. His mother took him hunting and taught him how to get in the mind of other creatures. He has drifted from career to career and currently works as a Barrister.

Motivation: To be a Mortician again; and expand his business

Ideals: Fighting, Passionate, Opinionated. Bonds: Nature, Job. Occupation: Barrister

Voice: American accent

Attributes [hide]

Simon Rutherford, Male Human Fighter 4
Medium (5'9") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 28 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 14 (+2)11 (+0) 12 (+1)11 (+0)
Skills Acrobatics +4, Athletics +3
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +3

Possessions: 200 gp. Aquamarine (1100 gp). 1 Minor magic item.


Social Check DCs


Thomas Law, Male Human [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He has a large brown mantle and cape that has been intricately interwoven into his white robe. His white hair is long and unkept. His face is scarred and worn.

Personality: Thomas wants to be seen as a stoic, levelheaded, noble Fighter, so he tries to act the part. He does a good job, for the most part... The war was a terrible time for him, and Thomas does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: Born to a Cartwright, his mother struggled to pay the bills. His mother was a soldier and died while he was still young. Thomas was left his mother's suit of armor and trained in its use and care. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He loathes his own lifestyle; and he wants nothing more than to rejoin the army

Ideals: Disciplined. Flaws: Ugly, Depressed. Bonds: Poor, Military. Occupation: Stylist

Voice: Speaks in third person

Attributes [hide]

Thomas Law, Male Human Fighter 3
Medium (5'2") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 12 (+1)13 (+1) 15 (+2)12 (+1)
Skills Insight +4, Sleight of Hand +2
Senses Passive Perception 12
Languages Common, Undercommon
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 100 gp. Large well-done wool tapestry (200 gp). Silver comb with moonstones (800 gp).


Social Check DCs


Conrad Weld, Male Human [Permalink]

Personal [hide]

Description: He wears a well pressed and immaculate suit (or dress). He has relatively light skin and is very physically imposing due to his abundance of muscles. His white hair is greasy and uncared for. His blue eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. Animals are drawn to him, and he is able to talk to them.

History: Conrad lived on a farm with his father, near the main road leading to a nearby town. A gypsy cursed him at a young age, leading to his ugly appearance. Days after completing his studies, news broke out that his hometown was attacked by illithids. Conrad was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the illithids.

Motivation: Many illithids want him driven away; and regain custody of his son

Ideals: Joker, Gifted. Flaws: Ugly. Bonds: Family, Enemies. Occupation: Barrister

Voice: Low range voice

Attributes [hide]

Conrad Weld, Male Human Fighter 3
Medium (5'7") Human, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 14 (+2)14 (+2) 17 (+3)13 (+1)
Skills Insight +5, Stealth +5
Senses Passive Perception 13
Languages Common, Auran, Gnoll
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3

Possessions: 300 gp. Blue quartz (5 gp). Black pearl (200 gp). Aquamarine (200 gp). 8 Acid flasks.


Social Check DCs

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