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NPC Generator

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Advanced [show]


Trey Marleigh, Male Human [Permalink]

Personal [hide]

Description: He is typically in his Baker uniform. His silver hair is unkempt and raggedy. His face is covered beneath a completely black helmet.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: He got into the Baker business at a young age. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Baker. He tends to his Baker job now, and dutifully fulfills any obligations he has.

Motivation: He'd like to take his coworkers down a peg; and further expansion of business

Flaws: Ugly, Greedy. Bonds: Job, Poor. Occupation: Baker

Voice: Laughs frequently while speaking

Attributes [hide]

Trey Marleigh, Male Human Fighter 3
Medium (6'6") Human, Lawful Good (CR 3)
Armor Class 8
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)7 (-2) 9 (-1)13 (+1) 11 (+0)15 (+2)
Skills Insight +2, Performance +4
Senses Passive Perception 10
Languages Common, Auran
Attacks Melee +5 / 1d8+3, Ranged +0 / 1d8-2, Grapple +3

Possessions: 200 gp.


Social Check DCs


Gomory Kensley, Male Human [Permalink]

Personal [hide]

Description: He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His white hair, when down, is lengthy. He has gleaming, smiling brown eyes.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: From birth he was tutored by a cruel and relentless mentor. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. He struck the Bounty Hunter job and began his own company from there.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and balancing his hectic life and new bounty hunter responsibilities is difficult

Ideals: Gifted. Bonds: Attractive, Job, Mentor, Criminal record. Occupation: Bounty Hunter

Voice: Boston accent

Attributes [hide]

Gomory Kensley, Male Human Fighter 4
Medium (5'4") Human, True Neutral (CR 4)
Armor Class 10
Hit Points 29 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 10 (+0)13 (+1) 9 (-1)12 (+1)
Skills Acrobatics +2, Deception +3
Senses Passive Perception 9
Languages Common, Celestial
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +3

Possessions: 300 gp. 1 Backpack. 1 Simple lock. 1 Simple lock. 1 Good lock.


Social Check DCs


Ralf Wakefield, Male Human [Permalink]

Personal [hide]

Description: 5'5" and muscular, this northern man dresses like a well dressed Barkeep does. His golden hair is thinning but still full. His eyes, though not visible through his cowl, are green.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He disdains his fellow northerners, claiming they make him look unintelligent just for using an accent.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. A few years later when the east was not economically sound they moved to his current location. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: He wants nothing more than to rejoin the army; and balancing his hectic life and new barkeep responsibilities is difficult

Ideals: Athletic, Passionate. Bonds: Job, Immigrant, Military. Occupation: Barkeep

Voice: Speaks with a cold

Attributes [hide]

Ralf Wakefield, Male Human Fighter 3
Medium (5'5") Human, True Neutral (CR 3)
Armor Class 10
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 16 (+3)7 (-2) 17 (+3)14 (+2)
Skills Insight +5, Perception +5
Senses Passive Perception 15
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 10 pp. 1 Breastplate. 1 Chain shirt. 1 Masterwork Light wooden shield.


Social Check DCs


Kody Watson, Male Human [Permalink]

Personal [hide]

Description: He dresses in tan turtlenecks beneath a white coat with blue slacks. He has moderate length brown hair. He wears large thick round spectacles.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He pushes his goals aggressively. He is also a coward if confronted.

History: Kody was born with his father's beautiful face. From his teen years he was always beautiful and desirable, so people have always doted on him. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He's repulsed by the PC; and he is wracked by social anxiety

Flaws: Shy, Fearful, Disease, Antagonistic. Bonds: Attractive. Occupation: Bellfounder

Voice: Hard of hearing, loud

Attributes [hide]

Kody Watson, Male Human Fighter 3
Medium (5'4") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 11 (+0)16 (+3) 11 (+0)9 (-1)
Skills Animal Handling +2, Investigation +5
Senses Passive Perception 10
Languages Common, Terran, Ignan, Infernal
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 300 gp. 1 Masterwork studded leather. 1 Breastplate. 1 Chain shirt.


Social Check DCs


John Winterbourne, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 6'5". He wears a faded coat and loose pants complete with broad hat, and his gloved hand is found clutching a scimitar. His chestnut hair is heavily combed to the right. His violet eyes are slightly larger than normal.

Personality: He hates Humans with a passion. As such he is filled with self loathing. He loves his children and doesn't want them to worry about him. He loves to share his writing with anyone who is interested.

History: John lived on a farm with his father, near the main road leading to a nearby town. Like his father and his brother before him, after school he went straight into learning to become a Herbalist. He has taken up leadership of the village's small militia in response to giants demanding more tribute than usual.

Motivation: His spouse's relatives view him with great suspicion; and revenge

Ideals: Artistic. Flaws: Racist. Bonds: Family, Job, Enemies. Occupation: Herbalist

Voice: Uses sign language

Attributes [hide]

John Winterbourne, Male Human Fighter 4
Medium (6'5") Human, Neutral Good (CR 4)
Armor Class 8
Hit Points 19 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)6 (-2) 11 (+0)12 (+1) 16 (+3)16 (+3)
Skills Perception +5, Survival +5
Senses Passive Perception 15
Languages Common, Sylvan
Attacks Melee +2 / 1d10+0, Ranged +0 / 1d10-2, Grapple +0

Possessions: 300 gp. Fire opal (400 gp). 1 Minor magic item.


Social Check DCs

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