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NPC Generator

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Advanced [show]


Miles Clifton, Male Human [Permalink]

Personal [hide]

Description: He is wearing a tight black one piece outfit complete with pants, hood, and a cape. He carries a battered kukri and tarnished greatsword as well. He wears his hair in dreadlocks. He wears an eyepatch.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He takes great joy in being the best Blacksmith in town.

History: Born in the south to a Blacksmith, Miles learned a great deal about his father's area of expertise. Aside from being a slave or a gladiator, there isn't much legitimate work for Humans in Miles's homeland. Miles decided to take the middle way and become a bodyguard. He ran away from his former home and has been making his living as a Blacksmith for the past few years.

Motivation: He is unsatisfied with his job; and balancing his hectic life and new blacksmith responsibilities is difficult

Ideals: Fighting, Philantrophist. Flaws: Ugly. Bonds: Job, Immigrant. Occupation: Blacksmith

Voice: Excited and jittery

Attributes [hide]

Miles Clifton, Male Human Fighter 3
Medium (5'2") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)12 (+1) 7 (-2)16 (+3) 12 (+1)12 (+1)
Skills Insight +3, Religion +5
Senses Passive Perception 11
Languages Common, Orc, Auran, Sylvan
Attacks Melee +0 / 1d8-2, Ranged +3 / 1d8+1, Grapple +1

Possessions: 400 gp.


Social Check DCs


Miles Cooper, Male Human [Permalink]

Personal [hide]

Description: He is wearing a perfectly clean shirt and pair of pants. His golden hair and beard is wavy and long. He wears round tiny glasses practically rammed into his face.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He is a logical person and will generally grow upset if things defy logic and science.

History: He was raised in a white middle class family as the only child. His family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. He saw this and took pride in his mother's willingness to do anything to win. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Miles fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He is a bit of a kleptomaniac.

Ideals: Logical, Fighting. Flaws: Mundane. Bonds: Attractive, Criminal record. Occupation: Sellsword

Voice: Voice breaks

Attributes [hide]

Miles Cooper, Male Human Fighter 4
Medium (5'11") Human, Lawful Evil (CR 4)
Armor Class 12
Hit Points 32 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 10 (+0)17 (+3) 14 (+2)13 (+1)
Skills Acrobatics +4, Athletics +3
Senses Passive Perception 12
Languages Common, Dwarven, Gnome, Undercommon
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +3

Possessions: 600 gp. 1 Antitoxin. 1 Everburning torch. 1 Everburning torch. 2 Alchemist’s fire.


Social Check DCs


Raymond Brandon, Male Human [Permalink]

Personal [hide]

Description: He is generally shirtless and showing off his tattooed chest. His head has been shaved. His fierce hazel eyes like to dwell on things.

Personality: Abrasive and pushy, he has a hard time making friends. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Stylist arts, while his father instructed him in etiquette, music and courtly manner. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He has built up a small fortune and can afford his own way.

Motivation: Doesn't want to be a Stylist and was forced into it by his family; and he feels threatened by others

Flaws: Ugly, Antagonistic, Fearful. Bonds: Rich, Criminal record, Family. Occupation: Stylist

Voice: Spits and sputters

Attributes [hide]

Raymond Brandon, Male Human Fighter 3
Medium (5'7") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 14 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 9 (-1)14 (+2) 12 (+1)12 (+1)
Skills Arcana +4, Deception +3
Senses Passive Perception 11
Languages Common, Sylvan, Gnome
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 400 gp.


Social Check DCs


Thomas Fidget, Male Human [Permalink]

Personal [hide]

Description: Runty and weak-looking, he wears a blue shirt with thin tan vertical stripes and red pants. His blonde hair is greasy and uncared for. He has a dull look in his blue eyes.

Personality: A deeply religious man he believes everything happens for a reason. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: Gifted from a young age, Thomas studied abroad. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He was granted arcane powers by his dying sister.

Motivation: He has a rivalry with the Church that dominates his actions; and he is compelled to act according to his religious beliefs

Ideals: Gifted. Flaws: Ugly, Impulsive. Bonds: Poor, Religious. Occupation: Guard

Voice: Smooth and feminine

Attributes [hide]

Thomas Fidget, Male Human Fighter 3
Medium (6'2") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 13 (+1)11 (+0) 14 (+2)6 (-2)
Skills Animal Handling +4, Insight +4
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3

Possessions: 300 gp. 4 Thunderstones.


Social Check DCs


Kyle Weld, Male Human [Permalink]

Personal [hide]

Description: An older man who prefers to wear white pants and tee shirts, he is not a threatening figure. He has dyed his greying brown hair a little too much giving a sharp brown color. His brown eyes are passionate and lively.

Personality: He is a man who does what he needs to. He will acquiesce to black mail and extortion to avoid trouble. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. He saw this and took pride in his mother's willingness to do anything to win. He tends to his Spice Merchant job now, and dutifully fulfills any obligations he has.

Motivation: To prove his worth to the world; and he has comitted a past crime that haunts him to this day

Ideals: Gifted. Flaws: Secretive, Impulsive. Bonds: Criminal record, Job. Occupation: Spice Merchant

Voice: Pronounces difficult words wrong

Attributes [hide]

Kyle Weld, Male Human Fighter 4
Medium (6'6") Human, Neutral Evil (CR 4)
Armor Class 12
Hit Points 30 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 13 (+1)13 (+1) 13 (+1)14 (+2)
Skills Sleight of Hand +4, Survival +3
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 13000 sp. 1 Minor magic item.


Social Check DCs

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