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Advanced [show]


Kyle Clare, Male Human [Permalink]

Personal [hide]

Description: With green face paint in a stripe pattern across his face, he wears long strands of opal and short grey dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. His hair is long and auburn with streaks of chestnut, and is pulled back with small grey clips. His beard is chestnut, braided, and well cared for. His blue eyes dart around the room hyper actively observing anyone and anything.

Personality: He is business-like. He takes instructions and follows them to the letter. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: He was raised in a island tribe. His homeland was ravaged by war and he spent much of his life rebuilding it. He has built up a small fortune and can afford his own way.

Motivation: He has money and likes to spend it.

Ideals: Professionalism, Optimist. Flaws: PTSD. Bonds: Rich, Nature. Occupation: Soapmaker

Voice: Jamaican accent

Attributes [hide]

Kyle Clare, Male Human Fighter 4
Medium (5'1") Human, True Neutral (CR 4)
Armor Class 11
Hit Points 36 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 15 (+2)7 (-2) 15 (+2)12 (+1)
Skills Performance +3, Religion +0
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2

Possessions: 80 pp. Jet (100 gp). Sard (80 gp). Amethyst (100 gp). Golden pearl (100 gp).


Social Check DCs


Patrick Ryley, Male Human [Permalink]

Personal [hide]

Description: He wears skinny pants and wears a brown and black robe with the hood down. He carries with him a set of maces on his belt, each one with a ruby on the hilt. He keeps his golden hair in a pixie cut. His eyes are gray and catlike.

Personality: Calm and collected, he is a well trained Bricklayer. He is harsh and unforgiving.

History: Patrick hails from a village terrorized by gnolls. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He was forced to fight in gladiatorial arenas alongside his partner. They became the best of friends and one day they managed to break out together and then went their separate ways.

Motivation: He wants revenge against gnolls.

Ideals: Fighting. Flaws: Antagonistic. Bonds: Job, Enemies, Slave. Occupation: Bricklayer

Voice: Strong lisp

Attributes [hide]

Patrick Ryley, Male Human Fighter 3
Medium (6'4") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 14 (+2)14 (+2) 10 (+0)13 (+1)
Skills Athletics +4, Intimidation +3
Senses Passive Perception 10
Languages Common, Dwarven, Abyssal
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +3

Possessions: 1600 sp.


Social Check DCs


Gilbert Wakefield, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He does not wear sleeves and tends to eschew shirts when he can avoid it. He has a small bristly mustache and wavy white hair. His eyes are likewise brown. His teeth are white and perfect.

Personality: He has a massive crush on the younger sibling of the Herbalist who has hired him part-time. He is ready at a moment's notice to give into his darker urges. He is a real pyromaniac and does not care who the fire hurts. He often ends up burning people alive in the fires he starts.

History: Gilbert was born with his mother's beautiful face. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Gilbert grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Gilbert. Recently he has begun working with bootleggers and crooks.

Motivation: A rival would like him out of the picture; and he would like to get married and retire

Ideals: Athletic. Flaws: Insane. Bonds: Attractive, Has a crush, Criminal record. Occupation: Herbalist

Voice: Ums and uhs a lot

Attributes [hide]

Gilbert Wakefield, Male Human Fighter 3
Medium (5'8") Human, True Neutral (CR 3)
Armor Class 13
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 12 (+1)17 (+3) 14 (+2)16 (+3)
Skills History +5, Medicine +4
Senses Passive Perception 12
Languages Common, Orc, Goblin, Terran
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 400 gp. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.


Social Check DCs


Lewis Ryley, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who has the majority of his body covered in plate. His hair is silver and curly. He is missing an eye and his face is severely sunburned. His one remaining eye shines hazel.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He uses divination through singing.

History: Born the oldest of a large religious western family, he was no stranger to responsibility. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He was granted druidic powers by his dying sister.

Motivation: He has a rivalry with the Church that dominates his actions.

Ideals: Optimist, Gifted. Flaws: Ugly. Bonds: Religious. Occupation: Mercenary

Voice: Hard of hearing, loud

Attributes [hide]

Lewis Ryley, Male Human Fighter 3
Medium (6'4") Human, Neutral Evil (CR 3)
Armor Class 13
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 16 (+3)13 (+1) 16 (+3)12 (+1)
Skills History +3, Investigation +3
Senses Passive Perception 13
Languages Common, Draconic
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3

Possessions: 11000 cp. Alexandrite (900 gp). Rhodochrosite (14 gp). Deep green spinel (160 gp).


Social Check DCs


Norman Melancon, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and tends to wear a black poncho over his likewise colored trousers and shirt. His hair is long and white with streaks of black, and is pulled back with small black clips. His beard is black, braided, and well cared for. He wears round tiny glasses practically rammed into his face.

Personality: He is irascible and easily irritated. He is obsessed with his god.

History: His mother raised him in a mountain cabin. Through the years after Norman was born, his father became increasingly distant from his family, instead choosing to pursue power in the west. Norman's father didn't care for him much, and the feeling was mutual. He inherited the family business which he has now maintained for 7 years.

Motivation: Balancing his hectic life and new Locksmith responsibilities is difficult; and his religion dominates his actions

Ideals: Athletic. Flaws: Antagonistic. Bonds: Religious, Nature, Job. Occupation: Locksmith

Voice: Draws out vowels

Attributes [hide]

Norman Melancon, Male Human Fighter 3
Medium (5'1") Human, Lawful Evil (CR 3)
Armor Class 10
Hit Points 34 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 16 (+3)14 (+2) 15 (+2)9 (-1)
Skills Investigation +4, Sleight of Hand +2
Senses Passive Perception 12
Languages Common, Dwarven, Halfling
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 200 gp.


Social Check DCs

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