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NPC Generator

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Advanced [show]


Theodoric Trollope, Male Human [Permalink]

Personal [hide]

Description: 5'3" and lanky with angular features, he is an attractive figure. He wears a white tunic with brown highlights, and long blue pants that bunch up around his shoes. His brown hair is thinning but still full. He is very pretty but has cold, dead eyes.

Personality: He dislikes all the random violence that takes place in the east. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. From there he went from mercenary job to mercenary job. He now owns his own business.

Motivation: A need for knowledge about a nearby landmark.

Ideals: Pacifist, Gifted. Bonds: Attractive, Adventurer, Job. Occupation: Fletcher

Voice: Speaks with a cold

Attributes [hide]

Theodoric Trollope, Male Human Fighter 3
Medium (5'3") Human, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 9 (-1)10 (+0) 13 (+1)11 (+0)
Skills Insight +3, Medicine +3
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 100 gp.


Social Check DCs


Arnold Denholm, Male Human [Permalink]

Personal [hide]

Description: He wears an old set of leather armor, nicked and torn by the ravages of time and battle. His attire stands in sharp contrast to his crossbow, which is beautifully polished and possesses an ornate carving of a dagger on it. His hair is golden and curly. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep amber.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He is ready at a moment's notice to give into his darker urges. He is a real pyromaniac and does not care who the fire hurts. He often ends up burning people alive in the fires he starts.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He used his abilities to trick people and travel the world for free.

Motivation: To end his boredom; and he seems to be bored by most things

Ideals: Joker. Flaws: Insane, Mundane. Bonds: Criminal record. Occupation: Dyer

Voice: Aggressive tone

Attributes [hide]

Arnold Denholm, Male Human Fighter 3
Medium (5'2") Human, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 14 (+2)16 (+3) 12 (+1)12 (+1)
Skills Animal Handling +3, Deception +3
Senses Passive Perception 11
Languages Common, Gnome, Elven, Halfling
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 8000 cp.


Social Check DCs


Hubert Watson, Male Human [Permalink]

Personal [hide]

Description: He wears baggy yellow pantaloons and a brown scarf. His golden hair is heavily combed to the right. His skin is flawless and his hazel eyes scan people very quickly.

Personality: He is happy with his job as a Sage. He turns his eye from what people do, preferring to live and let live. He always tries to repair and not replace. It was this mentality that drove him into the Sage business.

History: He was always a brilliant, if unscrupulous mind. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Sage. He has set out to sabotage the competition.

Motivation: He'd like to take his coworkers down a peg; and wants to open a new tavern

Ideals: Persistence, Logical. Flaws: Insane. Bonds: Attractive, Job. Occupation: Sage

Voice: Whispers

Attributes [hide]

Hubert Watson, Male Human Fighter 4
Medium (6'3") Human, Chaotic Evil (CR 4)
Armor Class 11
Hit Points 35 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 13 (+1)15 (+2) 13 (+1)17 (+3)
Skills Deception +5, Medicine +3
Senses Passive Perception 11
Languages Common, Gnome, Auran
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2

Possessions: 600 gp.


Social Check DCs


Percival Middleton, Male Human [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears black robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a rapier, but if one is not available he will default to his lance. He keeps his long red hair kept up in a rat tail. He wears large thick round spectacles.

Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. He is afraid of women and trembles around them

History: He got into the Doctor business at a young age. When money was particularly tight he was walking through alleys when he overheard a Doctor hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He now owns his own business.

Motivation: Expand his business; and to be a roofer again

Flaws: Shy. Bonds: Poor, Attractive, Job. Occupation: Doctor

Voice: Mousy voice

Attributes [hide]

Percival Middleton, Male Human Fighter 3
Medium (6'6") Human, Lawful Evil (CR 3)
Armor Class 9
Hit Points 16 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 10 (+0)9 (-1) 13 (+1)10 (+0)
Skills Animal Handling +3, Insight +3
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0

Possessions: 400 gp.


Social Check DCs


Thomas Brixton, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he prefers to wear brown pants and tee shirts. His hair is greying and his face has many wrinkles. His eyes are likewise amber.

Personality: He is overprotective of those who hire his services. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: He was born in the west. His parents enrolled him in a Fighter school at a young age so that he could practice his druidic talents. He left for the west, certain he would find work there.

Motivation: To clean up the streets; and to protect his home

Ideals: Gifted. Flaws: Hedonist. Bonds: Attractive, Guardian, Immigrant. Occupation: Hunter

Voice: Cold and demanding tone

Attributes [hide]

Thomas Brixton, Male Human Fighter 3
Medium (5'9") Human, True Neutral (CR 3)
Armor Class 13
Hit Points 14 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 11 (+0)9 (-1) 8 (-1)15 (+2)
Skills Arcana +1, Athletics +3
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 1700 sp.


Social Check DCs

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