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NPC Generator

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Advanced [show]


Chad Woods, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears a grey shirt, with a tan mid length shorts with tan tights and flats, usually wearing a coat over them. His hair is short and auburn. His eyes are hazel and he is always smoking a pipe.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He is stubborn though. He always likes to keep a trick up his sleeve. He likes to fight dirty and will kick and punch below the belt if he feels he even has a chance of losing.

History: Chad lived on a farm with his mother, near the main road leading to a nearby town. Chad was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Chad decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. Some 7 years later his spouse died after the birth of his son. Heartbroken, Chad never married again. Instead he focused his life to raising his son whom he trained as his mother had trained him before.

Motivation: He's looking for his big break; and he has comitted a past crime that haunts him to this day

Ideals: Joker. Bonds: Criminal record, Family, In love, Adventurer. Occupation: Herbalist

Voice: Old Prospector

Attributes [hide]

Chad Woods, Male Human Fighter 4
Medium (6'6") Human, Lawful Evil (CR 4)
Armor Class 12
Hit Points 37 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 14 (+2)11 (+0) 8 (-1)13 (+1)
Skills Athletics +4, Religion +2
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2

Possessions: 300 gp. 1 Minor magic item.


Social Check DCs


Raymond Vance, Male Human [Permalink]

Personal [hide]

Description: He wears clothing that is held on in multiple layers but all of it is in poor condition. He has relatively light skin and is very physically imposing due to his abundance of muscles. His white hair is cut short with large spiked bangs in the front. His eyes are likewise amber.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He uses divination through singing.

History: From birth he was tutored by a cruel and relentless mentor. He moved from fad to fad and when he turned 15 he discovered dancing. He now owns his own business.

Motivation: To be a Masseuse again; and further expansion of business

Ideals: Gifted, Artistic. Bonds: Poor, Job, Mentor. Occupation: Scribe

Voice: Soft and mumbly

Attributes [hide]

Raymond Vance, Male Human Fighter 3
Medium (6'0") Human, Chaotic Good (CR 3)
Armor Class 8
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)7 (-2) 10 (+0)16 (+3) 15 (+2)11 (+0)
Skills Deception +2
Senses Passive Perception 12
Languages Common, Infernal, Dwarven, Giant
Attacks Melee +1 / 1d8-1, Ranged +0 / 1d8-2, Grapple -1

Possessions: 200 gp. Iolite (50 gp). Tiger eye turquoise (5 gp). Amber (90 gp).


Social Check DCs


Frederick Fidget, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man is renowned for his bright black suits and hats and is in decent physical shape. His silver hair is cut jaggedly and amateurishly. His eyes are likewise violet. His teeth are white and perfect.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: He was born to loving parents in a slum to the west. His arcane abilities were realized during a raid on his village. He has set out to sabotage the competition.

Motivation: He has decided he is irredeemable; and wants to open a new tavern

Ideals: Gifted. Flaws: Antagonistic. Bonds: Attractive, Poor, Job, Criminal record. Occupation: Knight

Voice: Pirate accent

Attributes [hide]

Frederick Fidget, Male Human Fighter 3
Medium (5'7") Human, True Neutral (CR 3)
Armor Class 13
Hit Points 13 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 7 (-2)17 (+3) 8 (-1)10 (+0)
Skills Investigation +5, Medicine +1
Senses Passive Perception 9
Languages Common, Abyssal, Celestial, Gnoll
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3

Possessions: 3000 sp. 1 Antitoxin. 3 Tanglefoot bags. 3 Tanglefoot bags.


Social Check DCs


Balimaar Mitchell, Male Human [Permalink]

Personal [hide]

Description: He is a pot bellied northern man with a big hulking figure and broad shoulders. He wears a blue Stetson hat and blue clothes. He has no hair. His face is covered beneath a completely black helmet.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He is obsessed with finding treasure.

History: Born to a pair of adventurers, Balimaar grew up listening to his mother's many stories. His homeland was ravaged by war and he spent much of his life rebuilding it. He has dedicated himself to building a better world.

Motivation: He's looking for his big break.

Ideals: Athletic. Flaws: Ugly, Shy, PTSD. Bonds: Adventurer. Occupation: Glassblower

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Balimaar Mitchell, Male Human Fighter 3
Medium (5'1") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 16 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 9 (-1)13 (+1) 15 (+2)16 (+3)
Skills Insight +4, Religion +3
Senses Passive Perception 12
Languages Common, Sylvan
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 3000 cp. A pair of silk slippers encrusted with tiny pearls. (50 gp). Silver comb with moonstones (700 gp). 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.


Social Check DCs


Nicholas Moreno, Male Human [Permalink]

Personal [hide]

Description: He wears a robe, a symbol of the four houses of cards around his neck, and a scimitar on his belt. His blonde hair is matted, messy, and big. He has a tattooed face.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He disdains his fellow southerners, claiming they make him look unintelligent just for using an accent.

History: The child of a Shoemaker, who enjoyed hunting, Nicholas was taken on many hunting expeditions. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Sage. He's also a talented Shoemaker, but doesn't like to broadcast it.

Motivation: Further expansion of business; and wants to open a new tavern

Ideals: Fighting. Flaws: Ugly. Bonds: Job, Immigrant, Nature. Occupation: Sage

Voice: Nasally tone

Attributes [hide]

Nicholas Moreno, Male Human Fighter 3
Medium (6'0") Human, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 14 (+2)14 (+2) 7 (-2)12 (+1)
Skills Animal Handling +0, Religion +4
Senses Passive Perception 8
Languages Common, Gnome, Terran
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 400 gp. 1 Darkwood Shield. 1 Darkwood Shield.


Social Check DCs

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