Arnold Payton, Male Human [Permalink]
Personal [hide]
Description: This man wears an old set of leather armor, nicked and torn by the ravages of time and battle. He is muscular with a powerful set of arms. His hair is brown and curly. His eyes are likewise gray. His teeth are white and perfect.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.
History: He was born several months after his mother was called into army service. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: Sabotage a competitor; and wants to open a new tavern
Flaws: Antagonistic. Bonds: Attractive, Job, Military. Occupation: Bricklayer
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (5'6") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 33 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 9 (-1) | 14 (+2) | 14 (+2) | 14 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Auran, Sylvan
Attacks Melee +1 / 1d8-1, Ranged +1 / 1d8-1, Grapple -1
Possessions: 400 gp.
Trym Radcliffe, Male Human [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he prefers to wear flannel. His hair is black and curly. His fair skin shows little sign of his aristocratic breeding.
Personality: He is a man who does what he needs to. He will acquiesce to black mail and extortion to avoid trouble. He is a ruthless business man, a trait he acquired from his mother.
History: Sold as a small child to a slaver, Trym was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. Like his mother and his sister before him, after school he went straight into learning to become a Fisher. He used his abilities to trick people and travel the world for free.
Motivation: Balancing his hectic life and new Fisher responsibilities is difficult; and wants to open a new tavern
Ideals: Entrepeneur. Bonds: Attractive, Criminal record, Mentor, Job. Occupation: Fisher
Voice: Sensual and smooth
Attributes [hide]
Medium (5'5") Human, Neutral Evil (CR 5)
Armor Class 10
Hit Points 53 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 11 (+0) | 18 (+4) | 11 (+0) | 7 (-2) | 15 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 2d4-2, Ranged +3 / 2d4+0, Grapple +0
Possessions: 2000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Clerebold Stafford, Male Human [Permalink]
Personal [hide]
Description: He wears a pastel collared shirt and grey pants. He accessorizes with a green scarf around the waist and a strap diagonally across his shirt. His golden hair is drawn into a tight pony tail with a card scrunchie. His thin eyebrows rest above his beady amber eyes.
Personality: He considers himself the protector of his home. He feels this is his duty and calling. Animals are drawn to him, and he is able to talk to them.
History: His father raised him in a mountain cabin. There was a wharf not far from home where he often wandered off to fish. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.
Motivation: To clean up the streets; and he is currently in port desperately looking for someone to get him out
Ideals: Gifted. Flaws: Ugly. Bonds: Guardian, Nature, Slave. Occupation: Navigator
Voice: Sore throat, cough
Attributes [hide]
Medium (5'10") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 35 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 16 (+3) | 16 (+3) | 15 (+2) | 9 (-1) |
Senses Passive Perception 14
Languages Common, Gnoll, Sylvan, Draconic
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 200 gp. Sard (80 gp). Zircon (80 gp).
Raymond Ashton, Male Human [Permalink]
Personal [hide]
Description: He is a pot bellied southern man with a big hulking figure and broad shoulders. He wears a simple green robe with black stripes complete with hood. His red hair is styled in orderly dreadlocks. He is baby faced.
Personality: This man loves painting and to teach people painting more than just about anything. A true patriot, Raymond would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.
History: He was born blind and as such lacked many opportunities for work. He took every job he could get his hands on, but the opportunities for Humans in the south were limited. He left for the south, certain he would find work there.
Motivation: Wants to work out more often; and he wants nothing more than to rejoin the army
Ideals: Athletic, Artistic. Flaws: Disease. Bonds: Military, Immigrant. Occupation: Architect
Voice: Indian accent
Attributes [hide]
Medium (5'0") Human, Lawful Neutral (CR 4)
Armor Class 9
Hit Points 25 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 9 (-1) | 13 (+1) | 12 (+1) | 8 (-1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +1
Possessions: 1 Half-Plate.
Guy Shirley, Male Human [Permalink]
Personal [hide]
Description: He is an average looking northern male in his early mid-life. He is generally well dressed albeit a few years behind the times. With bright blonde hair and a scraggly beard. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.
History: Born the oldest of a large religious northern family, he was no stranger to responsibility. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has dedicated himself to building a better kind of golem.
Motivation: He has a rivalry with the Church that dominates his actions.
Flaws: Insomniac, Antagonistic. Bonds: Attractive, Adventurer, Religious. Occupation: Junk Dealer
Voice: Excited and jittery
Attributes [hide]
Medium (5'0") Human, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 23 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 15 (+2) | 11 (+0) | 15 (+2) | 8 (-1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3
Possessions: 1600 sp.
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